My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Furnace
Zap
Furnace Inferno Tower
Barbarian Barrel
Furnace Inferno Tower
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Hog Rider Bowler
Fireball
Hog Rider Furnace Inferno Tower Bowler
Poison
Furnace Inferno Tower
Lightning
Furnace Inferno Tower Bowler
Rocket
Hog Rider Furnace Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Poison Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Hog Rider Furnace Poison Inferno Tower Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Fireball Hog Rider Furnace

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Tornado
Hog Rider
Fireball Lightning Furnace Tornado Poison Bowler
Furnace
Hog Rider Bowler
Inferno Tower
Tornado
Fireball Hog Rider Poison Bowler
Poison
Hog Rider Tornado Bowler
Bowler
Hog Rider Furnace Tornado Poison Lightning
Lightning
Hog Rider Bowler

Defense Synergies 2 6

Fireball
Tornado Inferno Tower
Hog Rider
Furnace
Tornado Bowler
Inferno Tower
Fireball Tornado Poison
Tornado
Fireball Bowler Furnace Inferno Tower Poison
Poison
Inferno Tower Tornado
Bowler
Tornado Furnace
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Fireball Inferno Tower
Inferno Tower Furnace
Furnace Inferno Tower Tornado Bowler Lightning
Inferno Tower Furnace Bowler
Lightning Fireball Tornado Poison Bowler
Fireball Tornado Bowler Furnace
Furnace Inferno Tower Tornado Lightning Fireball Poison
Bowler Lightning Fireball Inferno Tower Poison
Inferno Tower Furnace Tornado
Tornado Inferno Tower Bowler
Poison Fireball Furnace Tornado Bowler
Inferno Tower Fireball Furnace Tornado Poison
Furnace Inferno Tower Bowler Fireball Lightning
Fireball Bowler Furnace Tornado Poison
Inferno Tower Furnace
Inferno Tower Tornado Fireball Furnace Bowler Lightning
Fireball Furnace Inferno Tower Tornado Poison Bowler
Fireball Furnace Tornado Bowler
Furnace Tornado Poison Fireball Bowler
Inferno Tower Tornado
Bowler Fireball Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Inferno Tower Bowler
Fireball Poison Bowler Lightning
Furnace Inferno Tower Bowler Lightning
Bowler Lightning Fireball Inferno Tower Tornado
Inferno Tower Bowler
Fireball Furnace Poison Tornado
Fireball Furnace Inferno Tower Bowler Lightning
Inferno Tower
Lightning Fireball Inferno Tower Tornado Poison
Inferno Tower
Inferno Tower Bowler
Lightning Fireball Tornado Poison Bowler
Bowler Lightning Fireball Inferno Tower
Fireball Furnace Bowler
Inferno Tower Fireball Furnace Tornado Poison Bowler Lightning
Poison Bowler Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Lightning
Fireball Poison Tornado Bowler
Lightning Fireball Poison
Lightning Fireball Poison
Fireball Poison Furnace Bowler
Fireball Poison Furnace Tornado
Furnace Tornado Poison Bowler
Fireball Poison Tornado Bowler Lightning
Fireball Poison Tornado Lightning
Lightning Fireball Tornado Poison Bowler
Poison Lightning Fireball Tornado Bowler
Fireball Poison Lightning Tornado
Poison Lightning Fireball Bowler
Lightning Fireball Poison
Lightning Fireball Furnace Poison
Lightning Fireball Furnace Poison Bowler
Lightning Fireball Furnace Poison Bowler
Lightning Fireball Tornado Poison
Lightning
Lightning Fireball Poison Bowler
Lightning Fireball Tornado Poison Bowler
Lightning Fireball Poison Bowler
Lightning Fireball Tornado Poison
Tornado Bowler Lightning
Lightning Fireball Poison
Tornado Poison Fireball Furnace Bowler
Fireball Poison Tornado Bowler Lightning
Fireball Lightning Tornado Poison Bowler
Fireball Poison Lightning Tornado
Poison Lightning Fireball Furnace Tornado
Lightning Fireball Poison
Lightning Fireball Bowler
Poison Lightning Fireball
Lightning Fireball Poison
Fireball Poison Bowler Lightning
Lightning Fireball
Fireball Poison Lightning Tornado
Fireball
Fireball Poison Lightning Bowler
Fireball Poison Bowler Lightning
Lightning Fireball Tornado Poison
Fireball Tornado Poison Bowler Lightning
Fireball Tornado Poison Lightning
Poison Lightning Fireball Tornado Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: