My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince P.E.K.K.A Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider Princess Lumberjack
Zap
Prince Princess
Barbarian Barrel
Wizard Princess Lumberjack
The Log
Hog Rider Prince Princess Lumberjack
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Hog Rider Wizard Prince P.E.K.K.A Princess Lumberjack
Fireball
Hog Rider Wizard Princess Lumberjack
Poison
Wizard Princess
Lightning
Wizard Prince Lumberjack
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Fireball Hog Rider Lumberjack Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Fireball Hog Rider

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider The Log Princess
Hog Rider
Fireball The Log Wizard Prince Princess Lumberjack
Wizard
Hog Rider Prince P.E.K.K.A Lumberjack
Prince
Hog Rider Wizard The Log Princess Lumberjack
P.E.K.K.A
Wizard The Log Princess Lumberjack
The Log
Hog Rider Fireball Prince P.E.K.K.A Princess Lumberjack
Princess
Fireball Hog Rider Prince P.E.K.K.A The Log
Lumberjack
Hog Rider Wizard Prince P.E.K.K.A The Log

Defense Synergies 3 9

Fireball
The Log Princess Lumberjack
Hog Rider
Wizard
Prince P.E.K.K.A The Log Lumberjack
Prince
The Log Wizard
P.E.K.K.A
The Log Wizard Princess
The Log
Fireball Prince P.E.K.K.A Wizard Princess Lumberjack
Princess
Fireball P.E.K.K.A The Log
Lumberjack
Fireball Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log
P.E.K.K.A Lumberjack Prince The Log
Prince P.E.K.K.A Lumberjack
Prince P.E.K.K.A Lumberjack
Fireball Prince P.E.K.K.A The Log Princess Lumberjack
Fireball The Log Lumberjack
Fireball Wizard Princess
Fireball P.E.K.K.A The Log
P.E.K.K.A Prince Princess Lumberjack
Prince Lumberjack
Fireball Wizard The Log Princess Lumberjack
Fireball Wizard Princess
Prince P.E.K.K.A Lumberjack Fireball Wizard The Log
Fireball Wizard Prince P.E.K.K.A The Log Princess Lumberjack
P.E.K.K.A Prince Lumberjack
Fireball Prince P.E.K.K.A The Log Lumberjack
Wizard Fireball Prince P.E.K.K.A Lumberjack
Fireball Wizard Prince The Log Lumberjack
Wizard The Log Fireball Princess Lumberjack
P.E.K.K.A Prince Lumberjack
Wizard Fireball Prince P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Prince P.E.K.K.A
Fireball Wizard Prince The Log Lumberjack
P.E.K.K.A Lumberjack Prince The Log
Prince P.E.K.K.A Lumberjack Fireball The Log
P.E.K.K.A Prince Lumberjack
Fireball Wizard Princess
Prince P.E.K.K.A Fireball Lumberjack
P.E.K.K.A Prince Lumberjack
P.E.K.K.A Fireball Prince The Log
P.E.K.K.A
P.E.K.K.A Prince Lumberjack
P.E.K.K.A Fireball Prince The Log
Prince P.E.K.K.A Fireball Wizard Lumberjack
Wizard Fireball Princess
Fireball Prince P.E.K.K.A The Log Lumberjack
Fireball Wizard P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball Prince The Log
Fireball Wizard The Log
Fireball Wizard Princess
Wizard The Log Princess
Fireball The Log Wizard Princess
Fireball The Log Wizard
Fireball Prince Lumberjack
Fireball Wizard Prince The Log Princess
Fireball Wizard Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball Prince The Log
Fireball Wizard The Log Princess
Fireball Wizard The Log Princess
Fireball
Fireball Wizard Prince The Log Princess
Fireball Wizard The Log Princess
Fireball Prince The Log
Fireball Wizard Princess
Prince The Log
Fireball The Log
The Log Fireball Wizard Princess
Fireball The Log Wizard Princess
Fireball Wizard Prince The Log Princess
Fireball The Log
Fireball Wizard Princess
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball Princess
P.E.K.K.A Prince
Fireball Wizard The Log Princess
Fireball Prince Princess
Fireball Wizard Princess
The Log Fireball
Fireball Wizard Prince Princess Lumberjack
The Log Fireball Wizard Princess
Fireball
Prince P.E.K.K.A
Fireball The Log Princess
Fireball Princess
Fireball Prince The Log Princess

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