My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Knight Firecracker Tesla
The Log
Fire Spirit Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Knight Firecracker Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Earthquake The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Firecracker Earthquake Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Firecracker

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight
Knight
Firecracker Hog Rider Fire Spirit Earthquake The Log
Firecracker
Knight Hog Rider Earthquake Mega Knight
Tesla
Earthquake
Hog Rider Knight Firecracker The Log Mega Knight
Hog Rider
Fire Spirit Knight Firecracker Earthquake The Log Mega Knight
The Log
Hog Rider Knight Earthquake Mega Knight
Mega Knight
Firecracker Earthquake Hog Rider The Log

Defense Synergies 5 11

Fire Spirit
Knight Firecracker The Log
Knight
Fire Spirit Firecracker Tesla Earthquake The Log
Firecracker
Knight The Log Fire Spirit Tesla Earthquake Mega Knight
Tesla
Knight The Log Firecracker Earthquake
Earthquake
Knight Firecracker Tesla The Log Mega Knight
Hog Rider
The Log
Firecracker Tesla Fire Spirit Knight Earthquake Mega Knight
Mega Knight
Firecracker Earthquake The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Tesla The Log
Knight Firecracker Tesla The Log Mega Knight
Tesla Mega Knight Fire Spirit Knight
Tesla Knight Firecracker Mega Knight
Firecracker Earthquake The Log Mega Knight
The Log Fire Spirit Firecracker Tesla Earthquake Mega Knight
Tesla Fire Spirit Firecracker
Earthquake Tesla The Log Mega Knight
Tesla
Knight Fire Spirit Firecracker Tesla Mega Knight
Knight Firecracker Tesla Earthquake The Log Mega Knight
Tesla Firecracker
Tesla Mega Knight Fire Spirit Knight Earthquake The Log
Fire Spirit Mega Knight Firecracker Tesla Earthquake The Log
Knight Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Knight Firecracker
Fire Spirit Tesla Mega Knight Knight Firecracker The Log
Earthquake The Log Fire Spirit Knight Firecracker Tesla Mega Knight
Tesla
Mega Knight Fire Spirit Knight Firecracker Tesla Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla
Knight Firecracker Tesla The Log Mega Knight
Mega Knight Knight The Log
Mega Knight Knight Tesla The Log
Knight Tesla Mega Knight
Fire Spirit Firecracker Tesla
Knight Tesla
Mega Knight Knight Tesla
Mega Knight Knight Firecracker The Log
Tesla
Mega Knight Knight Tesla
Mega Knight The Log
Mega Knight Knight Tesla
Firecracker Tesla Mega Knight
Tesla Knight Firecracker The Log
Mega Knight Firecracker Tesla Earthquake The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker The Log
Firecracker The Log
Earthquake The Log
Earthquake Knight Firecracker The Log
Fire Spirit Firecracker Earthquake The Log Mega Knight
Firecracker Fire Spirit
Fire Spirit Firecracker Earthquake The Log
Earthquake The Log Fire Spirit Firecracker
The Log Firecracker
Fire Spirit
Firecracker Knight Earthquake The Log
Fire Spirit Firecracker
Earthquake Fire Spirit Knight Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log Mega Knight
Earthquake
Fire Spirit Firecracker Earthquake The Log Mega Knight
Fire Spirit Firecracker Earthquake The Log Mega Knight
Earthquake The Log Mega Knight
The Log
Earthquake The Log
Firecracker Earthquake The Log Fire Spirit Mega Knight
Firecracker The Log Earthquake
The Log Mega Knight
Firecracker The Log
Fire Spirit Firecracker
Firecracker
Earthquake The Log Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake The Log
Earthquake Fire Spirit
Fire Spirit Firecracker
The Log
Knight Firecracker Mega Knight
The Log Firecracker Earthquake
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight

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