My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Valkyrie Ice Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Ice Wizard Inferno Dragon
Fireball
Hog Rider Ice Wizard Inferno Dragon
Poison
Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Ice Wizard Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Void Ice Wizard Fireball Mini P.E.K.K.A Valkyrie Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Void Ice Wizard Fireball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider The Log
Mini P.E.K.K.A
Valkyrie Hog Rider The Log Ice Wizard
Valkyrie
Hog Rider Mini P.E.K.K.A
Hog Rider
Fireball Valkyrie The Log Mini P.E.K.K.A Void
Void
Hog Rider
The Log
Hog Rider Fireball Mini P.E.K.K.A
Ice Wizard
Mini P.E.K.K.A
Inferno Dragon

Defense Synergies 2 10

Fireball
The Log Mini P.E.K.K.A Valkyrie Ice Wizard
Mini P.E.K.K.A
The Log Fireball Valkyrie Ice Wizard
Valkyrie
Fireball Mini P.E.K.K.A The Log Ice Wizard
Hog Rider
Void
The Log
Fireball Mini P.E.K.K.A Valkyrie Ice Wizard Inferno Dragon
Ice Wizard
Fireball Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Inferno Dragon
The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Void The Log
Mini P.E.K.K.A Inferno Dragon Valkyrie The Log Ice Wizard
Mini P.E.K.K.A Valkyrie Void Ice Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Valkyrie Ice Wizard
Fireball Mini P.E.K.K.A Valkyrie The Log
Fireball The Log Valkyrie Ice Wizard
Inferno Dragon Fireball Void Ice Wizard
Fireball Valkyrie Void The Log
Mini P.E.K.K.A Inferno Dragon Ice Wizard
Mini P.E.K.K.A Valkyrie Ice Wizard
Valkyrie Ice Wizard Fireball The Log
Inferno Dragon Fireball Ice Wizard
Mini P.E.K.K.A Fireball Valkyrie The Log Ice Wizard
Fireball Valkyrie Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A The Log Inferno Dragon
Fireball Mini P.E.K.K.A Valkyrie
Fireball Valkyrie The Log Ice Wizard
Valkyrie The Log Fireball Ice Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Valkyrie Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Void
Fireball Void Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Fireball The Log
Mini P.E.K.K.A Valkyrie Inferno Dragon
Fireball Ice Wizard
Mini P.E.K.K.A Fireball Valkyrie Void Ice Wizard
Mini P.E.K.K.A Valkyrie Inferno Dragon
Void Fireball Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Void The Log
Mini P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie
Fireball Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Valkyrie Fireball Mini P.E.K.K.A The Log Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Valkyrie The Log
Fireball Void The Log Ice Wizard
Fireball Void The Log
Fireball Valkyrie Void The Log
Fireball Valkyrie The Log
Fireball Ice Wizard
The Log
Fireball The Log Ice Wizard
Fireball Void The Log
Fireball Mini P.E.K.K.A Void
Void Fireball Valkyrie The Log
Fireball Void
Fireball Void The Log
Fireball Void
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Mini P.E.K.K.A
Void Fireball Mini P.E.K.K.A The Log
Fireball Valkyrie The Log
Fireball Void The Log
Fireball Void
Void The Log
Fireball Void The Log
The Log Fireball Valkyrie Ice Wizard
Inferno Dragon
Fireball Void The Log Ice Wizard
Fireball Void The Log
Fireball Void The Log
Fireball Ice Wizard
Fireball Void
Fireball Mini P.E.K.K.A Void
Void Fireball The Log
Void Fireball
Fireball The Log
Fireball Void
Fireball Ice Wizard
The Log Fireball
Fireball Void Mini P.E.K.K.A Valkyrie
The Log Fireball
Void Fireball
Fireball The Log
Fireball Void
Void Fireball The Log

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