My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Minion Horde Clone Giant Skeleton Miner
Giant Snowball
Spear Goblins Goblin Gang Minion Horde Clone Miner
Zap
Spear Goblins Goblin Gang Minion Horde Clone
Barbarian Barrel
Spear Goblins Goblin Gang Wizard Clone Giant Skeleton
The Log
Spear Goblins Goblin Gang Clone Giant Skeleton
Earthquake
Spear Goblins Goblin Gang Clone
Arrows
Spear Goblins Goblin Gang Minion Horde Clone
Royal Delivery
Spear Goblins Goblin Gang Minion Horde Wizard Clone Giant Skeleton Miner
Fireball
Goblin Gang Minion Horde Wizard Clone
Poison
Spear Goblins Goblin Gang Minion Horde Wizard Clone
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Clone Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Clone Miner Minion Horde Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Goblin Gang Clone Miner

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Goblin Gang Giant Skeleton
Goblin Gang
Miner Spear Goblins Clone Giant Skeleton
Minion Horde
Miner Clone Giant Skeleton
Wizard
Giant Skeleton Miner
Rocket
Miner
Clone
Giant Skeleton Goblin Gang Minion Horde
Giant Skeleton
Clone Spear Goblins Goblin Gang Minion Horde Wizard Miner
Miner
Spear Goblins Goblin Gang Minion Horde Wizard Rocket Giant Skeleton

Defense Synergies 0 5

Spear Goblins
Goblin Gang Giant Skeleton
Goblin Gang
Spear Goblins Giant Skeleton Miner
Minion Horde
Wizard
Giant Skeleton
Rocket
Clone
Giant Skeleton
Spear Goblins Goblin Gang Wizard
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minion Horde Wizard
Minion Horde Goblin Gang
Goblin Gang Minion Horde Rocket Giant Skeleton
Minion Horde Goblin Gang
Rocket Giant Skeleton
Goblin Gang Spear Goblins
Minion Horde Rocket Spear Goblins Goblin Gang Wizard
Rocket Giant Skeleton
Minion Horde Goblin Gang
Goblin Gang Spear Goblins Minion Horde Giant Skeleton Miner
Goblin Gang Minion Horde Spear Goblins Wizard Giant Skeleton
Minion Horde Spear Goblins Goblin Gang Wizard
Minion Horde Goblin Gang Wizard Rocket Giant Skeleton
Wizard Rocket Goblin Gang Minion Horde
Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang
Minion Horde Wizard Goblin Gang
Spear Goblins Goblin Gang Minion Horde Wizard
Wizard Spear Goblins Giant Skeleton
Goblin Gang Wizard Spear Goblins Minion Horde Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Giant Skeleton
Goblin Gang Wizard Rocket Miner
Goblin Gang Giant Skeleton Spear Goblins Minion Horde Rocket
Goblin Gang Rocket Giant Skeleton Minion Horde
Giant Skeleton Goblin Gang Minion Horde
Wizard Rocket Goblin Gang Minion Horde
Goblin Gang Rocket Spear Goblins Minion Horde Giant Skeleton
Giant Skeleton Minion Horde
Minion Horde Rocket Giant Skeleton Spear Goblins
Goblin Gang Minion Horde
Minion Horde Giant Skeleton
Rocket Giant Skeleton
Rocket Giant Skeleton Goblin Gang Minion Horde Wizard
Wizard Minion Horde
Goblin Gang Spear Goblins Minion Horde Rocket Giant Skeleton
Minion Horde Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Giant Skeleton
Miner
Rocket Minion Horde Giant Skeleton Miner
Rocket Giant Skeleton
Wizard Rocket Minion Horde
Wizard Spear Goblins Minion Horde Rocket
Minion Horde Wizard
Wizard
Miner Wizard
Rocket Goblin Gang Minion Horde
Rocket Miner Minion Horde Wizard
Wizard Rocket
Rocket Miner
Minion Horde Rocket
Rocket Spear Goblins Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Wizard
Rocket Wizard Miner
Rocket Minion Horde Giant Skeleton
Rocket Wizard
Rocket
Rocket Minion Horde
Wizard
Minion Horde
Miner Wizard
Wizard Miner
Rocket Miner
Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Minion Horde Wizard Rocket Miner
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket Wizard
Minion Horde Spear Goblins Goblin Gang Rocket
Rocket Wizard
Miner Goblin Gang Minion Horde Wizard Rocket
Wizard
Rocket Giant Skeleton
Minion Horde
Goblin Gang Minion Horde Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton Miner

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