My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Witch Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elixir Golem Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider
Giant Snowball
Fire Spirit Hog Rider Witch Little Prince
Zap
Fire Spirit Witch Little Prince
Barbarian Barrel
Fire Spirit Elixir Golem Witch Little Prince
The Log
Fire Spirit Elixir Golem Hog Rider Witch Little Prince
Earthquake
Elixir Golem Hog Rider Witch
Arrows
Fire Spirit Witch Little Prince
Royal Delivery
Fire Spirit Elixir Golem Hog Rider Witch Little Prince
Fireball
Elixir Golem Hog Rider Witch Little Prince
Poison
Elixir Golem Witch Little Prince
Lightning
Witch Little Prince
Rocket
Hog Rider Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Elixir Golem Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Elixir Golem Little Prince Fireball Hog Rider Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Elixir Golem Little Prince

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Elixir Golem
Arrows
Fireball Hog Rider Elixir Golem
Elixir Golem
Fire Spirit Arrows Fireball Hog Rider Witch
Fireball
Arrows Hog Rider Elixir Golem Little Prince
Hog Rider
Fire Spirit Arrows Fireball Elixir Golem Witch Little Prince
Witch
Elixir Golem Hog Rider
Electro Giant
Little Prince
Fireball Hog Rider

Defense Synergies 0 3

Fire Spirit
Arrows
Fireball Little Prince
Elixir Golem
Fireball
Arrows Little Prince
Hog Rider
Witch
Electro Giant
Little Prince
Arrows Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Witch
Witch Fire Spirit
Witch
Arrows Fireball
Arrows Fireball Fire Spirit
Fire Spirit Arrows Fireball Witch Little Prince
Arrows Fireball Electro Giant
Witch
Fire Spirit Little Prince
Witch Arrows Fireball Electro Giant
Arrows Fireball Witch
Fire Spirit Fireball Witch
Fire Spirit Fireball Arrows Witch
Fireball Electro Giant
Arrows Fireball Witch
Fire Spirit Arrows Fireball Witch Little Prince
Arrows Witch Fire Spirit Fireball Little Prince
Fire Spirit Arrows Fireball Witch Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch Electro Giant
Fireball Arrows
Witch
Fireball
Witch
Fire Spirit Arrows Fireball Electro Giant Witch
Fireball Witch
Fireball Witch
Witch
Witch
Arrows Fireball Electro Giant
Fireball Witch
Fireball Witch Electro Giant
Witch Electro Giant Fireball Little Prince
Arrows Fireball Witch Electro Giant
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Fire Spirit Arrows
Arrows Fireball Electro Giant Fire Spirit Witch
Fire Spirit Arrows Witch
Arrows Fireball Fire Spirit
Arrows Fireball
Fire Spirit Fireball
Arrows Fireball
Fireball Fire Spirit Arrows
Fire Spirit Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Fire Spirit Arrows Fireball
Fire Spirit Arrows Fireball Witch Electro Giant Little Prince
Fireball
Arrows Fireball
Arrows Fireball
Arrows Electro Giant Fire Spirit Fireball Witch Little Prince
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Fire Spirit Arrows Fireball Witch Electro Giant Little Prince
Fireball Witch Electro Giant
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fire Spirit Fireball Witch
Fireball Fire Spirit Arrows Witch
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball Electro Giant
Electro Giant Fireball Witch
Fireball Witch
Fireball Witch Electro Giant Little Prince

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