My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Goblins Inferno Dragon
Zap
Goblins Firecracker Royal Giant Inferno Dragon
Barbarian Barrel
Goblins Firecracker Valkyrie
The Log
Goblins Firecracker Royal Giant
Earthquake
Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Valkyrie Bowler Inferno Dragon
Fireball
Firecracker Bowler Inferno Dragon
Poison
Firecracker
Lightning
Valkyrie Bowler Inferno Dragon
Rocket
Valkyrie Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Firecracker Valkyrie Freeze Inferno Dragon Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Firecracker Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Royal Giant Valkyrie
Zap
Firecracker Goblins Royal Giant Valkyrie Freeze Bowler
Firecracker
Zap Royal Giant Valkyrie Bowler Inferno Dragon
Royal Giant
Firecracker Goblins Zap Bowler
Valkyrie
Goblins Zap Firecracker
Freeze
Zap
Bowler
Zap Firecracker Royal Giant
Inferno Dragon
Firecracker

Defense Synergies 1 9

Goblins
Zap Firecracker Freeze
Zap
Goblins Firecracker Valkyrie Bowler Inferno Dragon
Firecracker
Valkyrie Goblins Zap
Royal Giant
Valkyrie
Firecracker Zap Freeze Bowler
Freeze
Goblins Valkyrie
Bowler
Zap Valkyrie
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Firecracker Valkyrie
Inferno Dragon Goblins Zap Firecracker Valkyrie
Bowler Goblins Valkyrie Freeze Inferno Dragon
Inferno Dragon Goblins Firecracker Valkyrie Bowler
Firecracker Valkyrie Bowler
Freeze Bowler Goblins Zap Firecracker Valkyrie
Inferno Dragon Zap Firecracker Freeze
Bowler Zap Valkyrie
Inferno Dragon Goblins
Goblins Firecracker Valkyrie Bowler
Goblins Valkyrie Zap Firecracker Freeze Bowler
Inferno Dragon Zap Firecracker
Bowler Zap Valkyrie Freeze
Valkyrie Bowler Goblins Zap Firecracker Freeze
Inferno Dragon
Zap Freeze Bowler Inferno Dragon
Goblins Firecracker Valkyrie Bowler
Goblins Zap Firecracker Valkyrie Bowler
Zap Valkyrie Freeze Firecracker Bowler Inferno Dragon
Inferno Dragon
Valkyrie Bowler Goblins Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Bowler
Zap Firecracker Valkyrie Bowler Inferno Dragon
Goblins Zap Valkyrie Bowler
Valkyrie Bowler Zap
Valkyrie Bowler Inferno Dragon
Firecracker Zap Freeze
Goblins Valkyrie Bowler
Valkyrie Inferno Dragon
Zap Freeze Goblins Firecracker Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Bowler
Zap Valkyrie Bowler
Bowler Valkyrie
Firecracker Valkyrie Bowler
Goblins Zap Firecracker Valkyrie Freeze Bowler Inferno Dragon
Valkyrie Bowler Zap Firecracker Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Freeze
Firecracker Zap Bowler
Firecracker Valkyrie Freeze
Zap Firecracker Valkyrie Bowler
Firecracker Zap Freeze
Firecracker Bowler
Zap Firecracker Freeze Bowler
Zap Firecracker
Goblins Bowler
Firecracker Zap Valkyrie Bowler
Zap Firecracker
Firecracker Bowler
Firecracker Freeze
Zap Firecracker
Zap Firecracker Bowler
Firecracker Bowler
Freeze
Zap Firecracker Bowler
Zap Firecracker Valkyrie Bowler
Bowler
Bowler
Zap
Zap Firecracker Freeze Valkyrie Bowler
Inferno Dragon
Firecracker Zap Bowler
Zap Bowler
Zap Firecracker
Zap Firecracker
Zap Firecracker Freeze
Bowler
Zap
Zap Firecracker Freeze
Firecracker Bowler
Zap Freeze
Zap Firecracker
Freeze
Firecracker Valkyrie Bowler
Zap Firecracker Bowler
Zap
Firecracker
Zap Firecracker Freeze Bowler
Firecracker Zap
Zap Firecracker Freeze Bowler

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