My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Baby Dragon Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Baby Dragon Executioner Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Giant Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Inferno Dragon
Giant Snowball
Fire Spirit Bats Goblin Gang Baby Dragon Inferno Dragon Lumberjack
Zap
Fire Spirit Bats Goblin Gang Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Gang Executioner Lumberjack
The Log
Fire Spirit Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Fire Spirit Bats Goblin Gang
Royal Delivery
Fire Spirit Bats Goblin Gang Baby Dragon Executioner Inferno Dragon Lumberjack
Fireball
Goblin Gang Baby Dragon Executioner Inferno Dragon Lumberjack
Poison
Bats Goblin Gang Executioner
Lightning
Baby Dragon Executioner Inferno Dragon Lumberjack
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Baby Dragon Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Goblin Gang Baby Dragon Inferno Dragon Lumberjack Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Goblin Gang Baby Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Baby Dragon Inferno Dragon Lumberjack
Bats
Giant Baby Dragon Inferno Dragon Lumberjack
Goblin Gang
Giant Baby Dragon
Giant
Bats Fire Spirit Goblin Gang Baby Dragon Executioner Lumberjack
Baby Dragon
Fire Spirit Bats Goblin Gang Giant Inferno Dragon Lumberjack
Executioner
Giant
Inferno Dragon
Fire Spirit Bats Baby Dragon
Lumberjack
Fire Spirit Bats Giant Baby Dragon

Defense Synergies 0 8

Fire Spirit
Bats
Baby Dragon Inferno Dragon Lumberjack
Goblin Gang
Inferno Dragon Lumberjack
Giant
Baby Dragon
Bats Inferno Dragon Lumberjack
Executioner
Lumberjack
Inferno Dragon
Bats Goblin Gang Baby Dragon
Lumberjack
Bats Goblin Gang Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Executioner
Inferno Dragon Lumberjack Bats Goblin Gang Executioner
Goblin Gang Lumberjack Fire Spirit Bats Executioner Inferno Dragon
Inferno Dragon Lumberjack Bats Goblin Gang
Lumberjack
Goblin Gang Fire Spirit Bats Baby Dragon Executioner Lumberjack
Bats Inferno Dragon Fire Spirit Goblin Gang Baby Dragon Executioner
Baby Dragon
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Fire Spirit Lumberjack
Bats Goblin Gang Executioner Baby Dragon Lumberjack
Executioner Inferno Dragon Bats Goblin Gang Baby Dragon
Lumberjack Fire Spirit Bats Goblin Gang
Fire Spirit Executioner Bats Goblin Gang Baby Dragon Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Inferno Dragon Lumberjack
Bats Goblin Gang Executioner Lumberjack
Fire Spirit Bats Goblin Gang Baby Dragon Executioner Lumberjack
Baby Dragon Executioner Fire Spirit Bats Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Fire Spirit Bats Baby Dragon Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack
Goblin Gang Baby Dragon Executioner Inferno Dragon Lumberjack
Goblin Gang Lumberjack Bats
Goblin Gang Lumberjack Bats
Goblin Gang Executioner Inferno Dragon Lumberjack
Fire Spirit Executioner Bats Goblin Gang Baby Dragon
Goblin Gang Bats Lumberjack
Inferno Dragon Lumberjack
Bats Baby Dragon Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Lumberjack
Goblin Gang Executioner Lumberjack
Baby Dragon Executioner
Goblin Gang Bats Baby Dragon Executioner Inferno Dragon Lumberjack
Bats Executioner Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon Executioner
Baby Dragon
Executioner Fire Spirit Baby Dragon
Executioner Fire Spirit Bats Baby Dragon
Fire Spirit Baby Dragon Executioner
Fire Spirit Baby Dragon Executioner
Fire Spirit Bats Goblin Gang Lumberjack
Fire Spirit Baby Dragon Executioner
Fire Spirit Baby Dragon Executioner
Baby Dragon
Baby Dragon
Baby Dragon Executioner
Baby Dragon Executioner
Bats
Fire Spirit Baby Dragon Executioner
Fire Spirit Baby Dragon
Baby Dragon
Baby Dragon
Fire Spirit Baby Dragon Executioner
Inferno Dragon
Baby Dragon Executioner
Baby Dragon
Baby Dragon
Fire Spirit Bats Baby Dragon Executioner
Bats
Fire Spirit Bats Goblin Gang
Fire Spirit Baby Dragon Executioner
Goblin Gang Baby Dragon Executioner Lumberjack
Baby Dragon Executioner
Executioner
Bats Goblin Gang Baby Dragon
Bats Executioner
Baby Dragon Executioner

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