My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Witch P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch
Zap
Firecracker Witch Bandit
Barbarian Barrel
Firecracker Tesla Valkyrie Witch Bandit
The Log
Firecracker Witch Bandit
Earthquake
Firecracker Tesla Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch P.E.K.K.A Bandit
Fireball
Firecracker Tesla Witch Bandit
Poison
Firecracker Witch
Lightning
Tesla Valkyrie Witch Bandit
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Bandit Tesla Fireball Valkyrie Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Bandit Tesla

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie P.E.K.K.A Bandit
Tesla
Fireball
The Log
Valkyrie
Firecracker Witch P.E.K.K.A Bandit
Witch
Valkyrie P.E.K.K.A Bandit
P.E.K.K.A
Firecracker Valkyrie Witch The Log
The Log
Fireball P.E.K.K.A Bandit
Bandit
Firecracker Valkyrie Witch The Log

Defense Synergies 5 14

Firecracker
Valkyrie The Log Tesla P.E.K.K.A Bandit
Tesla
The Log Firecracker Fireball Valkyrie
Fireball
The Log Tesla Valkyrie Bandit
Valkyrie
Firecracker Tesla Fireball Witch P.E.K.K.A The Log Bandit
Witch
Valkyrie The Log Bandit
P.E.K.K.A
The Log Firecracker Valkyrie
The Log
Firecracker Tesla Fireball P.E.K.K.A Valkyrie Witch Bandit
Bandit
Firecracker Fireball Valkyrie Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Valkyrie The Log
P.E.K.K.A Firecracker Tesla Valkyrie Witch The Log Bandit
Tesla Witch P.E.K.K.A Valkyrie Bandit
Tesla Witch P.E.K.K.A Firecracker Valkyrie Bandit
Firecracker Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Firecracker Tesla Valkyrie Bandit
Tesla Firecracker Fireball Witch
Tesla Fireball Valkyrie P.E.K.K.A The Log Bandit
Tesla Witch P.E.K.K.A
Firecracker Tesla Valkyrie Bandit
Valkyrie Witch Firecracker Tesla Fireball The Log Bandit
Tesla Firecracker Fireball Witch
Tesla P.E.K.K.A Fireball Valkyrie Witch The Log Bandit
Fireball Valkyrie Firecracker Tesla Witch P.E.K.K.A The Log
P.E.K.K.A Tesla Bandit
Tesla Fireball P.E.K.K.A The Log Bandit
Tesla Firecracker Fireball Valkyrie Witch P.E.K.K.A
Tesla Fireball Firecracker Valkyrie Witch The Log Bandit
Valkyrie Witch The Log Firecracker Tesla Fireball Bandit
P.E.K.K.A Tesla
Valkyrie Firecracker Tesla Fireball Witch P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Witch P.E.K.K.A Bandit
Fireball Bandit Firecracker Tesla Valkyrie The Log
P.E.K.K.A Bandit Valkyrie Witch The Log
Valkyrie P.E.K.K.A Tesla Fireball The Log Bandit
P.E.K.K.A Tesla Valkyrie Witch Bandit
Firecracker Fireball Tesla Witch
P.E.K.K.A Tesla Fireball Valkyrie Witch Bandit
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Firecracker Fireball Valkyrie Witch The Log Bandit
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Witch
P.E.K.K.A Fireball Valkyrie The Log
P.E.K.K.A Tesla Fireball Valkyrie Witch Bandit
Firecracker Tesla Fireball Valkyrie Witch
Tesla Witch Firecracker Fireball Valkyrie P.E.K.K.A The Log
Valkyrie Firecracker Tesla Fireball Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log Bandit
Firecracker Fireball The Log Bandit
Fireball The Log Bandit
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball Witch
Firecracker Witch The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Bandit
Fireball
Firecracker Fireball Valkyrie The Log Bandit
Fireball Firecracker
Firecracker Fireball The Log Bandit
Firecracker Fireball Bandit
Firecracker Fireball The Log
Firecracker Fireball Witch The Log Bandit
Firecracker Fireball The Log Bandit
Fireball
Firecracker Fireball The Log Bandit
Firecracker Fireball Valkyrie Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Valkyrie Witch
Witch
Firecracker Fireball The Log Witch Bandit
Fireball Witch The Log Bandit
Fireball Firecracker The Log Bandit
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball The Log Bandit
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Fireball Witch Bandit
Fireball Firecracker Witch
The Log Fireball
Fireball Firecracker Valkyrie
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A
Firecracker Fireball Witch The Log
Firecracker Fireball Witch
Firecracker Fireball Witch The Log Bandit

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