My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Dark Prince Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dark Prince Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Clone Dark Prince Giant Skeleton
Giant Snowball
Spear Goblins Bats Clone
Zap
Spear Goblins Bats Clone Dark Prince
Barbarian Barrel
Spear Goblins Clone Dark Prince Giant Skeleton
The Log
Spear Goblins Clone Dark Prince Giant Skeleton
Earthquake
Spear Goblins Clone
Arrows
Spear Goblins Bats Clone
Royal Delivery
Spear Goblins Bats Clone Dark Prince Giant Skeleton
Fireball
Clone
Poison
Spear Goblins Bats Clone
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Clone Dark Prince Giant Skeleton Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Arrows Clone Dark Prince Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Arrows

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Dark Prince Giant Skeleton Mega Knight
Bats
Giant Skeleton Mega Knight Clone Dark Prince
Arrows
Dark Prince Giant Skeleton Mega Knight
Clone
Giant Skeleton Bats
Dark Prince
Spear Goblins Bats Arrows
Giant Skeleton
Bats Clone Spear Goblins Arrows The Log
The Log
Giant Skeleton Mega Knight
Mega Knight
Bats Spear Goblins Arrows The Log

Defense Synergies 1 15

Spear Goblins
Bats Arrows Dark Prince Giant Skeleton The Log Mega Knight
Bats
Spear Goblins Dark Prince Giant Skeleton The Log Mega Knight
Arrows
Mega Knight Spear Goblins Dark Prince Giant Skeleton
Clone
Dark Prince
Spear Goblins Bats Arrows The Log
Giant Skeleton
Spear Goblins Bats Arrows The Log
The Log
Spear Goblins Bats Dark Prince Giant Skeleton Mega Knight
Mega Knight
Arrows Spear Goblins Bats The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log
Bats Dark Prince The Log Mega Knight
Mega Knight Bats Dark Prince Giant Skeleton
Bats Dark Prince Mega Knight
Arrows Dark Prince Giant Skeleton The Log Mega Knight
Arrows The Log Spear Goblins Bats Dark Prince Mega Knight
Bats Spear Goblins Arrows
Arrows Giant Skeleton The Log Mega Knight
Spear Goblins Dark Prince Giant Skeleton Mega Knight
Bats Spear Goblins Arrows Dark Prince Giant Skeleton The Log Mega Knight
Arrows Spear Goblins Bats
Mega Knight Bats Dark Prince Giant Skeleton The Log
Mega Knight Bats Arrows Dark Prince The Log
Mega Knight
The Log Mega Knight
Mega Knight Bats Arrows Dark Prince
Arrows Mega Knight Spear Goblins Bats Dark Prince The Log
Arrows The Log Spear Goblins Bats Dark Prince Giant Skeleton Mega Knight
Dark Prince Mega Knight Spear Goblins Bats Arrows Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Dark Prince Giant Skeleton
Arrows The Log Mega Knight
Giant Skeleton Mega Knight Spear Goblins Bats Dark Prince The Log
Dark Prince Giant Skeleton Mega Knight Bats The Log
Giant Skeleton Dark Prince Mega Knight
Arrows Bats
Dark Prince Spear Goblins Bats Giant Skeleton
Giant Skeleton Mega Knight Dark Prince
Giant Skeleton Mega Knight Spear Goblins Bats Dark Prince The Log
Mega Knight Bats Dark Prince Giant Skeleton
Mega Knight Arrows Dark Prince Giant Skeleton The Log
Dark Prince Giant Skeleton Mega Knight
Mega Knight
Spear Goblins Bats Dark Prince Giant Skeleton The Log
Bats Arrows Mega Knight Dark Prince Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton The Log
Arrows The Log
Arrows Giant Skeleton The Log
Arrows Dark Prince Giant Skeleton The Log
Arrows Dark Prince The Log Mega Knight
Arrows Spear Goblins Bats
Arrows The Log
Arrows The Log
Arrows The Log
Bats
Arrows Dark Prince The Log
Arrows
The Log
Arrows
Arrows The Log
Spear Goblins Arrows The Log
Arrows The Log Mega Knight
Arrows
Bats
Arrows Dark Prince The Log Mega Knight
Arrows The Log Mega Knight
Giant Skeleton The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Dark Prince Mega Knight
Arrows The Log
Arrows The Log Mega Knight
Arrows The Log
Bats Arrows
Bats
Arrows The Log Mega Knight
Arrows
Giant Skeleton Mega Knight
Arrows The Log
Spear Goblins Bats Dark Prince
Arrows
Arrows The Log
Dark Prince Mega Knight
Arrows The Log
Arrows Giant Skeleton
Dark Prince Mega Knight
Bats Giant Skeleton The Log
Bats
Dark Prince Giant Skeleton The Log Mega Knight

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