My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Ice Wizard Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Hunter Ice Wizard Royal Ghost
The Log
Fire Spirit Mini P.E.K.K.A Hunter
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Hunter Ice Wizard Royal Ghost
Fireball
Hunter Ice Wizard
Poison
Hunter Ice Wizard
Lightning
Mini P.E.K.K.A Hunter Ice Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Tornado Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Tornado Hunter Ice Wizard Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Tornado Ice Wizard Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tornado Ice Wizard Royal Ghost Fireball Mini P.E.K.K.A Hunter Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Tornado Ice Wizard Royal Ghost

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A
Fireball
Tornado Mega Knight
Mini P.E.K.K.A
Fire Spirit Tornado Hunter Ice Wizard Mega Knight
Tornado
Fireball Mini P.E.K.K.A Hunter Ice Wizard Mega Knight
Hunter
Mini P.E.K.K.A Tornado Mega Knight
Ice Wizard
Mini P.E.K.K.A Tornado
Royal Ghost
Mega Knight
Mega Knight
Fireball Mini P.E.K.K.A Tornado Hunter Royal Ghost

Defense Synergies 2 15

Fire Spirit
Mini P.E.K.K.A Tornado
Fireball
Tornado Mini P.E.K.K.A Ice Wizard Mega Knight
Mini P.E.K.K.A
Fire Spirit Fireball Tornado Hunter Ice Wizard Royal Ghost
Tornado
Fireball Ice Wizard Fire Spirit Mini P.E.K.K.A Hunter Mega Knight
Hunter
Mini P.E.K.K.A Tornado Ice Wizard Mega Knight
Ice Wizard
Tornado Fireball Mini P.E.K.K.A Hunter Mega Knight
Royal Ghost
Mini P.E.K.K.A Mega Knight
Mega Knight
Fireball Tornado Hunter Ice Wizard Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Mini P.E.K.K.A Hunter Ice Wizard Mega Knight
Mini P.E.K.K.A Tornado Hunter Mega Knight Fire Spirit Ice Wizard
Mini P.E.K.K.A Hunter Ice Wizard Mega Knight
Fireball Mini P.E.K.K.A Tornado Mega Knight
Fireball Tornado Fire Spirit Hunter Ice Wizard Royal Ghost Mega Knight
Tornado Hunter Fire Spirit Fireball Ice Wizard
Fireball Mega Knight
Mini P.E.K.K.A Hunter Tornado Ice Wizard
Tornado Fire Spirit Mini P.E.K.K.A Hunter Ice Wizard Royal Ghost Mega Knight
Ice Wizard Fireball Tornado Hunter Royal Ghost Mega Knight
Hunter Fireball Tornado Ice Wizard
Mini P.E.K.K.A Hunter Mega Knight Fire Spirit Fireball Ice Wizard
Fire Spirit Fireball Mega Knight Mini P.E.K.K.A Tornado Hunter Royal Ghost
Mini P.E.K.K.A Hunter Mega Knight
Tornado Fireball Mini P.E.K.K.A Hunter Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Tornado Hunter
Fire Spirit Fireball Mega Knight Tornado Hunter Ice Wizard Royal Ghost
Tornado Hunter Fire Spirit Fireball Ice Wizard Royal Ghost Mega Knight
Mini P.E.K.K.A Tornado Hunter
Royal Ghost Mega Knight Fire Spirit Fireball Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Royal Ghost
Fireball Mini P.E.K.K.A Hunter Royal Ghost Mega Knight
Mega Knight Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Mega Knight Fireball Tornado
Mini P.E.K.K.A Hunter Mega Knight
Fire Spirit Fireball Tornado Hunter Ice Wizard
Mini P.E.K.K.A Fireball Hunter Ice Wizard
Mini P.E.K.K.A Mega Knight Hunter
Mega Knight Fireball Mini P.E.K.K.A Tornado
Mega Knight Mini P.E.K.K.A Hunter
Mega Knight Fireball Tornado
Mini P.E.K.K.A Mega Knight Fireball Hunter
Fireball Mega Knight
Fireball Mini P.E.K.K.A Tornado Hunter
Mega Knight Fireball Mini P.E.K.K.A Hunter Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Tornado Ice Wizard Royal Ghost
Fireball
Fireball
Fireball Fire Spirit Mega Knight
Fireball Fire Spirit Tornado Hunter Ice Wizard
Fire Spirit Tornado
Fireball Fire Spirit Tornado Hunter Ice Wizard
Fireball Tornado
Fire Spirit Fireball Mini P.E.K.K.A Tornado
Fireball Tornado
Fireball Fire Spirit Tornado
Fire Spirit Fireball Hunter
Fireball
Fireball
Fireball Hunter
Fireball Mega Knight
Fireball Tornado
Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A Hunter Mega Knight
Fire Spirit Fireball Tornado Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball
Tornado Fire Spirit Fireball Hunter Ice Wizard Mega Knight
Fireball Tornado Hunter Ice Wizard Royal Ghost
Fireball Tornado Mega Knight
Fireball Tornado
Fire Spirit Fireball Tornado Hunter Ice Wizard
Fireball
Fireball Mini P.E.K.K.A
Fireball Hunter Mega Knight
Fireball
Mega Knight
Fireball
Fire Spirit Fireball
Fireball Fire Spirit Tornado Hunter Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Hunter Mega Knight
Fireball
Fireball Tornado
Mega Knight
Fireball Tornado
Fireball Tornado
Fireball Tornado Royal Ghost Mega Knight

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