My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Wizard Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Wizard Baby Dragon Prince Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince
Giant Snowball
Archers Baby Dragon
Zap
Archers Firecracker Prince
Barbarian Barrel
Electro Spirit Archers Firecracker Wizard
The Log
Electro Spirit Archers Firecracker Mini P.E.K.K.A Prince
Earthquake
Archers Firecracker
Arrows
Electro Spirit Archers Firecracker
Royal Delivery
Electro Spirit Archers Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince Mother Witch
Fireball
Archers Firecracker Wizard Baby Dragon Mother Witch
Poison
Archers Firecracker Wizard Mother Witch
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Prince Mother Witch
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Baby Dragon Prince Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Archers Firecracker Mini P.E.K.K.A Baby Dragon Mother Witch Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Archers Firecracker Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mother Witch
Archers
Mini P.E.K.K.A Baby Dragon Prince
Firecracker
Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A
Archers Firecracker Wizard Baby Dragon
Wizard
Mini P.E.K.K.A Prince
Baby Dragon
Archers Firecracker Mini P.E.K.K.A Prince
Prince
Archers Firecracker Wizard Baby Dragon
Mother Witch
Electro Spirit

Defense Synergies 0 13

Electro Spirit
Baby Dragon
Archers
Firecracker Mini P.E.K.K.A Baby Dragon
Firecracker
Archers Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A
Archers Firecracker Wizard Baby Dragon Mother Witch
Wizard
Mini P.E.K.K.A Prince
Baby Dragon
Electro Spirit Archers Firecracker Mini P.E.K.K.A Prince Mother Witch
Prince
Firecracker Wizard Baby Dragon
Mother Witch
Mini P.E.K.K.A Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Baby Dragon
Mini P.E.K.K.A Firecracker Prince
Mini P.E.K.K.A Prince Archers
Mini P.E.K.K.A Prince Firecracker
Firecracker Mini P.E.K.K.A Prince
Electro Spirit Archers Firecracker Baby Dragon Mother Witch
Electro Spirit Archers Firecracker Wizard Baby Dragon
Electro Spirit Baby Dragon
Mini P.E.K.K.A Prince
Archers Firecracker Mini P.E.K.K.A Prince
Archers Mother Witch Electro Spirit Firecracker Wizard Baby Dragon
Archers Firecracker Wizard Baby Dragon
Mini P.E.K.K.A Prince Wizard
Wizard Electro Spirit Firecracker Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Wizard Firecracker Mini P.E.K.K.A Prince
Electro Spirit Archers Firecracker Wizard Baby Dragon Prince
Wizard Baby Dragon Electro Spirit Archers Firecracker Mother Witch
Mini P.E.K.K.A Prince
Wizard Electro Spirit Archers Firecracker Mini P.E.K.K.A Baby Dragon Prince Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Prince
Archers Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Firecracker Wizard Mother Witch Electro Spirit Archers Baby Dragon
Mini P.E.K.K.A Prince Archers
Mini P.E.K.K.A Prince
Electro Spirit Firecracker Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A Prince
Prince
Mini P.E.K.K.A Prince Wizard
Wizard Archers Firecracker Baby Dragon
Electro Spirit Archers Firecracker Mini P.E.K.K.A Baby Dragon Prince
Electro Spirit Archers Firecracker Mini P.E.K.K.A Wizard Baby Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Prince
Wizard Firecracker Baby Dragon
Firecracker Wizard Mother Witch Electro Spirit Baby Dragon
Archers Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Wizard
Mini P.E.K.K.A Prince
Firecracker Wizard Prince
Archers Firecracker Wizard Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Prince
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Mini P.E.K.K.A
Archers Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince
Firecracker Wizard Baby Dragon Mother Witch
Baby Dragon Prince
Wizard
Prince
Baby Dragon
Firecracker Mother Witch Electro Spirit Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Wizard Baby Dragon Prince
Firecracker Baby Dragon
Archers Firecracker Wizard Baby Dragon Mother Witch
Electro Spirit Firecracker Wizard
Mini P.E.K.K.A
Wizard
Electro Spirit Firecracker
Prince
Firecracker Wizard
Electro Spirit Archers Prince
Archers Firecracker Wizard Baby Dragon
Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince
Firecracker Wizard Baby Dragon
Firecracker Prince
Electro Spirit Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Prince

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