My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Wizard Lumberjack Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Fire Spirit Bomber Lumberjack
Zap
Fire Spirit Bomber Firecracker
Barbarian Barrel
Fire Spirit Bomber Firecracker Wizard Lumberjack
The Log
Fire Spirit Bomber Firecracker Lumberjack
Earthquake
Bomber Firecracker
Arrows
Fire Spirit Bomber Firecracker
Royal Delivery
Fire Spirit Bomber Firecracker Wizard Lumberjack Mother Witch
Fireball
Bomber Firecracker Wizard Lumberjack Mother Witch
Poison
Bomber Firecracker Wizard Mother Witch
Lightning
Wizard Lumberjack Mother Witch
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Firecracker Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber The Log Firecracker Lumberjack Mother Witch Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber The Log Firecracker

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Lumberjack Mother Witch
Bomber
Lumberjack Mega Knight
Firecracker
Lumberjack Mega Knight
Wizard
Lumberjack Mega Knight
The Log
Lumberjack Mega Knight
Lumberjack
Fire Spirit Bomber Firecracker Wizard The Log Mega Knight
Mother Witch
Fire Spirit Mega Knight
Mega Knight
Bomber Firecracker Wizard The Log Lumberjack Mother Witch

Defense Synergies 1 13

Fire Spirit
Firecracker The Log
Bomber
The Log
Firecracker
The Log Fire Spirit Lumberjack Mega Knight
Wizard
The Log Lumberjack Mega Knight
The Log
Firecracker Fire Spirit Bomber Wizard Lumberjack Mother Witch Mega Knight
Lumberjack
Firecracker Wizard The Log Mother Witch
Mother Witch
The Log Lumberjack Mega Knight
Mega Knight
Firecracker Wizard The Log Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Wizard The Log
Lumberjack Bomber Firecracker The Log Mega Knight
Lumberjack Mega Knight Fire Spirit Bomber
Lumberjack Bomber Firecracker Mega Knight
Bomber Firecracker The Log Lumberjack Mega Knight
The Log Fire Spirit Bomber Firecracker Lumberjack Mother Witch Mega Knight
Fire Spirit Firecracker Wizard
The Log Mega Knight
Lumberjack
Fire Spirit Bomber Firecracker Lumberjack Mega Knight
Mother Witch Bomber Firecracker Wizard The Log Lumberjack Mega Knight
Firecracker Wizard
Lumberjack Mega Knight Fire Spirit Bomber Wizard The Log
Fire Spirit Bomber Wizard Mega Knight Firecracker The Log Lumberjack
Lumberjack Mega Knight
The Log Lumberjack Mega Knight
Wizard Mega Knight Bomber Firecracker Lumberjack
Fire Spirit Mega Knight Bomber Firecracker Wizard The Log Lumberjack
Wizard The Log Fire Spirit Bomber Firecracker Lumberjack Mother Witch Mega Knight
Lumberjack
Bomber Wizard Mega Knight Fire Spirit Firecracker The Log Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight
Bomber Firecracker Wizard The Log Lumberjack Mega Knight
Lumberjack Mega Knight The Log
Lumberjack Mega Knight The Log
Lumberjack Mega Knight
Fire Spirit Firecracker Wizard Mother Witch
Lumberjack
Mega Knight Lumberjack
Mega Knight Firecracker The Log
Mega Knight Lumberjack
Mega Knight The Log
Mega Knight Wizard Lumberjack
Wizard Bomber Firecracker Mega Knight
Bomber Firecracker The Log Lumberjack
Mega Knight Bomber Firecracker Wizard The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Bomber Wizard Fire Spirit Firecracker The Log Mega Knight
Firecracker Wizard Mother Witch Fire Spirit
Fire Spirit Bomber Firecracker Wizard The Log
The Log Fire Spirit Firecracker Wizard
The Log Firecracker Wizard
Fire Spirit Lumberjack
Firecracker Wizard The Log
Fire Spirit Firecracker Wizard
Fire Spirit Firecracker The Log
Firecracker
Firecracker The Log
Bomber Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Bomber
Fire Spirit Bomber Firecracker Wizard The Log Mega Knight
Fire Spirit Bomber Firecracker Wizard The Log Mother Witch Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Mother Witch Fire Spirit Bomber Wizard Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Fire Spirit Firecracker Wizard Mother Witch
Firecracker Wizard
Bomber Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Wizard The Log
Fire Spirit
Fire Spirit Firecracker Wizard
The Log
Firecracker Wizard Lumberjack Mega Knight
The Log Bomber Firecracker Wizard
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight

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