My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Valkyrie Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Graveyard
Zap
Bats Graveyard
Barbarian Barrel
Electro Spirit Valkyrie Wizard Ice Wizard Graveyard
The Log
Electro Spirit Graveyard
Earthquake
Graveyard
Arrows
Electro Spirit Bats Graveyard
Royal Delivery
Electro Spirit Bats Valkyrie Wizard Ice Wizard Graveyard
Fireball
Wizard Ice Wizard
Poison
Bats Wizard Ice Wizard Graveyard
Lightning
Ice Golem Valkyrie Wizard Ice Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Golem Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Golem Valkyrie Wizard Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Ice Golem Valkyrie Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Ice Golem Ice Wizard Valkyrie Poison Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Ice Golem Ice Wizard

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bats
Ice Golem Valkyrie Graveyard
Ice Golem
Bats Graveyard
Valkyrie
Bats Graveyard Wizard
Wizard
Valkyrie
Poison
Graveyard
Ice Wizard
Graveyard
Graveyard
Ice Golem Valkyrie Poison Bats Ice Wizard

Defense Synergies 0 10

Electro Spirit
Bats
Ice Golem Valkyrie Ice Wizard
Ice Golem
Bats Wizard Poison Ice Wizard
Valkyrie
Bats Wizard Ice Wizard
Wizard
Ice Golem Valkyrie Ice Wizard
Poison
Ice Golem Ice Wizard
Ice Wizard
Bats Ice Golem Valkyrie Wizard Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Wizard
Bats Valkyrie Ice Wizard
Bats Valkyrie Ice Wizard
Bats Valkyrie Ice Wizard
Valkyrie Poison
Electro Spirit Bats Valkyrie Ice Wizard
Bats Electro Spirit Wizard Poison Ice Wizard
Electro Spirit Ice Golem Valkyrie Poison
Ice Wizard
Ice Golem Valkyrie Ice Wizard
Bats Valkyrie Poison Ice Wizard Electro Spirit Ice Golem Wizard
Bats Wizard Poison Ice Wizard
Bats Valkyrie Wizard Ice Wizard
Valkyrie Wizard Electro Spirit Bats Poison
Wizard Bats Valkyrie Poison
Electro Spirit Bats Valkyrie Wizard Ice Wizard
Valkyrie Wizard Poison Electro Spirit Bats Ice Golem Ice Wizard
Valkyrie Wizard Electro Spirit Bats Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem
Poison Ice Golem Valkyrie Wizard
Bats Ice Golem Valkyrie
Valkyrie Bats Ice Golem
Valkyrie
Wizard Poison Electro Spirit Bats Ice Golem Ice Wizard
Bats Ice Golem Valkyrie Ice Wizard
Valkyrie
Electro Spirit Bats Ice Golem Valkyrie Poison
Bats Valkyrie
Valkyrie Poison
Ice Golem Valkyrie Wizard
Wizard Valkyrie
Electro Spirit Bats Ice Golem Valkyrie Poison
Bats Valkyrie Poison Electro Spirit Ice Golem Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Valkyrie
Poison Ice Wizard
Poison
Ice Golem Valkyrie Poison
Wizard Poison Valkyrie
Wizard Poison Electro Spirit Bats Ice Golem Ice Wizard
Wizard Poison
Poison Ice Golem Wizard Ice Wizard
Poison Wizard
Bats Poison
Poison Valkyrie Wizard
Poison Wizard
Poison Ice Golem
Poison
Ice Golem Poison
Wizard Poison
Wizard Poison
Poison
Bats
Wizard Poison
Valkyrie Wizard Poison
Poison
Wizard Poison
Poison
Ice Golem Poison Electro Spirit Valkyrie Wizard Ice Wizard
Poison Wizard Ice Wizard
Wizard Poison
Poison
Poison Bats Ice Golem Wizard Ice Wizard
Electro Spirit Bats Wizard Poison
Poison Wizard
Electro Spirit Poison
Wizard Poison
Electro Spirit Bats
Poison Wizard Ice Wizard
Poison Valkyrie Wizard
Ice Golem Wizard Poison
Poison
Electro Spirit Bats Poison
Bats Poison
Poison

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