My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Zappies P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Flying Machine P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Dart Goblin Battle Ram Flying Machine Zappies
Zap
Dart Goblin Battle Ram Flying Machine Zappies Bandit
Barbarian Barrel
Dart Goblin Battle Ram Zappies Bandit
The Log
Dart Goblin Battle Ram Zappies Bandit
Earthquake
Zappies
Arrows
Dart Goblin Flying Machine Zappies
Royal Delivery
Dart Goblin Battle Ram Flying Machine Zappies P.E.K.K.A Bandit
Fireball
Dart Goblin Battle Ram Flying Machine Zappies Bandit
Poison
Dart Goblin Flying Machine Zappies
Lightning
Battle Ram Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Bandit Fireball Battle Ram Flying Machine Zappies P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Bandit Fireball

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Dart Goblin Flying Machine Zappies Bandit
Dart Goblin
Zap Battle Ram P.E.K.K.A Bandit
Fireball
Zap Battle Ram
Battle Ram
Zap Bandit Dart Goblin Fireball Flying Machine Zappies P.E.K.K.A
Flying Machine
Zap Battle Ram Zappies P.E.K.K.A
Zappies
Zap Battle Ram Flying Machine P.E.K.K.A Bandit
P.E.K.K.A
Zap Dart Goblin Battle Ram Flying Machine Zappies
Bandit
Battle Ram Zap Dart Goblin Zappies

Defense Synergies 1 16

Zap
Fireball Dart Goblin Flying Machine Zappies P.E.K.K.A Bandit
Dart Goblin
Zap Flying Machine Zappies P.E.K.K.A Bandit
Fireball
Zap Zappies Bandit
Battle Ram
Flying Machine
Zap Dart Goblin Zappies P.E.K.K.A Bandit
Zappies
Zap Dart Goblin Fireball Flying Machine P.E.K.K.A Bandit
P.E.K.K.A
Zap Dart Goblin Flying Machine Zappies
Bandit
Zap Dart Goblin Fireball Flying Machine Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Flying Machine Zappies
P.E.K.K.A Zap Dart Goblin Flying Machine Zappies Bandit
P.E.K.K.A Dart Goblin Zappies Bandit
P.E.K.K.A Dart Goblin Zappies Bandit
Fireball P.E.K.K.A
Fireball Zap Dart Goblin Flying Machine Zappies Bandit
Dart Goblin Zap Fireball Flying Machine Zappies
Zap Dart Goblin Fireball Flying Machine P.E.K.K.A Bandit
Zappies P.E.K.K.A
Dart Goblin Zappies Bandit
Dart Goblin Zap Fireball Flying Machine Zappies Bandit
Zap Dart Goblin Fireball Flying Machine Zappies
P.E.K.K.A Zap Fireball Flying Machine Zappies Bandit
Fireball Zap Dart Goblin Zappies P.E.K.K.A
P.E.K.K.A Zappies Bandit
Zap Fireball Zappies P.E.K.K.A Bandit
Fireball Zappies P.E.K.K.A
Fireball Zap Dart Goblin Flying Machine Zappies Bandit
Zap Dart Goblin Fireball Flying Machine Zappies Bandit
P.E.K.K.A Dart Goblin Zappies
Dart Goblin Fireball Flying Machine Zappies P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Zappies P.E.K.K.A Bandit
Fireball Bandit Zap Flying Machine
Zappies P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Fireball Zappies Bandit
P.E.K.K.A Zappies Bandit
Fireball Zap Dart Goblin Flying Machine Zappies
P.E.K.K.A Dart Goblin Fireball Flying Machine Zappies Bandit
P.E.K.K.A Zappies
Zap P.E.K.K.A Fireball Flying Machine Zappies Bandit
P.E.K.K.A Dart Goblin Zappies
P.E.K.K.A Dart Goblin Flying Machine Zappies
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Zappies Bandit
Dart Goblin Fireball Flying Machine Zappies
Zappies Zap Dart Goblin Fireball Flying Machine P.E.K.K.A
Zap Dart Goblin Fireball Flying Machine Zappies P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Flying Machine Bandit
Fireball Zap Dart Goblin Flying Machine Bandit
Dart Goblin Fireball Flying Machine Bandit
Dart Goblin Fireball Flying Machine
Fireball Zap
Fireball Zap Dart Goblin Flying Machine
Dart Goblin Flying Machine
Fireball Zap Dart Goblin Flying Machine
Fireball Zap Dart Goblin Flying Machine Bandit
Fireball
Zap Dart Goblin Fireball Flying Machine Bandit
Fireball Zap Dart Goblin Flying Machine
Flying Machine Dart Goblin Fireball Bandit
Dart Goblin Fireball Flying Machine Bandit
Zap Dart Goblin Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine Bandit
Dart Goblin Fireball Flying Machine Bandit
Fireball
Zap Dart Goblin Fireball Flying Machine Bandit
Zap Dart Goblin Fireball Flying Machine
Fireball
Fireball
Zap Fireball Flying Machine
Zap Fireball
Fireball Zap Dart Goblin Flying Machine Bandit
Fireball Zap Flying Machine Bandit
Fireball Zap Dart Goblin Bandit
Zap Dart Goblin Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine Zappies
Fireball
Zap Dart Goblin Fireball Bandit
Zap Fireball Zappies
P.E.K.K.A
Fireball
Zap Dart Goblin Fireball Flying Machine Zappies Bandit
Fireball Zap Dart Goblin Flying Machine Zappies
Fireball
Fireball Dart Goblin Flying Machine
Zap Dart Goblin Fireball Flying Machine
Zap Fireball
Dart Goblin Flying Machine P.E.K.K.A
Zap Dart Goblin Fireball Flying Machine Zappies
Zap Dart Goblin Fireball Flying Machine Zappies
Zap Dart Goblin Fireball Flying Machine Bandit

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