My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Firecracker Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions Elite Barbarians Skeleton Army Prince
Giant Snowball
Bomber Archers Minions Skeleton Army
Zap
Bomber Archers Minions Firecracker Skeleton Army Prince
Barbarian Barrel
Bomber Archers Firecracker Elite Barbarians Skeleton Army
The Log
Bomber Archers Firecracker Elite Barbarians Skeleton Army Prince
Earthquake
Bomber Archers Firecracker Skeleton Army
Arrows
Bomber Archers Minions Firecracker Skeleton Army
Royal Delivery
Bomber Archers Minions Firecracker Elite Barbarians Skeleton Army Prince
Fireball
Bomber Archers Minions Firecracker Elite Barbarians Skeleton Army
Poison
Bomber Archers Minions Firecracker Skeleton Army
Lightning
Elite Barbarians Prince
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Minions Firecracker Skeleton Army Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Minions

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Minions Elite Barbarians Prince
Zap
Firecracker Elite Barbarians Prince Bomber Archers Minions
Archers
Zap Elite Barbarians Prince
Minions
Bomber Zap Firecracker Elite Barbarians Prince
Firecracker
Zap Minions Elite Barbarians Prince
Elite Barbarians
Zap Bomber Archers Minions Firecracker
Skeleton Army
Prince
Zap Bomber Archers Minions Firecracker

Defense Synergies 0 15

Bomber
Zap
Zap
Bomber Archers Minions Firecracker Elite Barbarians Skeleton Army Prince
Archers
Zap Minions Firecracker Skeleton Army
Minions
Zap Archers Firecracker Prince
Firecracker
Zap Archers Minions Skeleton Army Prince
Elite Barbarians
Zap
Skeleton Army
Zap Archers Firecracker Prince
Prince
Zap Minions Firecracker Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Firecracker
Elite Barbarians Skeleton Army Bomber Zap Minions Firecracker Prince
Skeleton Army Prince Bomber Archers Minions Elite Barbarians
Elite Barbarians Skeleton Army Prince Bomber Minions Firecracker
Bomber Firecracker Elite Barbarians Skeleton Army Prince
Skeleton Army Bomber Zap Archers Minions Firecracker
Minions Zap Archers Firecracker
Zap
Minions Elite Barbarians Skeleton Army Prince
Elite Barbarians Skeleton Army Bomber Archers Firecracker Prince
Archers Minions Skeleton Army Bomber Zap Firecracker
Minions Zap Archers Firecracker
Skeleton Army Prince Bomber Zap Minions Elite Barbarians
Bomber Skeleton Army Zap Minions Firecracker Prince
Elite Barbarians Skeleton Army Prince
Skeleton Army Zap Elite Barbarians Prince
Bomber Minions Firecracker Elite Barbarians Skeleton Army Prince
Bomber Zap Archers Minions Firecracker Elite Barbarians Skeleton Army Prince
Zap Bomber Archers Minions Firecracker
Elite Barbarians Prince
Bomber Skeleton Army Archers Minions Firecracker Elite Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Archers Elite Barbarians Prince
Bomber Zap Archers Firecracker Elite Barbarians Prince
Skeleton Army Zap Minions Elite Barbarians Prince
Skeleton Army Prince Zap Elite Barbarians
Elite Barbarians Skeleton Army Prince
Firecracker Zap Archers Minions
Skeleton Army Prince Archers Minions Elite Barbarians
Elite Barbarians Skeleton Army Prince
Zap Minions Firecracker Elite Barbarians Skeleton Army Prince
Skeleton Army
Minions Elite Barbarians Prince
Skeleton Army Zap Elite Barbarians Prince
Elite Barbarians Skeleton Army Prince
Bomber Archers Firecracker Skeleton Army
Elite Barbarians Skeleton Army Bomber Zap Archers Minions Firecracker Prince
Minions Bomber Zap Archers Firecracker Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker Prince
Bomber Zap Firecracker
Firecracker Zap Minions
Bomber Archers Firecracker
Zap Firecracker
Zap Firecracker
Minions Elite Barbarians Prince
Firecracker Zap Prince
Zap Archers Firecracker
Firecracker Elite Barbarians
Minions Firecracker
Zap Firecracker Elite Barbarians Prince
Bomber Zap Firecracker
Firecracker
Bomber Minions
Bomber Zap Archers Firecracker Prince
Bomber Zap Firecracker
Minions Prince
Prince
Zap
Zap Firecracker Bomber
Firecracker Zap
Zap Prince
Zap Firecracker
Elite Barbarians Zap Archers Firecracker
Zap Minions Firecracker
Elite Barbarians
Bomber Zap
Zap Firecracker
Prince
Firecracker
Zap Archers Minions Skeleton Army Prince
Zap Archers Firecracker
Firecracker Prince
Bomber Zap Firecracker
Zap
Firecracker Elite Barbarians Prince
Zap Minions Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker Prince

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