My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Goblin Hut Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Furnace Goblin Hut Night Witch
Zap
Furnace Goblin Hut Night Witch
Barbarian Barrel
Valkyrie Furnace Goblin Hut Wizard Night Witch
The Log
Furnace Goblin Hut
Earthquake
Furnace Goblin Hut
Arrows
Furnace Goblin Hut Night Witch
Royal Delivery
Valkyrie Goblin Hut Wizard Night Witch
Fireball
Furnace Goblin Hut Wizard Night Witch
Poison
Furnace Goblin Hut Wizard Night Witch
Lightning
Valkyrie Furnace Goblin Hut Wizard Night Witch
Rocket
Valkyrie Furnace Goblin Hut Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Fireball Valkyrie Furnace Night Witch Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror The Log Fireball Valkyrie

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror The Log
Valkyrie
Furnace Goblin Hut Wizard
Furnace
Valkyrie Goblin Hut Mirror
Goblin Hut
Valkyrie Furnace Mirror The Log
Wizard
Valkyrie
Mirror
Fireball The Log Furnace Goblin Hut Night Witch
The Log
Mirror Fireball Goblin Hut
Night Witch
Mirror

Defense Synergies 3 15

Fireball
Mirror The Log Valkyrie Goblin Hut
Valkyrie
Fireball Furnace Goblin Hut Wizard Mirror The Log Night Witch
Furnace
Mirror Valkyrie Goblin Hut
Goblin Hut
Fireball Valkyrie Furnace Wizard Mirror
Wizard
Valkyrie Goblin Hut The Log
Mirror
Fireball Furnace Valkyrie Goblin Hut The Log Night Witch
The Log
Fireball Valkyrie Wizard Mirror Night Witch
Night Witch
Valkyrie Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut Wizard The Log
Valkyrie Furnace Goblin Hut The Log Night Witch
Furnace Goblin Hut Valkyrie Night Witch
Goblin Hut Night Witch Valkyrie Furnace
Fireball Valkyrie The Log
Fireball The Log Valkyrie Furnace Night Witch
Furnace Fireball Goblin Hut Wizard Night Witch
Fireball Valkyrie The Log
Furnace Goblin Hut Night Witch
Valkyrie Night Witch
Valkyrie Fireball Furnace Goblin Hut Wizard The Log Night Witch
Fireball Furnace Goblin Hut Wizard Night Witch
Furnace Goblin Hut Night Witch Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Furnace Goblin Hut The Log Night Witch
Furnace Goblin Hut
Fireball Furnace Goblin Hut The Log
Wizard Fireball Valkyrie Furnace Goblin Hut Night Witch
Fireball Valkyrie Furnace Goblin Hut Wizard The Log Night Witch
Valkyrie Furnace Wizard The Log Fireball Goblin Hut
Goblin Hut
Valkyrie Wizard Fireball Furnace The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Furnace Goblin Hut
Fireball Valkyrie Wizard The Log
Valkyrie Furnace Goblin Hut The Log
Valkyrie Fireball The Log Night Witch
Valkyrie Goblin Hut Night Witch
Fireball Furnace Wizard Goblin Hut
Fireball Valkyrie Furnace Goblin Hut Night Witch
Valkyrie
Fireball Valkyrie Goblin Hut The Log
Goblin Hut
Valkyrie Goblin Hut
Fireball Valkyrie The Log
Fireball Valkyrie Wizard Night Witch
Wizard Fireball Valkyrie Furnace
Goblin Hut Fireball Valkyrie Furnace The Log Night Witch
Valkyrie Fireball Goblin Hut Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball Goblin Hut The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie Furnace The Log
Fireball Wizard Furnace
Furnace Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Night Witch
Fireball Valkyrie Wizard The Log
Fireball Wizard
Fireball Goblin Hut The Log
Fireball
Fireball Furnace Goblin Hut The Log
Fireball Furnace Goblin Hut Wizard The Log
Fireball Furnace Goblin Hut Wizard The Log
Fireball
Night Witch
Fireball Wizard The Log
Fireball Valkyrie Wizard The Log
Fireball The Log Night Witch
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Furnace Wizard
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Furnace Wizard Night Witch
Fireball Goblin Hut Wizard
Fireball Night Witch
Fireball Wizard The Log Night Witch
Fireball
Fireball Wizard The Log
Fireball Goblin Hut Night Witch
Fireball Wizard
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log

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