My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Hunter Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Dark Prince
Giant Snowball
Dart Goblin Hog Rider Guards
Zap
Dart Goblin Guards Dark Prince
Barbarian Barrel
Dart Goblin Guards Dark Prince Hunter Ice Wizard Electro Wizard
The Log
Dart Goblin Hog Rider Guards Dark Prince Hunter
Earthquake
Hog Rider Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Hog Rider Guards Dark Prince Hunter Ice Wizard Electro Wizard
Fireball
Dart Goblin Hog Rider Hunter Ice Wizard Electro Wizard
Poison
Dart Goblin Guards Hunter Ice Wizard Electro Wizard
Lightning
Dark Prince Hunter Ice Wizard Electro Wizard
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Hunter The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Guards Ice Wizard Hog Rider Dark Prince Hunter Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Dart Goblin Guards Ice Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Hog Rider Dark Prince The Log
Hog Rider
The Log Dart Goblin Guards Dark Prince Hunter Electro Wizard
Guards
Hog Rider The Log
Dark Prince
Dart Goblin Hog Rider Ice Wizard Electro Wizard
Hunter
Hog Rider
The Log
Hog Rider Dart Goblin Guards
Ice Wizard
Dark Prince
Electro Wizard
Hog Rider Dark Prince

Defense Synergies 1 18

Dart Goblin
Guards Dark Prince Hunter The Log Ice Wizard Electro Wizard
Hog Rider
Guards
Hunter Dart Goblin The Log Ice Wizard Electro Wizard
Dark Prince
Dart Goblin Hunter The Log Ice Wizard Electro Wizard
Hunter
Guards Dart Goblin Dark Prince The Log Ice Wizard Electro Wizard
The Log
Dart Goblin Guards Dark Prince Hunter Ice Wizard Electro Wizard
Ice Wizard
Dart Goblin Guards Dark Prince Hunter The Log
Electro Wizard
Dart Goblin Guards Dark Prince Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log Electro Wizard
Hunter Dart Goblin Dark Prince The Log Ice Wizard Electro Wizard
Hunter Dart Goblin Dark Prince Ice Wizard Electro Wizard
Hunter Dart Goblin Guards Dark Prince Ice Wizard Electro Wizard
Dark Prince The Log
The Log Dart Goblin Guards Dark Prince Hunter Ice Wizard Electro Wizard
Dart Goblin Hunter Electro Wizard Ice Wizard
Dart Goblin The Log Electro Wizard
Hunter Ice Wizard
Guards Dart Goblin Dark Prince Hunter Ice Wizard Electro Wizard
Dart Goblin Guards Ice Wizard Electro Wizard Dark Prince Hunter The Log
Hunter Dart Goblin Ice Wizard Electro Wizard
Hunter Guards Dark Prince The Log Ice Wizard Electro Wizard
Dart Goblin Guards Dark Prince Hunter The Log Electro Wizard
Hunter Electro Wizard
Hunter The Log Electro Wizard
Dark Prince Hunter Electro Wizard
Dart Goblin Guards Dark Prince Hunter The Log Ice Wizard Electro Wizard
Hunter The Log Dart Goblin Guards Dark Prince Ice Wizard Electro Wizard
Dart Goblin Hunter Electro Wizard
Dark Prince Dart Goblin Guards Hunter The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince Electro Wizard
Electro Wizard Hunter The Log
Guards Dark Prince Hunter The Log Electro Wizard
Guards Dark Prince Hunter The Log Electro Wizard
Guards Dark Prince Hunter
Dart Goblin Hunter Ice Wizard Electro Wizard
Guards Dark Prince Dart Goblin Hunter Ice Wizard Electro Wizard
Dark Prince Hunter
Electro Wizard Dark Prince The Log
Dart Goblin Guards
Dart Goblin Guards Dark Prince Hunter
Guards Dark Prince The Log Electro Wizard
Dark Prince Guards Hunter
Dart Goblin
Guards Electro Wizard Dart Goblin Dark Prince Hunter The Log
Dart Goblin Dark Prince Hunter The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards The Log
Dart Goblin The Log Ice Wizard Electro Wizard
Dart Goblin The Log
Dart Goblin Guards Dark Prince The Log
Dark Prince The Log
Dart Goblin Hunter Ice Wizard
Dart Goblin The Log
The Log Dart Goblin Hunter Ice Wizard
The Log Dart Goblin
Guards Electro Wizard
Dart Goblin Dark Prince The Log Electro Wizard
Dart Goblin
Dart Goblin Hunter The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Hunter The Log
Dart Goblin The Log
Dart Goblin Dark Prince Hunter The Log Electro Wizard
Dart Goblin The Log
The Log
The Log
The Log
The Log Dark Prince Hunter Ice Wizard
The Log Dart Goblin Hunter Ice Wizard Electro Wizard
The Log
Dart Goblin The Log
Dart Goblin Hunter Ice Wizard Electro Wizard
Electro Wizard Dart Goblin Guards
Dart Goblin Hunter The Log
Electro Wizard
The Log
Electro Wizard Dart Goblin Guards Dark Prince
Dart Goblin Hunter Ice Wizard Electro Wizard
The Log
Dart Goblin Dark Prince Hunter Electro Wizard
The Log Dart Goblin
Dart Goblin Dark Prince
Dart Goblin Guards The Log Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Dark Prince The Log Electro Wizard

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