My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Ram Rider
Giant Snowball
Cannon Dart Goblin Ram Rider
Zap
Cannon Dart Goblin Dark Prince Ram Rider
Barbarian Barrel
Cannon Dart Goblin Wizard Dark Prince
The Log
Cannon Dart Goblin Dark Prince Ram Rider
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard Dark Prince Bowler Ram Rider
Fireball
Cannon Dart Goblin Wizard Bowler Ram Rider
Poison
Cannon Dart Goblin Wizard
Lightning
Cannon Wizard Dark Prince Bowler Ram Rider
Rocket
Wizard Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Dark Prince Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Dark Prince Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Dart Goblin Dark Prince Wizard Bowler Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Dart Goblin Dark Prince

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Dart Goblin
Dark Prince Bowler The Log Ram Rider
Wizard
Dark Prince Ram Rider
Rocket
Dark Prince
Dart Goblin Wizard Ram Rider
Bowler
Dart Goblin The Log Ram Rider
The Log
Dart Goblin Bowler Ram Rider
Ram Rider
Dart Goblin Wizard Dark Prince Bowler The Log

Defense Synergies 2 15

Cannon
The Log Dart Goblin Wizard Rocket Dark Prince Bowler
Dart Goblin
Cannon Dark Prince Bowler The Log Ram Rider
Wizard
Cannon Dark Prince The Log
Rocket
Cannon The Log
Dark Prince
Cannon Dart Goblin Wizard Bowler The Log
Bowler
The Log Cannon Dart Goblin Dark Prince
The Log
Cannon Bowler Dart Goblin Wizard Rocket Dark Prince Ram Rider
Ram Rider
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Cannon Dart Goblin Wizard The Log Ram Rider
Cannon Dart Goblin Dark Prince The Log Ram Rider
Cannon Rocket Bowler Ram Rider Dart Goblin Dark Prince
Cannon Dart Goblin Dark Prince Bowler Ram Rider
Rocket Dark Prince Bowler The Log
Bowler The Log Cannon Dart Goblin Dark Prince
Dart Goblin Rocket Ram Rider Cannon Wizard
Rocket Bowler Cannon Dart Goblin The Log Ram Rider
Cannon
Cannon Dart Goblin Dark Prince Bowler
Dart Goblin Cannon Wizard Dark Prince Bowler The Log Ram Rider
Dart Goblin Wizard Ram Rider
Cannon Bowler Wizard Rocket Dark Prince The Log Ram Rider
Wizard Rocket Bowler Cannon Dart Goblin Dark Prince The Log
Cannon Ram Rider
Rocket Cannon Bowler The Log Ram Rider
Wizard Cannon Dark Prince Bowler
Cannon Dart Goblin Wizard Dark Prince Bowler The Log Ram Rider
Wizard The Log Cannon Dart Goblin Dark Prince Bowler Ram Rider
Cannon Dart Goblin Ram Rider
Wizard Dark Prince Bowler Cannon Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Bowler
Wizard Rocket Bowler The Log
Rocket Dark Prince Bowler The Log Ram Rider
Rocket Dark Prince Bowler The Log Ram Rider
Cannon Dark Prince Bowler Ram Rider
Wizard Rocket Dart Goblin Ram Rider
Rocket Dark Prince Dart Goblin Bowler Ram Rider
Dark Prince
Rocket Dark Prince The Log
Cannon Dart Goblin
Dart Goblin Dark Prince Bowler
Rocket Dark Prince Bowler The Log
Rocket Dark Prince Bowler Cannon Wizard Ram Rider
Wizard Cannon Dart Goblin Bowler
Dart Goblin Rocket Dark Prince Bowler The Log
Bowler Cannon Dart Goblin Wizard Dark Prince The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket The Log
Dart Goblin Bowler The Log Ram Rider
Rocket Dart Goblin The Log
Dart Goblin Rocket Dark Prince The Log
Wizard Rocket Dark Prince Bowler The Log
Wizard Dart Goblin Rocket Ram Rider
Dart Goblin Wizard Bowler The Log
The Log Dart Goblin Wizard Bowler Ram Rider
The Log Dart Goblin Wizard Ram Rider
Rocket Bowler
Rocket Dart Goblin Wizard Dark Prince Bowler The Log Ram Rider
Dart Goblin Wizard Rocket
Rocket Dart Goblin Bowler The Log
Dart Goblin Rocket
Dart Goblin The Log
Rocket Dart Goblin Wizard Bowler The Log
Dart Goblin Wizard Rocket Bowler The Log
Rocket
Rocket
Rocket Dart Goblin Wizard Dark Prince Bowler The Log
Rocket Dart Goblin Wizard Bowler The Log
Rocket Bowler The Log
Rocket Wizard
Rocket Bowler The Log
Rocket The Log
The Log Wizard Dark Prince Bowler
The Log Dart Goblin Wizard Bowler Ram Rider
Wizard Bowler The Log Ram Rider
Rocket Dart Goblin The Log
Dart Goblin Wizard
Rocket Dart Goblin Wizard
Bowler
Dart Goblin Wizard Rocket The Log
Rocket
Rocket Wizard Bowler The Log
Dart Goblin Rocket Dark Prince
Rocket Dart Goblin Wizard Ram Rider
The Log
Dart Goblin Wizard Rocket Dark Prince Bowler
The Log Dart Goblin Wizard Bowler
Rocket
Dart Goblin Dark Prince
Dart Goblin Rocket Bowler The Log
Dart Goblin Rocket
Dart Goblin Rocket Dark Prince Bowler The Log

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