My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Miner Inferno Dragon
Giant Snowball
Fire Spirit Goblin Barrel Skeleton Army Miner Princess Inferno Dragon
Zap
Fire Spirit Goblin Barrel Skeleton Army Princess Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Barrel Skeleton Army Princess
The Log
Fire Spirit Goblin Barrel Skeleton Army Princess
Earthquake
Goblin Barrel Skeleton Army
Arrows
Fire Spirit Goblin Barrel Skeleton Army Princess
Royal Delivery
Fire Spirit Goblin Barrel Skeleton Army Miner Princess Inferno Dragon
Fireball
Goblin Barrel Skeleton Army Princess Inferno Dragon
Poison
Skeleton Army Princess
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Skeleton Army Miner Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Skeleton Army Miner Princess Inferno Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Barrel Skeleton Army Miner

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Goblin Barrel Inferno Dragon
Rocket
Miner
Goblin Barrel
Fire Spirit Skeleton Army Miner Princess Mega Knight
Skeleton Army
Goblin Barrel
Miner
Fire Spirit Rocket Goblin Barrel Inferno Dragon Mega Knight
Princess
Goblin Barrel Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Miner
Mega Knight
Inferno Dragon Goblin Barrel Miner Princess

Defense Synergies 0 5

Fire Spirit
Rocket
Goblin Barrel
Skeleton Army
Princess Inferno Dragon
Miner
Mega Knight
Princess
Skeleton Army Mega Knight
Inferno Dragon
Skeleton Army Mega Knight
Mega Knight
Miner Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Skeleton Army Inferno Dragon Mega Knight
Rocket Skeleton Army Mega Knight Fire Spirit Inferno Dragon
Skeleton Army Inferno Dragon Mega Knight
Rocket Skeleton Army Princess Mega Knight
Skeleton Army Fire Spirit Mega Knight
Rocket Inferno Dragon Fire Spirit Princess
Rocket Mega Knight
Inferno Dragon Skeleton Army Princess
Skeleton Army Fire Spirit Miner Mega Knight
Skeleton Army Princess Mega Knight
Inferno Dragon Princess
Skeleton Army Mega Knight Fire Spirit Rocket
Fire Spirit Rocket Skeleton Army Mega Knight Princess
Skeleton Army Inferno Dragon Mega Knight
Rocket Skeleton Army Inferno Dragon Mega Knight
Mega Knight Skeleton Army
Fire Spirit Mega Knight Skeleton Army
Fire Spirit Princess Inferno Dragon Mega Knight
Inferno Dragon
Skeleton Army Mega Knight Fire Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight
Rocket Miner Inferno Dragon Mega Knight
Skeleton Army Mega Knight Rocket
Rocket Skeleton Army Mega Knight
Skeleton Army Inferno Dragon Mega Knight
Fire Spirit Rocket Princess
Rocket Skeleton Army
Mega Knight Skeleton Army Inferno Dragon
Rocket Mega Knight Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight
Rocket Skeleton Army Mega Knight
Rocket Skeleton Army Mega Knight
Skeleton Army Princess Mega Knight
Skeleton Army Rocket Inferno Dragon
Mega Knight Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket
Miner Princess
Rocket Miner
Rocket
Rocket Fire Spirit Mega Knight
Fire Spirit Rocket Princess
Fire Spirit Princess
Fire Spirit Princess
Miner
Rocket Fire Spirit
Rocket Miner Princess
Fire Spirit Rocket Princess
Rocket Fire Spirit Miner Princess
Rocket Princess
Princess
Rocket Princess
Rocket Princess Mega Knight
Rocket
Rocket
Rocket Fire Spirit Princess Mega Knight
Rocket Fire Spirit Miner Princess Mega Knight
Rocket Mega Knight
Rocket Princess
Rocket
Rocket
Fire Spirit Princess Mega Knight
Inferno Dragon
Miner Princess
Miner Princess Mega Knight
Rocket Miner
Fire Spirit Princess
Rocket
Rocket Miner Mega Knight
Rocket Princess
Mega Knight
Rocket Princess
Fire Spirit Rocket Skeleton Army Princess
Rocket Fire Spirit Princess
Miner Rocket Princess Mega Knight
Princess
Rocket
Mega Knight
Rocket Princess
Rocket Princess
Rocket Miner Princess Mega Knight

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