My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Skeleton Army Miner Bandit Inferno Dragon
Giant Snowball
Battle Ram Hog Rider Skeleton Army Miner Inferno Dragon
Zap
Firecracker Battle Ram Skeleton Army Bandit Inferno Dragon
Barbarian Barrel
Firecracker Battle Ram Skeleton Army Bandit
The Log
Firecracker Battle Ram Hog Rider Skeleton Army Bandit
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Battle Ram Hog Rider Skeleton Army Miner Bandit Inferno Dragon
Fireball
Firecracker Battle Ram Hog Rider Skeleton Army Bandit Inferno Dragon
Poison
Firecracker Skeleton Army
Lightning
Battle Ram Bandit Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Miner Bandit Battle Ram Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Miner

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Miner Battle Ram Bandit Inferno Dragon
Battle Ram
The Log Bandit Firecracker
Hog Rider
Firecracker The Log Bandit
Skeleton Army
The Log
Battle Ram Hog Rider Miner Bandit
Miner
Firecracker The Log Bandit Inferno Dragon
Bandit
Battle Ram Firecracker Hog Rider The Log Miner
Inferno Dragon
Firecracker Miner

Defense Synergies 1 8

Firecracker
The Log Skeleton Army Bandit
Battle Ram
Hog Rider
Skeleton Army
Firecracker The Log Bandit Inferno Dragon
The Log
Firecracker Skeleton Army Miner Bandit Inferno Dragon
Miner
The Log
Bandit
Firecracker Skeleton Army The Log
Inferno Dragon
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Skeleton Army Inferno Dragon Firecracker The Log Bandit
Skeleton Army Bandit Inferno Dragon
Skeleton Army Inferno Dragon Firecracker Bandit
Firecracker Skeleton Army The Log
Skeleton Army The Log Firecracker Bandit
Inferno Dragon Firecracker
The Log Bandit
Inferno Dragon Skeleton Army
Skeleton Army Firecracker Miner Bandit
Skeleton Army Firecracker The Log Bandit
Inferno Dragon Firecracker
Skeleton Army The Log Bandit
Skeleton Army Firecracker The Log
Skeleton Army Inferno Dragon Bandit
Skeleton Army The Log Bandit Inferno Dragon
Firecracker Skeleton Army
Firecracker Skeleton Army The Log Bandit
The Log Firecracker Bandit Inferno Dragon
Inferno Dragon
Skeleton Army Firecracker The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bandit
Bandit Firecracker The Log Miner Inferno Dragon
Skeleton Army Bandit The Log
Skeleton Army The Log Bandit
Skeleton Army Bandit Inferno Dragon
Firecracker
Skeleton Army Bandit
Skeleton Army Inferno Dragon
Firecracker Skeleton Army The Log Bandit Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army The Log
Skeleton Army Bandit
Firecracker Skeleton Army
Skeleton Army Firecracker The Log Inferno Dragon
Firecracker The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Bandit
Firecracker The Log Miner Bandit
The Log Miner Bandit
Firecracker The Log
Firecracker The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker Bandit
Firecracker Miner The Log Bandit
Firecracker
Firecracker The Log Miner Bandit
Firecracker Bandit
Firecracker The Log
Firecracker The Log Bandit
Firecracker The Log Bandit
Firecracker The Log Bandit
Firecracker The Log Miner
The Log
The Log
The Log
Firecracker The Log
Inferno Dragon
Firecracker The Log Miner Bandit
The Log Miner Bandit
Miner Firecracker The Log Bandit
Firecracker
Firecracker
The Log Miner Bandit
Firecracker
Firecracker The Log
Skeleton Army Bandit
Firecracker
The Log
Miner Firecracker
The Log Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log Miner Bandit

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