My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Bandit Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Bandit Skeleton King
Giant Snowball
Bats Hog Rider Skeleton King
Zap
Bats Firecracker Bandit Skeleton King
Barbarian Barrel
Electro Spirit Firecracker Bandit Skeleton King
The Log
Electro Spirit Firecracker Hog Rider Bandit Skeleton King
Earthquake
Firecracker Hog Rider Skeleton King
Arrows
Electro Spirit Bats Firecracker Skeleton King
Royal Delivery
Electro Spirit Bats Firecracker Hog Rider Bandit Skeleton King
Fireball
Firecracker Hog Rider Bandit Skeleton King
Poison
Bats Firecracker Skeleton King
Lightning
Bandit Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Earthquake Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Firecracker Earthquake Bandit Fireball Hog Rider Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Firecracker Earthquake

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Hog Rider Bandit
Bats
Hog Rider Firecracker Bandit Skeleton King
Firecracker
Hog Rider Bats Earthquake Bandit
Earthquake
Hog Rider Firecracker Fireball
Fireball
Hog Rider Electro Spirit Earthquake Skeleton King
Hog Rider
Bats Firecracker Earthquake Fireball Electro Spirit Bandit
Bandit
Electro Spirit Bats Firecracker Hog Rider
Skeleton King
Bats Fireball

Defense Synergies 0 8

Electro Spirit
Bats
Firecracker Earthquake Bandit Skeleton King
Firecracker
Bats Earthquake Bandit
Earthquake
Bats Firecracker Fireball
Fireball
Earthquake Bandit
Hog Rider
Bandit
Bats Firecracker Fireball
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Fireball
Bats Firecracker Bandit
Bats Bandit
Bats Firecracker Bandit Skeleton King
Firecracker Earthquake Fireball
Fireball Electro Spirit Bats Firecracker Earthquake Bandit
Bats Electro Spirit Firecracker Fireball
Earthquake Electro Spirit Fireball Bandit
Skeleton King
Firecracker Bandit
Bats Electro Spirit Firecracker Earthquake Fireball Bandit Skeleton King
Bats Firecracker Fireball
Bats Earthquake Fireball Bandit
Fireball Electro Spirit Bats Firecracker Earthquake Skeleton King
Bandit Skeleton King
Fireball Bandit
Bats Firecracker Fireball
Fireball Electro Spirit Bats Firecracker Bandit
Earthquake Electro Spirit Bats Firecracker Fireball Bandit
Electro Spirit Bats Firecracker Earthquake Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bandit
Fireball Bandit Firecracker
Bandit Bats
Bats Fireball Bandit
Bandit
Firecracker Fireball Electro Spirit Bats
Bats Fireball Bandit
Electro Spirit Bats Firecracker Fireball Bandit
Bats
Fireball
Fireball Bandit Skeleton King
Firecracker Fireball
Electro Spirit Bats Firecracker Fireball Skeleton King
Bats Electro Spirit Firecracker Earthquake Fireball Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Firecracker Bandit
Firecracker Fireball Bandit
Earthquake Fireball Bandit
Earthquake Firecracker Fireball
Fireball Firecracker Earthquake
Firecracker Fireball Electro Spirit Bats
Firecracker Earthquake
Earthquake Fireball Firecracker
Fireball Firecracker Bandit
Bats Fireball
Firecracker Earthquake Fireball Bandit
Fireball Firecracker
Earthquake Firecracker Fireball Bandit
Earthquake Firecracker Fireball Bandit
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball Bandit
Earthquake Firecracker Fireball Bandit
Earthquake Fireball
Bats
Firecracker Earthquake Fireball Bandit
Firecracker Earthquake Fireball
Earthquake Fireball
Fireball
Earthquake Fireball
Firecracker Earthquake Electro Spirit Fireball
Firecracker Fireball Earthquake Bandit
Fireball Bandit
Fireball Firecracker Bandit
Bats Firecracker Fireball
Electro Spirit Bats Firecracker Fireball
Fireball
Earthquake Fireball Bandit
Electro Spirit Firecracker Fireball
Firecracker Earthquake Fireball
Earthquake Electro Spirit Bats Fireball Bandit
Fireball Firecracker
Fireball
Fireball Firecracker
Firecracker Earthquake Fireball Skeleton King
Fireball
Firecracker
Electro Spirit Bats Firecracker Fireball Skeleton King
Firecracker Bats Fireball
Firecracker Fireball Bandit

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