My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Flying Machine Dark Prince Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince Miner Inferno Dragon
Giant Snowball
Spear Goblins Flying Machine Witch Miner Inferno Dragon
Zap
Spear Goblins Flying Machine Dark Prince Witch Inferno Dragon
Barbarian Barrel
Spear Goblins Dark Prince Witch
The Log
Spear Goblins Dark Prince Witch
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Flying Machine Witch
Royal Delivery
Spear Goblins Flying Machine Dark Prince Witch Miner Inferno Dragon
Fireball
Flying Machine Witch Inferno Dragon
Poison
Spear Goblins Flying Machine Witch
Lightning
Dark Prince Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Dark Prince Poison Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Miner Flying Machine Dark Prince Poison Inferno Dragon Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Miner Flying Machine Dark Prince

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Flying Machine Dark Prince Inferno Dragon
Flying Machine
Spear Goblins Dark Prince
Rocket
Miner
Dark Prince
Spear Goblins Flying Machine Poison Witch Miner
Poison
Miner Dark Prince
Witch
Dark Prince Miner
Miner
Spear Goblins Poison Rocket Dark Prince Witch Inferno Dragon
Inferno Dragon
Spear Goblins Miner

Defense Synergies 0 7

Spear Goblins
Flying Machine Dark Prince Poison Inferno Dragon
Flying Machine
Spear Goblins Dark Prince
Rocket
Dark Prince
Spear Goblins Flying Machine Poison Witch
Poison
Spear Goblins Dark Prince
Witch
Dark Prince
Miner
Inferno Dragon
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Flying Machine
Inferno Dragon Flying Machine Dark Prince Witch
Rocket Witch Dark Prince Inferno Dragon
Witch Inferno Dragon Dark Prince
Rocket Dark Prince Poison
Spear Goblins Flying Machine Dark Prince
Rocket Inferno Dragon Spear Goblins Flying Machine Poison Witch
Rocket Flying Machine Poison
Witch Inferno Dragon
Spear Goblins Dark Prince Miner
Poison Witch Spear Goblins Flying Machine Dark Prince
Inferno Dragon Spear Goblins Flying Machine Poison Witch
Flying Machine Rocket Dark Prince Witch
Rocket Dark Prince Poison Witch
Inferno Dragon
Rocket Inferno Dragon
Dark Prince Poison Witch
Spear Goblins Flying Machine Dark Prince Witch
Poison Witch Spear Goblins Flying Machine Dark Prince Inferno Dragon
Inferno Dragon
Dark Prince Spear Goblins Flying Machine Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince Witch
Poison Flying Machine Rocket Miner Inferno Dragon
Spear Goblins Rocket Dark Prince Witch
Rocket Dark Prince
Dark Prince Witch Inferno Dragon
Rocket Poison Flying Machine Witch
Rocket Dark Prince Spear Goblins Flying Machine Witch
Dark Prince Inferno Dragon
Rocket Spear Goblins Flying Machine Dark Prince Poison Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Flying Machine Dark Prince Witch
Rocket Dark Prince Poison
Rocket Dark Prince Witch
Flying Machine Witch
Witch Spear Goblins Flying Machine Rocket Dark Prince Poison Inferno Dragon
Poison Flying Machine Dark Prince Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Rocket
Poison Flying Machine Miner
Rocket Flying Machine Poison Miner
Flying Machine Rocket Dark Prince Poison
Rocket Poison Dark Prince
Poison Spear Goblins Flying Machine Rocket Witch
Flying Machine Poison Witch
Poison Flying Machine
Poison Miner Flying Machine
Rocket Poison
Rocket Poison Miner Flying Machine Dark Prince
Poison Flying Machine Rocket
Flying Machine Rocket Poison Miner
Flying Machine Rocket Poison
Flying Machine Poison
Rocket Spear Goblins Flying Machine Poison Witch
Flying Machine Rocket Poison
Rocket Poison
Rocket
Rocket Flying Machine Dark Prince Poison
Rocket Flying Machine Poison Witch Miner
Rocket Poison
Rocket Poison
Rocket
Rocket Flying Machine Poison
Poison Dark Prince Witch
Witch Inferno Dragon
Poison Miner Flying Machine Witch
Flying Machine Poison Witch Miner
Rocket Poison Miner
Poison Flying Machine Witch
Rocket Flying Machine Poison Witch
Poison Rocket Miner
Rocket Poison
Rocket Poison
Spear Goblins Flying Machine Rocket Dark Prince Witch
Rocket Poison Flying Machine Witch
Poison Miner Flying Machine Rocket Dark Prince
Flying Machine Poison
Rocket Poison
Flying Machine Dark Prince
Flying Machine Rocket Poison Witch
Flying Machine Rocket Poison Witch
Poison Flying Machine Rocket Dark Prince Witch Miner

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