My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards
Zap
Firecracker Inferno Tower Goblin Barrel Guards
Barbarian Barrel
Electro Spirit Firecracker Valkyrie Inferno Tower Goblin Barrel Guards
The Log
Electro Spirit Firecracker Goblin Barrel Guards
Earthquake
Firecracker Inferno Tower Goblin Barrel Guards
Arrows
Electro Spirit Firecracker Goblin Barrel Guards
Royal Delivery
Electro Spirit Firecracker Valkyrie Goblin Barrel Guards
Fireball
Firecracker Inferno Tower Goblin Barrel
Poison
Firecracker Inferno Tower Guards
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Valkyrie Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Inferno Tower Rocket Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Goblin Barrel Guards Valkyrie Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Goblin Barrel

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Firecracker
Valkyrie Goblin Barrel
Valkyrie
Goblin Barrel Firecracker
Inferno Tower
Rocket
Goblin Barrel
Valkyrie Firecracker Guards
Guards
Goblin Barrel The Log
The Log
Guards

Defense Synergies 4 7

Electro Spirit
The Log
Firecracker
Valkyrie The Log Inferno Tower Guards
Valkyrie
Firecracker Inferno Tower The Log
Inferno Tower
Guards The Log Firecracker Valkyrie
Rocket
The Log
Goblin Barrel
Guards
Inferno Tower Firecracker The Log
The Log
Firecracker Inferno Tower Electro Spirit Valkyrie Rocket Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Firecracker Valkyrie The Log
Inferno Tower Rocket Valkyrie
Inferno Tower Firecracker Valkyrie Guards
Firecracker Valkyrie Rocket The Log
The Log Electro Spirit Firecracker Valkyrie Guards
Inferno Tower Rocket Electro Spirit Firecracker
Rocket Electro Spirit Valkyrie Inferno Tower The Log
Inferno Tower
Guards Firecracker Valkyrie Inferno Tower
Valkyrie Guards Electro Spirit Firecracker The Log
Inferno Tower Firecracker
Inferno Tower Valkyrie Rocket Guards The Log
Valkyrie Rocket Electro Spirit Firecracker Guards The Log
Inferno Tower
Inferno Tower Rocket The Log
Firecracker Valkyrie Inferno Tower
Electro Spirit Firecracker Valkyrie Guards The Log
Valkyrie The Log Electro Spirit Firecracker Guards
Inferno Tower
Valkyrie Electro Spirit Firecracker Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Inferno Tower
Firecracker Valkyrie Rocket The Log
Guards Valkyrie Inferno Tower Rocket The Log
Valkyrie Rocket Guards Inferno Tower The Log
Inferno Tower Valkyrie Guards
Firecracker Rocket Electro Spirit
Rocket Guards Valkyrie Inferno Tower
Inferno Tower Valkyrie
Rocket Electro Spirit Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Guards
Valkyrie Inferno Tower Guards
Rocket Valkyrie Guards The Log
Rocket Valkyrie Inferno Tower Guards
Firecracker Valkyrie
Inferno Tower Guards Electro Spirit Firecracker Valkyrie Rocket The Log
Valkyrie Electro Spirit Firecracker Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket Guards The Log
Firecracker The Log
Rocket The Log
Firecracker Valkyrie Rocket Guards The Log
Rocket Firecracker Valkyrie The Log
Firecracker Electro Spirit Rocket
Firecracker The Log
The Log Firecracker
The Log Firecracker
Rocket Guards
Firecracker Rocket Valkyrie The Log
Firecracker Rocket
Rocket Firecracker The Log
Firecracker Rocket
Firecracker The Log
Rocket Firecracker The Log
Firecracker Rocket The Log
Rocket
Rocket
Rocket Firecracker The Log
Rocket Firecracker Valkyrie The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Firecracker The Log Electro Spirit Valkyrie
Firecracker The Log
The Log
Rocket Firecracker The Log
Firecracker
Rocket Electro Spirit Firecracker Guards
Rocket The Log
Rocket Electro Spirit Firecracker
Rocket Firecracker The Log
Electro Spirit Rocket Guards
Rocket Firecracker
The Log
Firecracker Valkyrie Rocket
The Log Firecracker
Rocket
Firecracker
Electro Spirit Firecracker Rocket Guards The Log
Firecracker Rocket
Firecracker Rocket The Log

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