My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats
Zap
Bats Firecracker Prince
Barbarian Barrel
Electro Spirit Firecracker
The Log
Electro Spirit Firecracker Mini P.E.K.K.A Prince
Earthquake
Firecracker
Arrows
Electro Spirit Bats Firecracker
Royal Delivery
Electro Spirit Bats Firecracker Mini P.E.K.K.A Prince
Fireball
Firecracker
Poison
Bats Firecracker
Lightning
Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Mini P.E.K.K.A Rage Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Barbarian Barrel Rage Arrows Firecracker Mini P.E.K.K.A Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Bats Barbarian Barrel Rage

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bats
Firecracker Mini P.E.K.K.A Barbarian Barrel Rage Prince
Arrows
Mini P.E.K.K.A Prince
Firecracker
Bats Mini P.E.K.K.A Barbarian Barrel Prince
Mini P.E.K.K.A
Bats Arrows Firecracker Barbarian Barrel Rage
Barbarian Barrel
Bats Firecracker Mini P.E.K.K.A Prince
Rage
Bats Mini P.E.K.K.A Prince
Prince
Bats Arrows Firecracker Barbarian Barrel Rage

Defense Synergies 0 12

Electro Spirit
Bats
Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Arrows
Mini P.E.K.K.A Barbarian Barrel Prince
Firecracker
Bats Mini P.E.K.K.A Barbarian Barrel Prince
Mini P.E.K.K.A
Bats Arrows Firecracker Barbarian Barrel
Barbarian Barrel
Bats Arrows Firecracker Mini P.E.K.K.A Prince
Rage
Prince
Bats Arrows Firecracker Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
Mini P.E.K.K.A Bats Firecracker Prince
Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince Bats Firecracker
Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Arrows Barbarian Barrel Electro Spirit Bats Firecracker
Bats Electro Spirit Arrows Firecracker
Electro Spirit Arrows Barbarian Barrel
Mini P.E.K.K.A Prince
Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Bats Electro Spirit Arrows Firecracker Barbarian Barrel
Arrows Bats Firecracker
Mini P.E.K.K.A Prince Bats
Electro Spirit Bats Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Bats Arrows Firecracker Mini P.E.K.K.A Prince
Arrows Electro Spirit Bats Firecracker Barbarian Barrel Prince
Arrows Barbarian Barrel Electro Spirit Bats Firecracker
Mini P.E.K.K.A Prince
Electro Spirit Bats Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Barbarian Barrel Prince
Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Bats Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Bats Barbarian Barrel
Mini P.E.K.K.A Prince
Arrows Firecracker Electro Spirit Bats
Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince
Electro Spirit Bats Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Bats Mini P.E.K.K.A Prince
Arrows Prince
Mini P.E.K.K.A Prince
Firecracker
Electro Spirit Bats Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Bats Arrows Electro Spirit Firecracker Mini P.E.K.K.A Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Prince
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Electro Spirit Bats
Arrows Firecracker
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Bats Mini P.E.K.K.A Prince
Firecracker Arrows Barbarian Barrel Prince
Arrows Firecracker
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Prince
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel Prince
Arrows Firecracker Barbarian Barrel
Prince
Arrows
Prince
Arrows Barbarian Barrel
Arrows Firecracker Electro Spirit Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Prince
Arrows Firecracker Barbarian Barrel
Bats Arrows Firecracker
Electro Spirit Bats Firecracker
Mini P.E.K.K.A
Arrows
Electro Spirit Arrows Firecracker
Prince
Arrows Firecracker
Electro Spirit Bats Barbarian Barrel Prince
Arrows Firecracker
Arrows Barbarian Barrel
Firecracker Mini P.E.K.K.A Prince
Arrows Firecracker
Arrows
Firecracker Prince
Electro Spirit Bats Firecracker
Firecracker Bats
Firecracker Barbarian Barrel Prince

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