My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Royal Giant
Giant Snowball
Skeletons Goblins Archers Princess
Zap
Skeletons Goblins Archers Royal Giant Princess
Barbarian Barrel
Skeletons Goblins Archers Princess
The Log
Skeletons Goblins Archers Royal Giant Mini P.E.K.K.A Princess
Earthquake
Skeletons Archers
Arrows
Skeletons Goblins Archers Princess
Royal Delivery
Skeletons Goblins Archers Mini P.E.K.K.A Princess
Fireball
Archers Princess
Poison
Archers Princess
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Zap Archers Princess Fireball Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins Zap Archers

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Zap Archers Royal Giant
Zap
Fireball Goblins Archers Royal Giant Mini P.E.K.K.A Princess
Archers
Goblins Zap Royal Giant Mini P.E.K.K.A
Royal Giant
Fireball Goblins Zap Archers Princess
Fireball
Zap Royal Giant Princess
Mini P.E.K.K.A
Zap Archers Princess
Princess
Zap Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 2 13

Skeletons
Zap Archers Mini P.E.K.K.A Princess
Goblins
Zap Archers Princess
Zap
Fireball Mini P.E.K.K.A Skeletons Goblins Archers Princess
Archers
Skeletons Goblins Zap Mini P.E.K.K.A
Royal Giant
Fireball
Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Skeletons Archers Fireball Princess
Princess
Skeletons Goblins Zap Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Skeletons Goblins Zap
Mini P.E.K.K.A Skeletons Goblins Archers
Mini P.E.K.K.A Skeletons Goblins
Fireball Mini P.E.K.K.A Princess
Fireball Skeletons Goblins Zap Archers
Zap Archers Fireball Princess
Zap Fireball
Mini P.E.K.K.A Skeletons Goblins Princess
Skeletons Goblins Archers Mini P.E.K.K.A
Goblins Archers Skeletons Zap Fireball Princess
Zap Archers Fireball Princess
Mini P.E.K.K.A Skeletons Zap Fireball
Fireball Goblins Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Skeletons Goblins Fireball Mini P.E.K.K.A
Fireball Goblins Zap Archers
Zap Archers Fireball Princess
Mini P.E.K.K.A
Goblins Archers Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Goblins Zap Archers Fireball
Fireball Zap Archers Mini P.E.K.K.A
Skeletons Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Fireball
Skeletons Mini P.E.K.K.A
Fireball Skeletons Zap Archers Princess
Mini P.E.K.K.A Skeletons Goblins Archers Fireball
Mini P.E.K.K.A
Zap Skeletons Goblins Fireball Mini P.E.K.K.A
Skeletons
Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Skeletons Fireball
Archers Fireball Princess
Skeletons Goblins Zap Archers Fireball Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess
Fireball
Fireball
Fireball Zap
Fireball Zap Princess
Archers Princess
Fireball Zap Princess
Fireball Zap
Goblins Fireball Mini P.E.K.K.A
Zap Fireball Princess
Fireball Zap Archers Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Archers Fireball Princess
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Archers Fireball Princess
Fireball Zap Archers Princess
Fireball
Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Zap Fireball
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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