My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Skeleton Barrel Wizard Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Skeleton Barrel Dart Goblin Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards Lava Hound
Giant Snowball
Skeleton Barrel Dart Goblin Guards Lava Hound
Zap
Skeleton Barrel Dart Goblin Guards Lava Hound
Barbarian Barrel
Ice Spirit Skeleton Barrel Dart Goblin Wizard Guards Magic Archer
The Log
Ice Spirit Skeleton Barrel Dart Goblin Guards
Earthquake
Guards
Arrows
Ice Spirit Skeleton Barrel Dart Goblin Guards Lava Hound
Royal Delivery
Ice Spirit Skeleton Barrel Dart Goblin Wizard Guards Magic Archer Lava Hound
Fireball
Skeleton Barrel Dart Goblin Wizard Magic Archer Lava Hound
Poison
Skeleton Barrel Dart Goblin Wizard Guards Magic Archer Lava Hound
Lightning
Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Barrel Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Skeleton Barrel Dart Goblin Guards Magic Archer Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Skeleton Barrel Dart Goblin

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Giant Snowball Skeleton Barrel Dart Goblin Guards
Giant Snowball
Ice Spirit Skeleton Barrel Dart Goblin Magic Archer Lava Hound
Skeleton Barrel
Ice Spirit Giant Snowball Dart Goblin Guards Magic Archer Lava Hound
Dart Goblin
Lava Hound Ice Spirit Giant Snowball Skeleton Barrel
Wizard
Guards
Ice Spirit Skeleton Barrel Lava Hound
Magic Archer
Giant Snowball Skeleton Barrel Lava Hound
Lava Hound
Dart Goblin Giant Snowball Skeleton Barrel Guards Magic Archer

Defense Synergies 0 15

Ice Spirit
Giant Snowball Dart Goblin Wizard Guards Magic Archer
Giant Snowball
Ice Spirit Skeleton Barrel Dart Goblin Wizard Guards Magic Archer
Skeleton Barrel
Giant Snowball Dart Goblin
Dart Goblin
Ice Spirit Giant Snowball Skeleton Barrel Guards Magic Archer
Wizard
Ice Spirit Giant Snowball Guards
Guards
Ice Spirit Giant Snowball Dart Goblin Wizard Magic Archer
Magic Archer
Ice Spirit Giant Snowball Dart Goblin Guards
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin Wizard Magic Archer
Ice Spirit Dart Goblin
Giant Snowball Dart Goblin
Dart Goblin Guards
Giant Snowball Dart Goblin Guards Magic Archer
Giant Snowball Dart Goblin Ice Spirit Wizard Magic Archer
Skeleton Barrel Dart Goblin Magic Archer
Guards Ice Spirit Giant Snowball Dart Goblin
Dart Goblin Guards Giant Snowball Wizard Magic Archer
Giant Snowball Dart Goblin Wizard Magic Archer
Ice Spirit Giant Snowball Wizard Guards
Wizard Ice Spirit Giant Snowball Dart Goblin Guards Magic Archer
Ice Spirit Giant Snowball
Wizard
Ice Spirit Giant Snowball Dart Goblin Wizard Guards Magic Archer
Giant Snowball Wizard Ice Spirit Dart Goblin Guards Magic Archer
Dart Goblin
Wizard Giant Snowball Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball
Giant Snowball Skeleton Barrel Wizard Magic Archer
Guards Ice Spirit
Guards
Guards
Wizard Ice Spirit Giant Snowball Skeleton Barrel Dart Goblin Magic Archer
Guards Dart Goblin
Ice Spirit Giant Snowball Magic Archer
Dart Goblin Guards
Dart Goblin Guards
Giant Snowball Guards
Wizard Guards
Wizard Dart Goblin Magic Archer
Guards Ice Spirit Dart Goblin Magic Archer
Giant Snowball Dart Goblin Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Dart Goblin Guards
Giant Snowball Skeleton Barrel Dart Goblin Magic Archer
Skeleton Barrel Dart Goblin Magic Archer
Skeleton Barrel Dart Goblin Guards
Wizard Giant Snowball Magic Archer
Wizard Ice Spirit Giant Snowball Skeleton Barrel Dart Goblin Magic Archer
Dart Goblin Wizard Magic Archer
Ice Spirit Giant Snowball Skeleton Barrel Dart Goblin Wizard Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Wizard
Giant Snowball Guards
Skeleton Barrel Dart Goblin Wizard Magic Archer
Giant Snowball Dart Goblin Wizard Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Magic Archer
Skeleton Barrel Dart Goblin Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Wizard Magic Archer
Magic Archer Skeleton Barrel Dart Goblin Wizard
Giant Snowball
Giant Snowball Skeleton Barrel Dart Goblin Wizard Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Wizard Magic Archer
Magic Archer
Giant Snowball Wizard
Giant Snowball Skeleton Barrel
Giant Snowball Ice Spirit Wizard Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Wizard Magic Archer
Giant Snowball Skeleton Barrel Wizard Magic Archer
Skeleton Barrel Dart Goblin Magic Archer
Giant Snowball Dart Goblin Wizard Magic Archer
Ice Spirit Giant Snowball Skeleton Barrel Dart Goblin Wizard Guards
Giant Snowball
Giant Snowball Dart Goblin Wizard Magic Archer
Ice Spirit Giant Snowball Magic Archer
Giant Snowball Wizard Magic Archer
Skeleton Barrel Ice Spirit Dart Goblin Guards Magic Archer
Giant Snowball Dart Goblin Wizard Magic Archer
Dart Goblin Wizard Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Wizard Magic Archer
Giant Snowball
Dart Goblin
Ice Spirit Giant Snowball Dart Goblin Guards Magic Archer
Giant Snowball Dart Goblin Magic Archer
Giant Snowball Skeleton Barrel Dart Goblin Magic Archer

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