My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider Baby Dragon
Zap
Firecracker Mortar
Barbarian Barrel
Firecracker Mortar Musketeer Valkyrie
The Log
Firecracker Musketeer Hog Rider
Earthquake
Firecracker Mortar Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Valkyrie Hog Rider Baby Dragon
Fireball
Firecracker Mortar Musketeer Hog Rider Baby Dragon
Poison
Firecracker Mortar Musketeer
Lightning
Mortar Musketeer Valkyrie Baby Dragon
Rocket
Mortar Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Void Mortar Musketeer Valkyrie Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Void Mortar

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mortar Valkyrie Baby Dragon
Mortar
Firecracker Musketeer Hog Rider Baby Dragon The Log
Musketeer
Valkyrie Hog Rider Mortar Baby Dragon The Log
Valkyrie
Musketeer Hog Rider Firecracker Baby Dragon
Hog Rider
Firecracker Musketeer Valkyrie The Log Mortar Void Baby Dragon
Void
Hog Rider
Baby Dragon
Firecracker Mortar Musketeer Valkyrie Hog Rider
The Log
Hog Rider Mortar Musketeer

Defense Synergies 4 11

Firecracker
Valkyrie The Log Mortar Musketeer Baby Dragon
Mortar
Firecracker Musketeer Valkyrie Baby Dragon The Log
Musketeer
Valkyrie The Log Firecracker Mortar Baby Dragon
Valkyrie
Firecracker Musketeer Mortar Baby Dragon The Log
Hog Rider
Void
Baby Dragon
Firecracker Mortar Musketeer Valkyrie The Log
The Log
Firecracker Musketeer Mortar Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Musketeer Valkyrie Void Baby Dragon The Log
Firecracker Mortar Musketeer Valkyrie The Log
Mortar Musketeer Valkyrie Void
Firecracker Mortar Musketeer Valkyrie
Firecracker Valkyrie The Log
The Log Firecracker Musketeer Valkyrie Baby Dragon
Musketeer Firecracker Mortar Void Baby Dragon
Musketeer Valkyrie Void Baby Dragon The Log
Mortar Musketeer
Firecracker Musketeer Valkyrie
Valkyrie Firecracker Musketeer Baby Dragon The Log
Musketeer Firecracker Baby Dragon
Mortar Musketeer Valkyrie The Log
Valkyrie Firecracker Mortar Baby Dragon The Log
Mortar
Mortar The Log
Firecracker Mortar Musketeer Valkyrie
Mortar Firecracker Musketeer Valkyrie Baby Dragon The Log
Mortar Valkyrie Baby Dragon The Log Firecracker Musketeer
Mortar Musketeer
Valkyrie Firecracker Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void
Void Firecracker Mortar Musketeer Valkyrie Baby Dragon The Log
Musketeer Valkyrie The Log
Valkyrie Musketeer The Log
Musketeer Valkyrie
Firecracker Musketeer Baby Dragon
Musketeer Valkyrie Void
Valkyrie
Void Firecracker Mortar Valkyrie Baby Dragon The Log
Musketeer
Musketeer Valkyrie
Valkyrie Void The Log
Valkyrie
Firecracker Musketeer Valkyrie Baby Dragon
Firecracker Mortar Musketeer Valkyrie Baby Dragon The Log
Valkyrie Firecracker Musketeer Baby Dragon The Log
Mortar Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Mortar Musketeer Valkyrie Baby Dragon The Log
Firecracker Mortar Void Musketeer Baby Dragon The Log
Void Baby Dragon The Log
Firecracker Musketeer Valkyrie Void The Log
Firecracker Mortar Valkyrie Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Mortar Musketeer Baby Dragon The Log
The Log Firecracker Baby Dragon
Void The Log Firecracker Mortar
Musketeer Void
Firecracker Void Mortar Musketeer Valkyrie The Log
Void Firecracker Musketeer Baby Dragon
Firecracker Mortar Musketeer Void Baby Dragon The Log
Firecracker Mortar Musketeer Void Baby Dragon
Firecracker Mortar Musketeer Baby Dragon The Log
Firecracker Mortar Musketeer Baby Dragon The Log
Firecracker Mortar Musketeer Baby Dragon The Log
Mortar
Void Firecracker Mortar Musketeer Baby Dragon The Log
Firecracker Mortar Valkyrie Baby Dragon The Log
Musketeer Void Baby Dragon The Log
Void
Void Musketeer The Log
Mortar Musketeer Void Baby Dragon The Log
Firecracker The Log Mortar Valkyrie Baby Dragon
Firecracker Mortar Void The Log Musketeer Baby Dragon
Void Mortar Musketeer Baby Dragon The Log
Void Firecracker Mortar Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Void
Void
Void Mortar Musketeer The Log
Void Firecracker
Firecracker The Log
Musketeer Void
Firecracker Musketeer Baby Dragon
The Log
Void Firecracker Musketeer Valkyrie Baby Dragon
The Log Firecracker Mortar Musketeer Baby Dragon
Void
Firecracker Musketeer
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Void
Void Firecracker Mortar Musketeer Baby Dragon The Log

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