My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Cage Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Miner
Giant Snowball
Bomber Witch Miner
Zap
Bomber Witch
Barbarian Barrel
Bomber Goblin Cage Wizard Witch Giant Skeleton
The Log
Bomber Goblin Cage Witch Giant Skeleton
Earthquake
Bomber Goblin Cage Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Goblin Cage Wizard Witch Giant Skeleton Miner
Fireball
Bomber Goblin Cage Wizard Witch
Poison
Bomber Goblin Cage Wizard Witch
Lightning
Goblin Cage Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Rage Miner Goblin Cage Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Barbarian Barrel Rage Miner

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Barbarian Barrel Giant Skeleton Miner
Goblin Cage
Bomber Barbarian Barrel Witch Giant Skeleton Miner
Wizard
Rage Giant Skeleton Miner
Barbarian Barrel
Bomber Goblin Cage Giant Skeleton Miner
Rage
Witch Wizard Giant Skeleton
Witch
Rage Goblin Cage Giant Skeleton Miner
Giant Skeleton
Bomber Goblin Cage Wizard Barbarian Barrel Rage Witch Miner
Miner
Bomber Goblin Cage Wizard Barbarian Barrel Witch Giant Skeleton

Defense Synergies 0 12

Bomber
Goblin Cage Barbarian Barrel Miner
Goblin Cage
Bomber Wizard Barbarian Barrel Witch
Wizard
Goblin Cage Barbarian Barrel Giant Skeleton
Barbarian Barrel
Bomber Goblin Cage Wizard Witch Giant Skeleton Miner
Rage
Witch
Goblin Cage Barbarian Barrel Giant Skeleton
Giant Skeleton
Wizard Barbarian Barrel Witch
Miner
Bomber Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Cage Wizard Barbarian Barrel
Bomber Goblin Cage Witch
Goblin Cage Witch Bomber Giant Skeleton
Goblin Cage Witch Bomber
Bomber Goblin Cage Barbarian Barrel Giant Skeleton
Barbarian Barrel Bomber
Goblin Cage Wizard Witch
Goblin Cage Barbarian Barrel Giant Skeleton
Witch Goblin Cage
Bomber Barbarian Barrel Giant Skeleton Miner
Witch Bomber Wizard Barbarian Barrel Giant Skeleton
Wizard Witch
Goblin Cage Bomber Wizard Witch Giant Skeleton
Bomber Wizard Goblin Cage Barbarian Barrel Witch
Goblin Cage
Goblin Cage
Wizard Bomber Goblin Cage Witch
Goblin Cage Bomber Wizard Barbarian Barrel Witch
Goblin Cage Wizard Barbarian Barrel Witch Bomber Giant Skeleton
Goblin Cage
Bomber Wizard Barbarian Barrel Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Barbarian Barrel Witch Giant Skeleton
Bomber Wizard Barbarian Barrel Miner
Giant Skeleton Goblin Cage Witch
Giant Skeleton Goblin Cage Barbarian Barrel
Giant Skeleton Goblin Cage Witch
Wizard Witch
Goblin Cage Witch Giant Skeleton
Giant Skeleton Goblin Cage
Goblin Cage Giant Skeleton Barbarian Barrel Witch
Witch Goblin Cage
Goblin Cage Witch Giant Skeleton
Goblin Cage Giant Skeleton
Giant Skeleton Goblin Cage Wizard Witch
Wizard Bomber Goblin Cage Witch
Witch Bomber Goblin Cage Barbarian Barrel Giant Skeleton
Bomber Goblin Cage Wizard Barbarian Barrel Witch Giant Skeleton
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Giant Skeleton
Barbarian Barrel Miner
Barbarian Barrel Giant Skeleton Miner
Barbarian Barrel Giant Skeleton
Bomber Wizard Barbarian Barrel
Wizard Witch
Bomber Wizard Witch
Wizard Barbarian Barrel
Miner Wizard
Miner Wizard Barbarian Barrel
Wizard
Barbarian Barrel Miner
Barbarian Barrel
Barbarian Barrel
Bomber Wizard Barbarian Barrel Witch
Wizard Barbarian Barrel
Barbarian Barrel
Bomber
Bomber Wizard Barbarian Barrel
Bomber Wizard Barbarian Barrel Witch Miner
Giant Skeleton
Wizard
Barbarian Barrel
Bomber Wizard Barbarian Barrel Witch
Witch
Miner Wizard Barbarian Barrel Witch
Wizard Witch Miner
Miner Barbarian Barrel
Wizard Witch
Wizard Witch
Bomber Wizard Miner
Giant Skeleton
Wizard
Barbarian Barrel Witch
Wizard Witch
Barbarian Barrel
Miner Wizard
Bomber Wizard
Giant Skeleton
Witch Giant Skeleton
Witch
Barbarian Barrel Witch Giant Skeleton Miner

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