My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Zap
Barbarian Barrel
Valkyrie Wizard Executioner
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Executioner
Fireball
Wizard Executioner
Poison
Wizard Executioner
Lightning
Valkyrie Wizard Executioner
Rocket
Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Fireball Valkyrie Giant Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Fireball Valkyrie

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Giant The Log Mega Knight
Valkyrie
Giant Wizard Tornado Executioner
Giant
Fireball Valkyrie Wizard Tornado Executioner The Log
Wizard
Tornado Valkyrie Giant Mega Knight
Tornado
Fireball Wizard Executioner Valkyrie Giant The Log Mega Knight
Executioner
Tornado Valkyrie Giant The Log Mega Knight
The Log
Fireball Giant Tornado Executioner Mega Knight
Mega Knight
Fireball Wizard Tornado Executioner The Log

Defense Synergies 4 13

Fireball
Tornado The Log Valkyrie Mega Knight
Valkyrie
Fireball Wizard Tornado Executioner The Log
Giant
Wizard
Tornado Valkyrie The Log Mega Knight
Tornado
Fireball Wizard Executioner Valkyrie The Log Mega Knight
Executioner
Tornado Valkyrie The Log Mega Knight
The Log
Fireball Valkyrie Wizard Tornado Executioner Mega Knight
Mega Knight
Fireball Wizard Tornado Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Executioner The Log
Valkyrie Executioner The Log Mega Knight
Tornado Mega Knight Valkyrie Executioner
Valkyrie Mega Knight
Fireball Valkyrie Tornado The Log Mega Knight
Fireball Tornado The Log Valkyrie Executioner Mega Knight
Tornado Fireball Wizard Executioner
Fireball Valkyrie The Log Mega Knight
Tornado
Tornado Valkyrie Mega Knight
Valkyrie Executioner Fireball Wizard Tornado The Log Mega Knight
Executioner Fireball Wizard Tornado
Mega Knight Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Executioner Mega Knight Tornado The Log
Mega Knight
Tornado Fireball The Log Mega Knight
Wizard Mega Knight Fireball Valkyrie Tornado Executioner
Fireball Mega Knight Valkyrie Wizard Tornado Executioner The Log
Valkyrie Wizard Tornado Executioner The Log Fireball Mega Knight
Tornado
Valkyrie Wizard Mega Knight Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball
Fireball Valkyrie Wizard Executioner The Log Mega Knight
Mega Knight Valkyrie The Log
Valkyrie Mega Knight Fireball Tornado The Log
Valkyrie Executioner Mega Knight
Fireball Wizard Executioner Tornado
Fireball Valkyrie
Mega Knight Valkyrie
Mega Knight Fireball Valkyrie Tornado The Log
Mega Knight Valkyrie
Mega Knight Fireball Valkyrie Tornado The Log
Mega Knight Fireball Valkyrie Wizard Executioner
Wizard Fireball Valkyrie Executioner Mega Knight
Fireball Valkyrie Tornado Executioner The Log
Valkyrie Executioner Mega Knight Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Tornado Executioner The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Executioner Valkyrie The Log Mega Knight
Fireball Wizard Executioner Tornado
Wizard Tornado Executioner The Log
Fireball The Log Wizard Tornado Executioner
Fireball The Log Wizard Tornado
Fireball Tornado
Fireball Valkyrie Wizard Tornado The Log
Fireball Wizard Tornado Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Wizard Executioner The Log
Fireball Wizard Executioner The Log Mega Knight
Fireball Tornado
Fireball Wizard Executioner The Log Mega Knight
Fireball Valkyrie Wizard Tornado The Log Mega Knight
Fireball The Log Mega Knight
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Valkyrie Wizard Executioner Mega Knight
Fireball The Log Wizard Tornado Executioner
Fireball Wizard Tornado The Log Mega Knight
Fireball Tornado The Log
Fireball Wizard Tornado Executioner
Fireball Wizard
Fireball
Fireball Wizard The Log Mega Knight
Fireball
Mega Knight
Fireball Wizard The Log
Fireball
Fireball Wizard Tornado Executioner
The Log Fireball
Fireball Valkyrie Wizard Executioner Mega Knight
The Log Fireball Wizard Executioner
Fireball Tornado
Executioner Mega Knight
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log Mega Knight

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