My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Electro Spirit Knight Firecracker
The Log
Electro Spirit Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Bats Firecracker
Royal Delivery
Electro Spirit Bats Knight Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Firecracker Hog Rider
Poison
Bats Firecracker
Lightning
Knight Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Knight Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Zap Knight Firecracker Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Zap Knight

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Hog Rider
Bats
Knight Hog Rider Mega Knight Zap Firecracker Mini P.E.K.K.A
Zap
Firecracker Hog Rider Electro Spirit Bats Knight Mini P.E.K.K.A Mega Knight
Knight
Bats Firecracker Hog Rider Zap
Firecracker
Zap Knight Hog Rider Bats Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Firecracker Hog Rider Mega Knight
Hog Rider
Bats Zap Knight Firecracker Electro Spirit Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Hog Rider

Defense Synergies 4 10

Electro Spirit
Zap
Bats
Knight Zap Firecracker Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Electro Spirit Bats Knight Firecracker
Knight
Bats Firecracker Zap Mini P.E.K.K.A
Firecracker
Knight Bats Zap Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Bats Knight Firecracker
Hog Rider
Mega Knight
Zap Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker
Mini P.E.K.K.A Bats Zap Knight Firecracker Mega Knight
Mini P.E.K.K.A Mega Knight Bats Knight
Mini P.E.K.K.A Bats Knight Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Electro Spirit Bats Zap Firecracker Mega Knight
Bats Electro Spirit Zap Firecracker
Electro Spirit Zap Mega Knight
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Mega Knight
Bats Electro Spirit Zap Knight Firecracker Mega Knight
Bats Zap Firecracker
Mini P.E.K.K.A Mega Knight Bats Zap Knight
Mega Knight Electro Spirit Bats Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight Mega Knight
Zap Mini P.E.K.K.A Mega Knight
Mega Knight Bats Knight Firecracker Mini P.E.K.K.A
Mega Knight Electro Spirit Bats Zap Knight Firecracker
Zap Electro Spirit Bats Knight Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Electro Spirit Bats Knight Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Zap
Zap Knight Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Bats Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Zap Knight
Knight Mini P.E.K.K.A Mega Knight
Firecracker Electro Spirit Bats Zap
Mini P.E.K.K.A Bats Knight
Mini P.E.K.K.A Mega Knight Knight
Zap Mega Knight Electro Spirit Bats Knight Firecracker Mini P.E.K.K.A
Mega Knight Bats Knight Mini P.E.K.K.A
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Knight
Firecracker Mega Knight
Electro Spirit Bats Zap Knight Firecracker Mini P.E.K.K.A
Bats Mega Knight Electro Spirit Zap Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap
Knight Firecracker
Zap Firecracker Mega Knight
Firecracker Electro Spirit Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Mini P.E.K.K.A
Firecracker Zap Knight
Zap Firecracker
Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Electro Spirit Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Bats Zap Firecracker
Zap Electro Spirit Bats Firecracker
Mini P.E.K.K.A
Zap Mega Knight
Zap Electro Spirit Firecracker
Mega Knight
Firecracker
Zap Electro Spirit Bats
Zap Firecracker
Knight Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Electro Spirit Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Mega Knight

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