My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Hunter Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Hunter Goblin Giant P.E.K.K.A Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Giant P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Fire Spirit Furnace Lumberjack Night Witch
Zap
Fire Spirit Furnace Goblin Giant Night Witch
Barbarian Barrel
Fire Spirit Furnace Hunter Lumberjack Night Witch
The Log
Fire Spirit Furnace Hunter Lumberjack
Earthquake
Furnace
Arrows
Fire Spirit Furnace Night Witch
Royal Delivery
Fire Spirit Hunter P.E.K.K.A Lumberjack Night Witch
Fireball
Furnace Hunter Lumberjack Night Witch
Poison
Furnace Hunter Night Witch
Lightning
Furnace Hunter Lumberjack Night Witch
Rocket
Furnace Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Furnace Hunter Lumberjack Night Witch Lightning Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Furnace Hunter Lumberjack

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Furnace Goblin Giant Lumberjack
Furnace
Fire Spirit Goblin Giant P.E.K.K.A
Hunter
Goblin Giant P.E.K.K.A Lumberjack
Lightning
Goblin Giant
Goblin Giant
Fire Spirit Furnace Hunter Lightning Lumberjack Night Witch
P.E.K.K.A
Fire Spirit Furnace Hunter Lumberjack Night Witch
Lumberjack
Fire Spirit Hunter Goblin Giant P.E.K.K.A Night Witch
Night Witch
Goblin Giant P.E.K.K.A Lumberjack

Defense Synergies 0 4

Fire Spirit
P.E.K.K.A
Furnace
Lumberjack
Hunter
P.E.K.K.A Lumberjack
Lightning
Goblin Giant
P.E.K.K.A
Fire Spirit Hunter
Lumberjack
Furnace Hunter
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Giant
Hunter P.E.K.K.A Lumberjack Furnace Night Witch
Furnace Hunter P.E.K.K.A Lumberjack Fire Spirit Lightning Night Witch
Hunter P.E.K.K.A Lumberjack Night Witch Furnace
Lightning P.E.K.K.A Lumberjack
Fire Spirit Furnace Hunter Lumberjack Night Witch
Furnace Hunter Lightning Fire Spirit Night Witch
Lightning Goblin Giant P.E.K.K.A
Hunter P.E.K.K.A Furnace Lumberjack Night Witch
Fire Spirit Hunter Lumberjack Night Witch
Furnace Hunter Goblin Giant Lumberjack Night Witch
Hunter Furnace Night Witch
Furnace Hunter P.E.K.K.A Lumberjack Night Witch Fire Spirit Lightning
Fire Spirit Furnace Hunter P.E.K.K.A Lumberjack Night Witch
P.E.K.K.A Furnace Hunter Lumberjack
Furnace Hunter Lightning P.E.K.K.A Lumberjack
Furnace Hunter P.E.K.K.A Lumberjack Night Witch
Fire Spirit Furnace Hunter Lumberjack Night Witch
Furnace Hunter Fire Spirit Lumberjack
P.E.K.K.A Hunter Lumberjack
Fire Spirit Furnace Hunter Goblin Giant P.E.K.K.A Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Furnace P.E.K.K.A
Hunter Lightning Lumberjack
P.E.K.K.A Lumberjack Furnace Hunter Lightning Goblin Giant
Hunter Lightning P.E.K.K.A Lumberjack Goblin Giant Night Witch
P.E.K.K.A Hunter Goblin Giant Lumberjack Night Witch
Fire Spirit Furnace Hunter Goblin Giant
P.E.K.K.A Furnace Hunter Lightning Goblin Giant Lumberjack Night Witch
P.E.K.K.A Hunter Goblin Giant Lumberjack
Lightning P.E.K.K.A
P.E.K.K.A Goblin Giant
P.E.K.K.A Hunter Lumberjack
Lightning P.E.K.K.A Goblin Giant
Lightning P.E.K.K.A Hunter Goblin Giant Lumberjack Night Witch
Furnace
Furnace Hunter Lightning Goblin Giant P.E.K.K.A Lumberjack Night Witch
Hunter P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning Goblin Giant
Lightning
Fire Spirit Furnace
Fire Spirit Furnace Hunter Goblin Giant
Fire Spirit Furnace
Fire Spirit Hunter Lightning
Lightning
Lightning Fire Spirit Lumberjack Night Witch
Lightning
Lightning Fire Spirit
Lightning Fire Spirit Hunter
Lightning
Lightning Furnace
Lightning Furnace Hunter
Lightning Furnace
Lightning
Lightning Night Witch
Lightning Fire Spirit Hunter
Lightning Fire Spirit
Lightning Night Witch
Lightning
Lightning
Lightning
Fire Spirit Furnace Hunter
Hunter Lightning
Lightning
Lightning
Lightning Fire Spirit Furnace Hunter Night Witch
Lightning
Lightning Night Witch
Lightning Hunter Night Witch
Lightning
P.E.K.K.A
Lightning
Lightning Fire Spirit Night Witch
Lightning Fire Spirit Hunter
Lightning Hunter Lumberjack
Lightning
Lightning
P.E.K.K.A
Lightning
Lightning
Lightning Goblin Giant

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