My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Baby Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Baby Dragon P.E.K.K.A Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Baby Dragon P.E.K.K.A Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Bandit
Giant Snowball
Fire Spirit Baby Dragon
Zap
Fire Spirit Firecracker Royal Giant Bandit
Barbarian Barrel
Fire Spirit Firecracker Bandit
The Log
Fire Spirit Firecracker Royal Giant Bandit
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Baby Dragon P.E.K.K.A Bandit
Fireball
Firecracker Baby Dragon Bandit
Poison
Firecracker
Lightning
Baby Dragon Bandit Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Earthquake Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Firecracker Earthquake Bandit Baby Dragon Archer Queen Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Firecracker Earthquake Bandit

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant P.E.K.K.A Baby Dragon Bandit
Firecracker
Royal Giant Earthquake Baby Dragon P.E.K.K.A Bandit
Royal Giant
Fire Spirit Firecracker Earthquake Baby Dragon Bandit
Earthquake
Royal Giant Firecracker P.E.K.K.A
Baby Dragon
Fire Spirit Firecracker Royal Giant P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Firecracker Earthquake Baby Dragon Archer Queen
Bandit
Fire Spirit Firecracker Royal Giant Baby Dragon
Archer Queen
P.E.K.K.A

Defense Synergies 0 9

Fire Spirit
Firecracker P.E.K.K.A Archer Queen
Firecracker
Fire Spirit Earthquake Baby Dragon P.E.K.K.A Bandit
Royal Giant
Earthquake
Firecracker
Baby Dragon
Firecracker P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Firecracker Baby Dragon
Bandit
Firecracker Baby Dragon
Archer Queen
Fire Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Baby Dragon
P.E.K.K.A Firecracker Bandit
P.E.K.K.A Fire Spirit Bandit
P.E.K.K.A Firecracker Bandit
Firecracker Earthquake P.E.K.K.A
Fire Spirit Firecracker Earthquake Baby Dragon Bandit
Fire Spirit Firecracker Baby Dragon
Earthquake Baby Dragon P.E.K.K.A Bandit
P.E.K.K.A Archer Queen
Fire Spirit Firecracker Bandit
Firecracker Earthquake Baby Dragon Bandit
Firecracker Baby Dragon
P.E.K.K.A Fire Spirit Earthquake Bandit
Fire Spirit Firecracker Earthquake Baby Dragon P.E.K.K.A
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Firecracker P.E.K.K.A
Fire Spirit Firecracker Baby Dragon Bandit
Earthquake Baby Dragon Fire Spirit Firecracker Bandit
P.E.K.K.A
Fire Spirit Firecracker Earthquake Baby Dragon P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Bandit Firecracker Baby Dragon
P.E.K.K.A Bandit
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Fire Spirit Firecracker Baby Dragon
P.E.K.K.A Bandit
P.E.K.K.A
P.E.K.K.A Firecracker Baby Dragon Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Archer Queen
P.E.K.K.A Bandit
Firecracker Baby Dragon
Firecracker Baby Dragon P.E.K.K.A Archer Queen
Firecracker Earthquake Baby Dragon P.E.K.K.A Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Baby Dragon Bandit
Firecracker Baby Dragon Bandit
Earthquake Baby Dragon Bandit
Earthquake Firecracker
Fire Spirit Firecracker Earthquake Baby Dragon
Firecracker Fire Spirit Baby Dragon
Fire Spirit Firecracker Earthquake Baby Dragon
Earthquake Fire Spirit Firecracker Baby Dragon
Firecracker Bandit
Fire Spirit
Firecracker Earthquake Bandit
Fire Spirit Firecracker Baby Dragon Archer Queen
Earthquake Fire Spirit Firecracker Baby Dragon Bandit
Earthquake Firecracker Baby Dragon Bandit
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon Bandit
Earthquake Firecracker Baby Dragon Bandit
Earthquake
Fire Spirit Firecracker Earthquake Baby Dragon Bandit
Fire Spirit Firecracker Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Firecracker Earthquake Fire Spirit Baby Dragon
Firecracker Earthquake Baby Dragon Bandit
Baby Dragon Bandit
Firecracker Baby Dragon Bandit
Fire Spirit Firecracker Baby Dragon
Firecracker
Earthquake Bandit
Firecracker
P.E.K.K.A
Firecracker Earthquake
Earthquake Fire Spirit Bandit
Fire Spirit Firecracker Baby Dragon Archer Queen
Firecracker Baby Dragon
Firecracker Earthquake Baby Dragon
Archer Queen
Firecracker P.E.K.K.A Archer Queen
Firecracker Baby Dragon Archer Queen
Firecracker Archer Queen
Firecracker Baby Dragon Bandit Archer Queen

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