My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Dark Prince
Giant Snowball
Hog Rider Guards
Zap
Guards Dark Prince
Barbarian Barrel
Tesla Wizard Guards Dark Prince
The Log
Hog Rider Guards Dark Prince
Earthquake
Tesla Hog Rider Guards
Arrows
Guards
Royal Delivery
Hog Rider Wizard Guards Dark Prince
Fireball
Tesla Hog Rider Wizard
Poison
Wizard Guards
Lightning
Tesla Wizard Dark Prince
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tornado Tesla Fireball Hog Rider Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Tornado Tesla

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado Guards Dark Prince
Tesla
Fireball
Zap Hog Rider Tornado Dark Prince
Hog Rider
Zap Fireball Wizard Guards Tornado Dark Prince
Wizard
Tornado Hog Rider Dark Prince
Guards
Zap Hog Rider
Tornado
Zap Fireball Wizard Hog Rider Dark Prince
Dark Prince
Zap Fireball Hog Rider Wizard Tornado

Defense Synergies 3 13

Zap
Fireball Tesla Guards Tornado Dark Prince
Tesla
Zap Fireball Wizard Guards Tornado Dark Prince
Fireball
Zap Tornado Tesla Dark Prince
Hog Rider
Wizard
Tornado Tesla Guards Dark Prince
Guards
Zap Tesla Wizard
Tornado
Fireball Wizard Zap Tesla Dark Prince
Dark Prince
Zap Tesla Fireball Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard
Zap Tesla Dark Prince
Tesla Tornado Dark Prince
Tesla Guards Dark Prince
Fireball Tornado Dark Prince
Fireball Tornado Zap Tesla Guards Dark Prince
Tesla Tornado Zap Fireball Wizard
Zap Tesla Fireball
Tesla Tornado
Guards Tornado Tesla Dark Prince
Guards Zap Tesla Fireball Wizard Tornado Dark Prince
Tesla Zap Fireball Wizard Tornado
Tesla Zap Fireball Wizard Guards Dark Prince
Fireball Wizard Zap Tesla Guards Tornado Dark Prince
Tesla
Tornado Zap Tesla Fireball
Tesla Wizard Fireball Tornado Dark Prince
Tesla Fireball Zap Wizard Guards Tornado Dark Prince
Zap Wizard Tornado Tesla Fireball Guards Dark Prince
Tesla Tornado
Wizard Dark Prince Tesla Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Fireball Dark Prince
Fireball Zap Tesla Wizard
Guards Zap Dark Prince
Guards Dark Prince Zap Tesla Fireball Tornado
Tesla Guards Dark Prince
Fireball Wizard Zap Tesla Tornado
Guards Dark Prince Tesla Fireball
Tesla Dark Prince
Zap Fireball Tornado Dark Prince
Tesla Guards
Tesla Guards Dark Prince
Zap Fireball Guards Tornado Dark Prince
Dark Prince Tesla Fireball Wizard Guards
Wizard Tesla Fireball
Tesla Guards Zap Fireball Tornado Dark Prince
Zap Tesla Fireball Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap Tornado
Fireball
Fireball Guards Dark Prince
Fireball Wizard Zap Dark Prince
Fireball Wizard Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Guards Tornado
Zap Fireball Wizard Tornado Dark Prince
Fireball Zap Wizard Tornado
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Zap Fireball Wizard Dark Prince
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard Dark Prince
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Zap Fireball Wizard Tornado
Zap Fireball Wizard Guards
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Guards Dark Prince
Fireball Zap Wizard Tornado
Fireball
Fireball Wizard Dark Prince
Zap Fireball Wizard
Zap Fireball Tornado
Dark Prince
Zap Fireball Guards Tornado
Zap Fireball Tornado
Zap Fireball Tornado Dark Prince

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