My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Skeleton Barrel Firecracker Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Skeleton Barrel
Giant Snowball
Archers Minions Skeleton Barrel
Zap
Archers Minions Skeleton Barrel Firecracker
Barbarian Barrel
Archers Knight Skeleton Barrel Firecracker
The Log
Archers Skeleton Barrel Firecracker
Earthquake
Archers Firecracker
Arrows
Archers Minions Skeleton Barrel Firecracker
Royal Delivery
Archers Knight Minions Skeleton Barrel Firecracker
Fireball
Archers Minions Skeleton Barrel Firecracker
Poison
Archers Minions Skeleton Barrel Firecracker
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Tornado Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Minions Skeleton Barrel Firecracker Tornado Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Minions Skeleton Barrel

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Skeleton Barrel Mega Knight
Knight
Archers Minions Skeleton Barrel Firecracker
Minions
Knight Mega Knight Skeleton Barrel Firecracker
Skeleton Barrel
Knight Firecracker Archers Minions Tornado Mega Knight
Firecracker
Knight Skeleton Barrel Minions Tornado Mega Knight
Tornado
Electro Giant Skeleton Barrel Firecracker Mega Knight
Electro Giant
Tornado
Mega Knight
Minions Archers Skeleton Barrel Firecracker Tornado

Defense Synergies 3 12

Archers
Knight Minions Firecracker Tornado Mega Knight
Knight
Archers Minions Firecracker Tornado
Minions
Knight Archers Firecracker Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
Knight Archers Minions Tornado Mega Knight
Tornado
Archers Knight Firecracker Electro Giant Mega Knight
Electro Giant
Tornado
Mega Knight
Archers Minions Skeleton Barrel Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel Firecracker
Knight Minions Firecracker Mega Knight
Tornado Mega Knight Archers Knight Minions
Knight Minions Firecracker Mega Knight
Firecracker Tornado Mega Knight
Tornado Archers Minions Firecracker Mega Knight
Minions Tornado Archers Firecracker
Skeleton Barrel Electro Giant Mega Knight
Minions Tornado
Knight Tornado Archers Firecracker Mega Knight
Archers Minions Knight Firecracker Tornado Electro Giant Mega Knight
Minions Archers Firecracker Tornado
Mega Knight Knight Minions
Mega Knight Minions Firecracker Tornado
Knight Mega Knight
Tornado Electro Giant Mega Knight
Mega Knight Knight Minions Firecracker Tornado
Mega Knight Archers Knight Minions Firecracker Tornado
Tornado Archers Knight Minions Firecracker Mega Knight
Tornado
Mega Knight Archers Knight Minions Firecracker Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Electro Giant
Archers Knight Skeleton Barrel Firecracker Mega Knight
Mega Knight Knight Minions
Mega Knight Knight Tornado
Knight Mega Knight
Firecracker Electro Giant Archers Minions Skeleton Barrel Tornado
Archers Knight Minions
Mega Knight Knight
Mega Knight Knight Minions Firecracker Tornado
Mega Knight Knight Minions
Mega Knight Tornado Electro Giant
Mega Knight Knight
Archers Firecracker Electro Giant Mega Knight
Electro Giant Archers Knight Minions Firecracker Tornado
Minions Mega Knight Archers Firecracker Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker
Firecracker Skeleton Barrel Tornado
Skeleton Barrel
Knight Skeleton Barrel Firecracker
Firecracker Mega Knight
Firecracker Electro Giant Minions Skeleton Barrel Tornado
Archers Firecracker Tornado
Skeleton Barrel Firecracker Tornado
Skeleton Barrel Firecracker Tornado
Minions Tornado
Firecracker Knight Skeleton Barrel Tornado
Archers Firecracker Tornado
Knight Skeleton Barrel Firecracker
Minions Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Mega Knight
Tornado
Minions
Archers Skeleton Barrel Firecracker Mega Knight
Skeleton Barrel Firecracker Tornado Electro Giant Mega Knight
Minions Mega Knight
Tornado
Tornado
Skeleton Barrel
Firecracker Tornado Electro Giant Mega Knight
Firecracker Skeleton Barrel Tornado
Skeleton Barrel Tornado Mega Knight
Skeleton Barrel Firecracker Tornado
Archers Firecracker Tornado Electro Giant
Minions Skeleton Barrel Firecracker Electro Giant
Mega Knight
Firecracker
Mega Knight
Firecracker
Skeleton Barrel Archers Minions
Archers Firecracker Tornado
Knight Firecracker Mega Knight
Skeleton Barrel Firecracker
Tornado Electro Giant
Firecracker Mega Knight
Electro Giant Minions Firecracker Tornado
Firecracker Tornado
Skeleton Barrel Firecracker Tornado Electro Giant Mega Knight

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