My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Dark Prince Hunter P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Bandit
Giant Snowball
Hog Rider
Zap
Firecracker Dark Prince Bandit
Barbarian Barrel
Firecracker Tesla Dark Prince Hunter Bandit
The Log
Firecracker Hog Rider Dark Prince Hunter Bandit
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Dark Prince Hunter P.E.K.K.A Bandit
Fireball
Firecracker Tesla Hog Rider Hunter Bandit
Poison
Firecracker Hunter
Lightning
Tesla Dark Prince Hunter Bandit
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Bandit Tesla Hog Rider Dark Prince Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Bandit Tesla

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Dark Prince P.E.K.K.A Bandit
Tesla
Hog Rider
Firecracker The Log Dark Prince Hunter Bandit
Dark Prince
Firecracker Hog Rider Bandit
Hunter
Hog Rider P.E.K.K.A Bandit
P.E.K.K.A
Firecracker Hunter The Log
The Log
Hog Rider P.E.K.K.A Bandit
Bandit
Firecracker Hog Rider Dark Prince Hunter The Log

Defense Synergies 3 13

Firecracker
The Log Tesla Dark Prince Hunter P.E.K.K.A Bandit
Tesla
The Log Firecracker Dark Prince
Hog Rider
Dark Prince
Firecracker Tesla Hunter The Log Bandit
Hunter
Firecracker Dark Prince P.E.K.K.A The Log Bandit
P.E.K.K.A
The Log Firecracker Hunter
The Log
Firecracker Tesla P.E.K.K.A Dark Prince Hunter Bandit
Bandit
Firecracker Dark Prince Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Hunter P.E.K.K.A Firecracker Tesla Dark Prince The Log Bandit
Tesla Hunter P.E.K.K.A Dark Prince Bandit
Tesla Hunter P.E.K.K.A Firecracker Dark Prince Bandit
Firecracker Dark Prince P.E.K.K.A The Log
The Log Firecracker Tesla Dark Prince Hunter Bandit
Tesla Hunter Firecracker
Tesla P.E.K.K.A The Log Bandit
Tesla Hunter P.E.K.K.A
Firecracker Tesla Dark Prince Hunter Bandit
Firecracker Tesla Dark Prince Hunter The Log Bandit
Tesla Hunter Firecracker
Tesla Hunter P.E.K.K.A Dark Prince The Log Bandit
Firecracker Tesla Dark Prince Hunter P.E.K.K.A The Log
P.E.K.K.A Tesla Hunter Bandit
Tesla Hunter P.E.K.K.A The Log Bandit
Tesla Firecracker Dark Prince Hunter P.E.K.K.A
Tesla Firecracker Dark Prince Hunter The Log Bandit
Hunter The Log Firecracker Tesla Dark Prince Bandit
P.E.K.K.A Tesla Hunter
Dark Prince Firecracker Tesla Hunter P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince P.E.K.K.A Bandit
Bandit Firecracker Tesla Hunter The Log
P.E.K.K.A Bandit Dark Prince Hunter The Log
Dark Prince Hunter P.E.K.K.A Tesla The Log Bandit
P.E.K.K.A Tesla Dark Prince Hunter Bandit
Firecracker Tesla Hunter
Dark Prince P.E.K.K.A Tesla Hunter Bandit
P.E.K.K.A Tesla Dark Prince Hunter
P.E.K.K.A Firecracker Dark Prince The Log Bandit
P.E.K.K.A Tesla
P.E.K.K.A Tesla Dark Prince Hunter
P.E.K.K.A Dark Prince The Log
Dark Prince P.E.K.K.A Tesla Hunter Bandit
Firecracker Tesla
Tesla Firecracker Dark Prince Hunter P.E.K.K.A The Log
Firecracker Tesla Dark Prince Hunter P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Bandit
Firecracker The Log Bandit
The Log Bandit
Firecracker Dark Prince The Log
Firecracker Dark Prince The Log
Firecracker Hunter
Firecracker The Log
The Log Firecracker Hunter
The Log Firecracker Bandit
Firecracker Dark Prince The Log Bandit
Firecracker
Firecracker Hunter The Log Bandit
Firecracker Bandit
Firecracker The Log
Firecracker Hunter The Log Bandit
Firecracker The Log Bandit
Firecracker Dark Prince Hunter The Log Bandit
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Dark Prince Hunter
Firecracker The Log Hunter Bandit
The Log Bandit
Firecracker The Log Bandit
Firecracker Hunter
Firecracker
Hunter The Log Bandit
Firecracker
P.E.K.K.A
Firecracker The Log
Dark Prince Bandit
Firecracker Hunter
The Log
Firecracker Dark Prince Hunter
The Log Firecracker
Firecracker Dark Prince P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker Dark Prince The Log Bandit

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