My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Skeleton Goblin Giant Fisherman Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Goblin Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Fisherman Phoenix
Giant Snowball
Bomber Fisherman Little Prince
Zap
Bomber Goblin Giant Fisherman Little Prince
Barbarian Barrel
Bomber Giant Skeleton Little Prince
The Log
Bomber Giant Skeleton Fisherman Little Prince
Earthquake
Bomber
Arrows
Bomber Little Prince
Royal Delivery
Bomber Giant Skeleton Fisherman Little Prince
Fireball
Bomber Fisherman Little Prince
Poison
Bomber Fisherman Phoenix Little Prince
Lightning
Fisherman Phoenix Little Prince
Rocket
Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Void Fisherman Little Prince Phoenix Giant Skeleton Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Void Fisherman

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Giant Skeleton Goblin Giant
Zap
Void Goblin Giant Bomber Giant Skeleton Fisherman Phoenix Little Prince
Void
Zap Goblin Giant
Giant Skeleton
Bomber Zap Fisherman
Goblin Giant
Zap Bomber Void Fisherman Little Prince
Fisherman
Zap Giant Skeleton Goblin Giant
Phoenix
Zap
Little Prince
Zap Goblin Giant

Defense Synergies 1 9

Bomber
Zap Fisherman
Zap
Goblin Giant Bomber Void Giant Skeleton Fisherman Phoenix Little Prince
Void
Zap
Giant Skeleton
Zap Little Prince
Goblin Giant
Zap
Fisherman
Bomber Zap
Phoenix
Zap Little Prince
Little Prince
Zap Giant Skeleton Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Void Goblin Giant
Bomber Zap Fisherman Phoenix
Fisherman Bomber Void Giant Skeleton
Bomber Fisherman Phoenix
Bomber Giant Skeleton
Bomber Zap
Zap Void Phoenix Little Prince
Zap Void Giant Skeleton Goblin Giant Phoenix
Fisherman Phoenix
Bomber Giant Skeleton Fisherman Phoenix Little Prince
Bomber Zap Giant Skeleton Goblin Giant Fisherman
Zap Phoenix
Bomber Zap Giant Skeleton
Bomber Zap
Phoenix
Zap Fisherman
Bomber Fisherman
Bomber Zap Fisherman Little Prince
Zap Bomber Giant Skeleton Fisherman Little Prince
Fisherman Phoenix
Bomber Giant Skeleton Goblin Giant Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void Giant Skeleton Fisherman
Void Bomber Zap Fisherman Phoenix
Giant Skeleton Zap Goblin Giant Fisherman
Giant Skeleton Zap Goblin Giant Fisherman Phoenix
Giant Skeleton Goblin Giant Fisherman Phoenix
Zap Goblin Giant
Void Giant Skeleton Goblin Giant Phoenix
Giant Skeleton Goblin Giant Fisherman Phoenix
Zap Void Giant Skeleton Phoenix
Goblin Giant Phoenix
Giant Skeleton Phoenix
Zap Void Giant Skeleton Goblin Giant Phoenix
Giant Skeleton Goblin Giant
Bomber
Phoenix Bomber Zap Giant Skeleton Goblin Giant Fisherman Little Prince
Bomber Zap Giant Skeleton Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Giant Skeleton
Void Zap Fisherman
Void Giant Skeleton Goblin Giant
Void Giant Skeleton
Bomber Zap
Zap Goblin Giant
Bomber
Zap
Void Zap Fisherman
Void Fisherman
Void Zap Fisherman
Void Zap
Void Fisherman
Void Fisherman
Zap Fisherman
Bomber Zap
Bomber Fisherman
Void Bomber Zap Fisherman
Bomber Zap Little Prince
Void Giant Skeleton
Void
Void Fisherman
Zap Void
Zap Bomber Little Prince
Fisherman
Void Zap Fisherman
Void Zap Fisherman
Void Zap Fisherman
Zap Little Prince
Zap Void
Void
Void Bomber Zap
Zap Void
Giant Skeleton
Zap Void
Zap
Void
Bomber Zap
Void Zap Giant Skeleton
Zap Giant Skeleton
Zap Void
Void Zap Giant Skeleton Goblin Giant Little Prince

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