My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Witch
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Tesla Valkyrie Witch
The Log
Fire Spirit Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Valkyrie Hog Rider Witch
Fireball
Tesla Hog Rider Witch
Poison
Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Tesla Fireball Valkyrie Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Tesla Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider
Tesla
Fireball
Hog Rider The Log Mega Knight
Valkyrie
Fire Spirit Hog Rider Witch
Hog Rider
Fire Spirit Fireball Valkyrie The Log Witch Mega Knight
Witch
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Fireball Mega Knight
Mega Knight
Fireball Hog Rider Witch The Log

Defense Synergies 2 11

Fire Spirit
Valkyrie The Log
Tesla
The Log Fireball Valkyrie
Fireball
The Log Tesla Valkyrie Mega Knight
Valkyrie
Fire Spirit Tesla Fireball Witch The Log
Hog Rider
Witch
Valkyrie The Log Mega Knight
The Log
Tesla Fireball Fire Spirit Valkyrie Witch Mega Knight
Mega Knight
Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log
Tesla Valkyrie Witch The Log Mega Knight
Tesla Witch Mega Knight Fire Spirit Valkyrie
Tesla Witch Valkyrie Mega Knight
Fireball Valkyrie The Log Mega Knight
Fireball The Log Fire Spirit Tesla Valkyrie Mega Knight
Tesla Fire Spirit Fireball Witch
Tesla Fireball Valkyrie The Log Mega Knight
Tesla Witch
Fire Spirit Tesla Valkyrie Mega Knight
Valkyrie Witch Tesla Fireball The Log Mega Knight
Tesla Fireball Witch
Tesla Mega Knight Fire Spirit Fireball Valkyrie Witch The Log
Fire Spirit Fireball Valkyrie Mega Knight Tesla Witch The Log
Tesla Mega Knight
Tesla Fireball The Log Mega Knight
Tesla Mega Knight Fireball Valkyrie Witch
Fire Spirit Tesla Fireball Mega Knight Valkyrie Witch The Log
Valkyrie Witch The Log Fire Spirit Tesla Fireball Mega Knight
Tesla
Valkyrie Mega Knight Fire Spirit Tesla Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Fireball Witch
Fireball Tesla Valkyrie The Log Mega Knight
Mega Knight Valkyrie Witch The Log
Valkyrie Mega Knight Tesla Fireball The Log
Tesla Valkyrie Witch Mega Knight
Fire Spirit Fireball Tesla Witch
Tesla Fireball Valkyrie Witch
Mega Knight Tesla Valkyrie
Mega Knight Fireball Valkyrie Witch The Log
Witch Tesla
Mega Knight Tesla Valkyrie Witch
Mega Knight Fireball Valkyrie The Log
Mega Knight Tesla Fireball Valkyrie Witch
Tesla Fireball Valkyrie Witch Mega Knight
Tesla Witch Fireball Valkyrie The Log
Valkyrie Mega Knight Tesla Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Fire Spirit Valkyrie The Log Mega Knight
Fireball Fire Spirit Witch
Fire Spirit Witch The Log
Fireball The Log Fire Spirit
Fireball The Log
Fire Spirit Fireball
Fireball Valkyrie The Log
Fireball Fire Spirit
Fire Spirit Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log Mega Knight
Fireball
Fire Spirit Fireball The Log Mega Knight
Fire Spirit Fireball Valkyrie Witch The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fire Spirit Fireball Valkyrie Witch Mega Knight
Witch
Fireball The Log Witch
Fireball Witch The Log Mega Knight
Fireball The Log
Fire Spirit Fireball Witch
Fireball Witch
Fireball
Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Fire Spirit Fireball Witch
Fireball Fire Spirit Witch
The Log Fireball
Fireball Valkyrie Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Mega Knight

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