My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 5 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Valkyrie P.E.K.K.A Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem
Giant Snowball
Minions Cannon
Zap
Minions Cannon
Barbarian Barrel
Cannon Tesla Elixir Golem Valkyrie Ice Wizard Electro Wizard
The Log
Cannon Elixir Golem
Earthquake
Cannon Tesla Elixir Golem
Arrows
Minions
Royal Delivery
Minions Elixir Golem Valkyrie P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Minions Cannon Tesla Elixir Golem Ice Wizard Electro Wizard
Poison
Minions Cannon Elixir Golem Ice Wizard Electro Wizard
Lightning
Cannon Tesla Valkyrie Ice Wizard Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Cannon Elixir Golem Ice Wizard Tesla Valkyrie Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Cannon Elixir Golem Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elixir Golem Valkyrie P.E.K.K.A
Cannon
Tesla
Elixir Golem
Minions Ice Wizard
Valkyrie
Minions P.E.K.K.A Electro Wizard
P.E.K.K.A
Electro Wizard Minions Valkyrie Ice Wizard
Ice Wizard
Elixir Golem P.E.K.K.A
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 1 15

Minions
Valkyrie Cannon Tesla P.E.K.K.A Ice Wizard Electro Wizard
Cannon
Minions Valkyrie Ice Wizard Electro Wizard
Tesla
Minions Valkyrie Electro Wizard
Elixir Golem
Valkyrie
Minions Cannon Tesla P.E.K.K.A Ice Wizard Electro Wizard
P.E.K.K.A
Minions Valkyrie Ice Wizard Electro Wizard
Ice Wizard
Minions Cannon Valkyrie P.E.K.K.A
Electro Wizard
Minions Cannon Tesla Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Tesla Valkyrie Electro Wizard
P.E.K.K.A Minions Cannon Tesla Valkyrie Ice Wizard Electro Wizard
Cannon Tesla P.E.K.K.A Minions Valkyrie Ice Wizard Electro Wizard
Cannon Tesla P.E.K.K.A Minions Valkyrie Ice Wizard Electro Wizard
Valkyrie P.E.K.K.A
Minions Cannon Tesla Valkyrie Ice Wizard Electro Wizard
Minions Tesla Electro Wizard Cannon Ice Wizard
Cannon Tesla Valkyrie P.E.K.K.A Electro Wizard
Cannon Tesla P.E.K.K.A Minions Ice Wizard
Cannon Tesla Valkyrie Ice Wizard Electro Wizard
Minions Valkyrie Ice Wizard Electro Wizard Cannon Tesla
Minions Tesla Ice Wizard Electro Wizard
Cannon Tesla P.E.K.K.A Minions Valkyrie Ice Wizard Electro Wizard
Valkyrie Minions Cannon Tesla P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon Tesla Electro Wizard
Cannon Tesla P.E.K.K.A Electro Wizard
Tesla Minions Cannon Valkyrie P.E.K.K.A Electro Wizard
Cannon Tesla Minions Valkyrie Ice Wizard Electro Wizard
Valkyrie Minions Cannon Tesla Ice Wizard Electro Wizard
P.E.K.K.A Cannon Tesla Electro Wizard
Valkyrie Minions Cannon Tesla P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla P.E.K.K.A Electro Wizard
Electro Wizard Tesla Valkyrie
P.E.K.K.A Minions Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Cannon Tesla Valkyrie
Minions Tesla Ice Wizard Electro Wizard
P.E.K.K.A Minions Tesla Valkyrie Ice Wizard Electro Wizard
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Electro Wizard Minions Valkyrie
P.E.K.K.A Cannon Tesla
P.E.K.K.A Minions Tesla Valkyrie
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Cannon Tesla Valkyrie
Cannon Tesla Valkyrie
Tesla Electro Wizard Minions Valkyrie P.E.K.K.A
Minions Valkyrie Cannon Tesla P.E.K.K.A Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Ice Wizard Electro Wizard
Valkyrie
Valkyrie
Minions Ice Wizard
Ice Wizard
Minions Electro Wizard
Valkyrie Electro Wizard
Minions
Minions
Electro Wizard
Valkyrie
Minions
Valkyrie Ice Wizard
Ice Wizard Electro Wizard
Ice Wizard Electro Wizard
Electro Wizard Minions
Electro Wizard
P.E.K.K.A
Electro Wizard Minions
Ice Wizard Electro Wizard
Valkyrie Electro Wizard
P.E.K.K.A
Minions Electro Wizard
Electro Wizard
Electro Wizard

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