My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Dart Goblin
Zap
Fire Spirit Firecracker Dart Goblin
Barbarian Barrel
Fire Spirit Firecracker Dart Goblin Wizard Electro Wizard
The Log
Fire Spirit Firecracker Dart Goblin
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker Dart Goblin
Royal Delivery
Fire Spirit Firecracker Dart Goblin Wizard Electro Wizard
Fireball
Firecracker Dart Goblin Wizard Electro Wizard
Poison
Firecracker Dart Goblin Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Wizard Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Firecracker Dart Goblin Poison Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Fire Spirit Firecracker Dart Goblin

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Firecracker
Dart Goblin Mirror Mega Knight
Dart Goblin
Firecracker Mirror Mega Knight
Wizard
Mega Knight
Mirror
Firecracker Dart Goblin Poison
Poison
Mirror Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Firecracker Dart Goblin Wizard Poison Electro Wizard

Defense Synergies 0 17

Fire Spirit
Firecracker Electro Wizard
Firecracker
Fire Spirit Dart Goblin Mirror Electro Wizard Mega Knight
Dart Goblin
Firecracker Mirror Electro Wizard Mega Knight
Wizard
Electro Wizard Mega Knight
Mirror
Firecracker Dart Goblin Poison Electro Wizard Mega Knight
Poison
Mirror Electro Wizard Mega Knight
Electro Wizard
Fire Spirit Firecracker Dart Goblin Wizard Mirror Poison Mega Knight
Mega Knight
Firecracker Dart Goblin Wizard Mirror Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard Electro Wizard
Firecracker Dart Goblin Electro Wizard Mega Knight
Mega Knight Fire Spirit Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker Poison Mega Knight
Fire Spirit Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Fire Spirit Firecracker Wizard Poison
Dart Goblin Poison Electro Wizard Mega Knight
Fire Spirit Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Poison Electro Wizard Firecracker Wizard Mega Knight
Firecracker Dart Goblin Wizard Poison Electro Wizard
Mega Knight Fire Spirit Wizard Electro Wizard
Fire Spirit Wizard Mega Knight Firecracker Dart Goblin Poison Electro Wizard
Electro Wizard Mega Knight
Electro Wizard Mega Knight
Wizard Mega Knight Firecracker Poison Electro Wizard
Fire Spirit Mega Knight Firecracker Dart Goblin Wizard Electro Wizard
Wizard Poison Fire Spirit Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Wizard Mega Knight Fire Spirit Firecracker Dart Goblin Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Wizard
Poison Electro Wizard Firecracker Wizard Mega Knight
Mega Knight Electro Wizard
Mega Knight Electro Wizard
Mega Knight
Fire Spirit Firecracker Wizard Poison Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Mega Knight
Electro Wizard Mega Knight Firecracker Poison
Dart Goblin
Mega Knight Dart Goblin
Mega Knight Poison Electro Wizard
Mega Knight Wizard
Wizard Firecracker Dart Goblin Mega Knight
Electro Wizard Firecracker Dart Goblin Poison
Poison Mega Knight Firecracker Dart Goblin Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Dart Goblin
Firecracker Poison Dart Goblin Electro Wizard
Dart Goblin Poison
Firecracker Dart Goblin Poison
Wizard Poison Fire Spirit Firecracker Mega Knight
Firecracker Wizard Poison Fire Spirit Dart Goblin
Fire Spirit Firecracker Dart Goblin Wizard Poison
Poison Fire Spirit Firecracker Dart Goblin Wizard
Poison Firecracker Dart Goblin Wizard
Fire Spirit Poison Electro Wizard
Firecracker Poison Dart Goblin Wizard Electro Wizard
Poison Fire Spirit Firecracker Dart Goblin Wizard
Poison Fire Spirit Firecracker Dart Goblin
Firecracker Dart Goblin Poison
Firecracker Dart Goblin Poison
Firecracker Dart Goblin Wizard Poison
Firecracker Dart Goblin Wizard Poison Mega Knight
Poison
Fire Spirit Firecracker Dart Goblin Wizard Poison Electro Wizard Mega Knight
Fire Spirit Firecracker Dart Goblin Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Poison
Firecracker Poison Fire Spirit Wizard Mega Knight
Firecracker Poison Dart Goblin Wizard Electro Wizard
Wizard Poison Mega Knight
Poison Firecracker Dart Goblin
Poison Fire Spirit Firecracker Dart Goblin Wizard Electro Wizard
Electro Wizard Firecracker Dart Goblin Wizard Poison
Poison Dart Goblin Wizard Mega Knight
Firecracker Poison Electro Wizard
Mega Knight
Firecracker Wizard Poison
Electro Wizard Fire Spirit Dart Goblin
Poison Fire Spirit Firecracker Dart Goblin Wizard Electro Wizard
Poison Firecracker Dart Goblin Wizard Electro Wizard Mega Knight
Firecracker Dart Goblin Wizard Poison
Poison
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Poison Electro Wizard
Firecracker Dart Goblin Poison Electro Wizard
Poison Firecracker Dart Goblin Electro Wizard Mega Knight

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