My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Archers Inferno Dragon
Zap
Archers Mortar Inferno Dragon
Barbarian Barrel
Archers Knight Mortar
The Log
Archers
Earthquake
Archers Mortar
Arrows
Archers
Royal Delivery
Archers Knight P.E.K.K.A Inferno Dragon
Fireball
Archers Mortar Inferno Dragon
Poison
Archers Mortar
Lightning
Knight Mortar Inferno Dragon
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Mortar Fireball Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball P.E.K.K.A Archers Knight Mortar
Archers
Knight Zap Arrows Mortar P.E.K.K.A Inferno Dragon
Arrows
Zap Fireball P.E.K.K.A Archers Knight Mortar
Knight
Archers Mortar Zap Arrows Fireball
Mortar
Knight Zap Archers Arrows Fireball
Fireball
Zap Arrows Knight Mortar
P.E.K.K.A
Zap Arrows Archers
Inferno Dragon
Archers

Defense Synergies 2 16

Zap
Fireball Archers Arrows Knight Mortar P.E.K.K.A Inferno Dragon
Archers
Knight Zap Mortar P.E.K.K.A
Arrows
Zap Knight Mortar Fireball P.E.K.K.A
Knight
Archers Zap Arrows Mortar Fireball
Mortar
Zap Archers Arrows Knight Fireball Inferno Dragon
Fireball
Zap Arrows Knight Mortar
P.E.K.K.A
Zap Archers Arrows
Inferno Dragon
Zap Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Fireball
P.E.K.K.A Inferno Dragon Zap Knight Mortar
Mortar P.E.K.K.A Archers Knight Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Mortar
Arrows Fireball P.E.K.K.A
Arrows Fireball Zap Archers
Inferno Dragon Zap Archers Arrows Mortar Fireball
Zap Arrows Fireball P.E.K.K.A
P.E.K.K.A Inferno Dragon Mortar
Knight Archers
Archers Zap Arrows Knight Fireball
Arrows Inferno Dragon Zap Archers Fireball
Mortar P.E.K.K.A Zap Knight Fireball
Fireball Zap Arrows Mortar P.E.K.K.A
P.E.K.K.A Inferno Dragon Knight Mortar
Zap Mortar Fireball P.E.K.K.A Inferno Dragon
Arrows Knight Mortar Fireball P.E.K.K.A
Arrows Mortar Fireball Zap Archers Knight
Zap Arrows Mortar Archers Knight Fireball Inferno Dragon
P.E.K.K.A Mortar Inferno Dragon
Archers Arrows Knight Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Fireball P.E.K.K.A
Fireball Zap Archers Arrows Knight Mortar Inferno Dragon
P.E.K.K.A Zap Knight
P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight Inferno Dragon
Arrows Fireball Zap Archers
P.E.K.K.A Archers Knight Fireball
P.E.K.K.A Knight Inferno Dragon
Zap P.E.K.K.A Knight Mortar Fireball Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Knight
P.E.K.K.A Zap Arrows Fireball
P.E.K.K.A Knight Fireball
Archers Fireball
Zap Archers Knight Mortar Fireball P.E.K.K.A Inferno Dragon
Arrows Zap Archers Fireball P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Mortar
Arrows Mortar Fireball Zap
Arrows Fireball
Arrows Knight Fireball
Fireball Zap Arrows Mortar
Arrows Fireball Zap
Archers Arrows Mortar
Arrows Fireball Zap
Arrows Fireball Zap Mortar
Fireball
Zap Arrows Knight Mortar Fireball
Fireball Zap Archers Arrows
Knight Mortar Fireball
Arrows Mortar Fireball
Zap Arrows Mortar Fireball
Zap Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Zap Archers Arrows Mortar Fireball
Zap Arrows Mortar Fireball
Fireball
Arrows Fireball
Zap Arrows Mortar Fireball
Zap Arrows Mortar Fireball
Inferno Dragon
Arrows Mortar Fireball Zap
Fireball Zap Arrows Mortar
Fireball Zap Arrows Mortar
Zap Archers Arrows Fireball
Zap Fireball
Fireball
Zap Arrows Mortar Fireball
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball
Zap Archers Fireball
Fireball Zap Archers Arrows
Arrows Fireball
Fireball Knight
Arrows Zap Mortar Fireball
Zap Arrows Fireball
P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Mortar Fireball

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