My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Skeleton Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Fire Spirit Cannon Princess
Zap
Fire Spirit Cannon Inferno Tower Princess
Barbarian Barrel
Fire Spirit Cannon Inferno Tower Wizard Giant Skeleton Princess Royal Ghost
The Log
Fire Spirit Cannon Giant Skeleton Princess
Earthquake
Cannon Inferno Tower
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Wizard Giant Skeleton Princess Royal Ghost
Fireball
Cannon Inferno Tower Wizard Princess
Poison
Cannon Inferno Tower Wizard Princess
Lightning
Cannon Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Giant Skeleton Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Cannon Princess Royal Ghost Inferno Tower Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Cannon Princess

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Skeleton
Cannon
Inferno Tower
Wizard
Giant Skeleton Royal Ghost
Giant Skeleton
Fire Spirit Wizard The Log Princess
The Log
Giant Skeleton Princess
Princess
Giant Skeleton The Log Royal Ghost
Royal Ghost
Wizard Princess

Defense Synergies 2 17

Fire Spirit
Inferno Tower Giant Skeleton The Log
Cannon
The Log Inferno Tower Wizard Princess Royal Ghost
Inferno Tower
The Log Fire Spirit Cannon Princess Royal Ghost
Wizard
Cannon Giant Skeleton The Log Royal Ghost
Giant Skeleton
Fire Spirit Wizard The Log Princess
The Log
Cannon Inferno Tower Fire Spirit Wizard Giant Skeleton Princess Royal Ghost
Princess
Cannon Inferno Tower Giant Skeleton The Log Royal Ghost
Royal Ghost
Cannon Inferno Tower Wizard The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Inferno Tower Wizard The Log
Inferno Tower Cannon The Log
Cannon Inferno Tower Fire Spirit Giant Skeleton
Cannon Inferno Tower
Giant Skeleton The Log Princess
The Log Fire Spirit Cannon Royal Ghost
Inferno Tower Fire Spirit Cannon Wizard Princess
Cannon Inferno Tower Giant Skeleton The Log
Cannon Inferno Tower Princess
Fire Spirit Cannon Inferno Tower Giant Skeleton Royal Ghost
Cannon Wizard Giant Skeleton The Log Princess Royal Ghost
Inferno Tower Wizard Princess
Cannon Inferno Tower Fire Spirit Wizard Giant Skeleton The Log
Fire Spirit Wizard Cannon The Log Princess Royal Ghost
Inferno Tower Cannon
Inferno Tower Cannon The Log
Wizard Cannon Inferno Tower
Fire Spirit Cannon Wizard The Log Royal Ghost
Wizard The Log Fire Spirit Cannon Giant Skeleton Princess Royal Ghost
Cannon Inferno Tower
Wizard Royal Ghost Fire Spirit Cannon Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Giant Skeleton Royal Ghost
Wizard The Log Royal Ghost
Giant Skeleton Inferno Tower The Log
Giant Skeleton Inferno Tower The Log
Inferno Tower Giant Skeleton Cannon
Fire Spirit Wizard Princess
Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton
Giant Skeleton Inferno Tower The Log
Inferno Tower Cannon
Inferno Tower Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Cannon Inferno Tower Wizard
Wizard Cannon Princess
Inferno Tower Giant Skeleton The Log
Cannon Inferno Tower Wizard Giant Skeleton The Log Princess Royal Ghost
Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Giant Skeleton The Log Royal Ghost
The Log Princess Royal Ghost
Giant Skeleton The Log
Giant Skeleton The Log
Wizard Fire Spirit The Log
Wizard Fire Spirit Princess
Fire Spirit Wizard The Log Princess
The Log Fire Spirit Wizard Princess
The Log Wizard
Fire Spirit
Wizard The Log Princess
Fire Spirit Wizard Princess
Fire Spirit The Log Princess
Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess
Fire Spirit Wizard The Log Princess
Fire Spirit Wizard The Log Princess
Giant Skeleton The Log
Wizard Princess
The Log
The Log
The Log Fire Spirit Wizard Princess
The Log Wizard Princess Royal Ghost
Wizard The Log Princess
The Log
Fire Spirit Wizard Princess
Wizard
Wizard The Log
Princess
Giant Skeleton
Wizard The Log Princess
Fire Spirit Princess
Fire Spirit Wizard Princess
The Log
Wizard Princess
The Log Wizard Princess
Giant Skeleton
Giant Skeleton The Log Princess
Princess
Giant Skeleton The Log Princess Royal Ghost

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