My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Ice Golem Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Fire Spirit Goblin Gang Musketeer
Zap
Fire Spirit Goblin Gang Royal Giant
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Musketeer Wizard
The Log
Fire Spirit Goblin Gang Royal Giant Elite Barbarians Musketeer
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Musketeer Wizard
Fireball
Goblin Gang Elite Barbarians Musketeer Wizard
Poison
Goblin Gang Musketeer Wizard
Lightning
Elite Barbarians Ice Golem Musketeer Wizard
Rocket
Elite Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Ice Golem Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Goblin Gang Musketeer Poison Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Ice Golem Goblin Gang Musketeer

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Elite Barbarians Ice Golem
Goblin Gang
Ice Golem Royal Giant
Royal Giant
Fire Spirit Poison Goblin Gang Elite Barbarians Ice Golem Musketeer Wizard
Elite Barbarians
Fire Spirit Royal Giant Ice Golem Wizard
Ice Golem
Goblin Gang Musketeer Fire Spirit Royal Giant Elite Barbarians
Musketeer
Ice Golem Royal Giant
Wizard
Royal Giant Elite Barbarians
Poison
Royal Giant

Defense Synergies 2 6

Fire Spirit
Ice Golem
Goblin Gang
Musketeer Ice Golem
Royal Giant
Elite Barbarians
Ice Golem Wizard
Ice Golem
Musketeer Fire Spirit Goblin Gang Elite Barbarians Wizard Poison
Musketeer
Goblin Gang Ice Golem
Wizard
Elite Barbarians Ice Golem
Poison
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer Wizard
Elite Barbarians Goblin Gang Musketeer
Goblin Gang Fire Spirit Elite Barbarians Musketeer
Elite Barbarians Goblin Gang Musketeer
Elite Barbarians Poison
Goblin Gang Fire Spirit Musketeer
Musketeer Fire Spirit Goblin Gang Wizard Poison
Ice Golem Musketeer Poison
Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Fire Spirit Ice Golem Musketeer
Goblin Gang Poison Ice Golem Musketeer Wizard
Musketeer Goblin Gang Wizard Poison
Fire Spirit Goblin Gang Elite Barbarians Musketeer Wizard
Fire Spirit Wizard Goblin Gang Poison
Elite Barbarians Goblin Gang
Goblin Gang Elite Barbarians
Wizard Goblin Gang Elite Barbarians Musketeer Poison
Fire Spirit Goblin Gang Elite Barbarians Musketeer Wizard
Wizard Poison Fire Spirit Ice Golem Musketeer
Elite Barbarians Musketeer
Goblin Gang Wizard Fire Spirit Elite Barbarians Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Ice Golem
Poison Goblin Gang Elite Barbarians Ice Golem Musketeer Wizard
Goblin Gang Elite Barbarians Ice Golem Musketeer
Goblin Gang Elite Barbarians Ice Golem Musketeer
Goblin Gang Elite Barbarians Musketeer
Fire Spirit Wizard Poison Goblin Gang Ice Golem Musketeer
Goblin Gang Elite Barbarians Ice Golem Musketeer
Elite Barbarians
Elite Barbarians Ice Golem Poison
Goblin Gang Musketeer
Elite Barbarians Musketeer
Elite Barbarians Poison
Elite Barbarians Goblin Gang Ice Golem Wizard
Wizard Musketeer
Goblin Gang Elite Barbarians Ice Golem Musketeer Poison
Poison Elite Barbarians Ice Golem Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Musketeer
Poison Musketeer
Poison
Ice Golem Musketeer Poison
Wizard Poison Fire Spirit
Wizard Poison Fire Spirit Ice Golem Musketeer
Fire Spirit Musketeer Wizard Poison
Poison Fire Spirit Ice Golem Wizard
Poison Wizard
Fire Spirit Goblin Gang Elite Barbarians Musketeer Poison
Poison Musketeer Wizard
Poison Fire Spirit Musketeer Wizard
Poison Fire Spirit Elite Barbarians Ice Golem Musketeer
Musketeer Poison
Elite Barbarians Ice Golem Musketeer Poison
Musketeer Wizard Poison
Musketeer Wizard Poison
Poison
Fire Spirit Musketeer Wizard Poison
Fire Spirit Wizard Poison
Musketeer Poison
Wizard Poison
Musketeer
Musketeer Poison
Ice Golem Poison Fire Spirit Wizard
Poison Musketeer Wizard
Musketeer Wizard Poison
Poison Musketeer
Elite Barbarians Poison Fire Spirit Ice Golem Musketeer Wizard
Musketeer Wizard Poison
Elite Barbarians
Poison Musketeer Wizard
Poison
Wizard Poison
Fire Spirit Goblin Gang Musketeer
Poison Fire Spirit Musketeer Wizard
Poison Goblin Gang Musketeer Wizard
Ice Golem Musketeer Wizard Poison
Poison
Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Poison
Musketeer Poison
Poison Musketeer

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