My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Goblin Drill
Giant Snowball
Fire Spirit Minions Goblin Barrel Goblin Drill Little Prince
Zap
Fire Spirit Minions Goblin Barrel Goblin Drill Little Prince
Barbarian Barrel
Fire Spirit Valkyrie Goblin Barrel Goblin Drill Little Prince
The Log
Fire Spirit Goblin Barrel Goblin Drill Little Prince
Earthquake
Goblin Barrel Goblin Drill
Arrows
Fire Spirit Minions Goblin Barrel Goblin Drill Little Prince
Royal Delivery
Fire Spirit Minions Valkyrie Goblin Barrel Goblin Drill Little Prince
Fireball
Minions Goblin Barrel Goblin Drill Little Prince
Poison
Minions Goblin Drill Little Prince
Lightning
Valkyrie Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Goblin Barrel Little Prince Fireball Valkyrie Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Minions Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Goblin Drill Goblin Barrel
Minions
Valkyrie Goblin Drill
Fireball
Goblin Drill The Log Little Prince
Valkyrie
Fire Spirit Goblin Barrel Minions Little Prince
Goblin Barrel
Valkyrie Fire Spirit Goblin Drill
Goblin Drill
Fire Spirit Fireball Minions Goblin Barrel The Log
The Log
Fireball Goblin Drill Little Prince
Little Prince
Fireball Valkyrie The Log

Defense Synergies 2 13

Fire Spirit
Valkyrie Goblin Drill The Log
Minions
Valkyrie Goblin Drill The Log
Fireball
The Log Valkyrie Goblin Drill Little Prince
Valkyrie
Minions Fire Spirit Fireball Goblin Drill The Log Little Prince
Goblin Barrel
Goblin Drill
Fire Spirit Minions Fireball Valkyrie The Log
The Log
Fireball Fire Spirit Minions Valkyrie Goblin Drill Little Prince
Little Prince
Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie The Log
Minions Valkyrie Goblin Drill The Log
Fire Spirit Minions Valkyrie Goblin Drill
Minions Valkyrie Goblin Drill
Fireball Valkyrie The Log
Fireball The Log Fire Spirit Minions Valkyrie
Minions Fire Spirit Fireball Little Prince
Fireball Valkyrie The Log
Minions Goblin Drill
Fire Spirit Valkyrie Little Prince
Minions Valkyrie Fireball Goblin Drill The Log
Minions Fireball
Goblin Drill Fire Spirit Minions Fireball Valkyrie The Log
Fire Spirit Fireball Valkyrie Minions Goblin Drill The Log
Goblin Drill
Fireball Goblin Drill The Log
Minions Fireball Valkyrie Goblin Drill
Fire Spirit Fireball Minions Valkyrie Goblin Drill The Log Little Prince
Valkyrie Goblin Drill The Log Fire Spirit Minions Fireball Little Prince
Goblin Drill
Valkyrie Fire Spirit Minions Fireball The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Valkyrie The Log
Minions Valkyrie The Log
Valkyrie Fireball The Log
Valkyrie Goblin Drill
Fire Spirit Fireball Minions
Minions Fireball Valkyrie
Valkyrie
Minions Fireball Valkyrie The Log
Goblin Drill
Minions Valkyrie
Fireball Valkyrie The Log
Fireball Valkyrie
Fireball Valkyrie
Minions Fireball Valkyrie Goblin Drill The Log Little Prince
Minions Valkyrie Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Goblin Drill The Log
Fireball The Log
Fireball Goblin Drill The Log
Fireball Valkyrie The Log
Fireball Fire Spirit Valkyrie The Log
Fireball Fire Spirit Minions
Fire Spirit The Log
Fireball The Log Fire Spirit
Fireball The Log
Fire Spirit Minions Fireball
Fireball Valkyrie The Log
Fireball Fire Spirit
Fire Spirit Fireball The Log
Minions Fireball
Fireball The Log
Fireball Goblin Drill The Log
Fireball The Log
Fireball
Minions
Fire Spirit Fireball The Log
Fire Spirit Fireball Valkyrie The Log Little Prince
Minions Fireball The Log
Fireball
The Log
Fireball Goblin Drill The Log
The Log Fire Spirit Fireball Valkyrie Little Prince
Fireball The Log
Fireball The Log
Fireball The Log
Fire Spirit Fireball Little Prince
Minions Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fire Spirit Minions Fireball
Fireball Fire Spirit
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Minions Fireball The Log
Fireball
Fireball The Log Little Prince

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