My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Inferno Dragon Night Witch
Giant Snowball
Bomber Inferno Dragon Night Witch
Zap
Bomber Inferno Dragon Night Witch
Barbarian Barrel
Bomber Valkyrie Wizard Night Witch
The Log
Bomber
Earthquake
Bomber
Arrows
Bomber Night Witch
Royal Delivery
Bomber Valkyrie Wizard Inferno Dragon Night Witch
Fireball
Bomber Wizard Inferno Dragon Night Witch
Poison
Bomber Wizard Night Witch
Lightning
Valkyrie Wizard Inferno Dragon Night Witch
Rocket
Valkyrie Wizard Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Tornado Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Tornado Valkyrie Inferno Dragon Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Tornado Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Valkyrie
Valkyrie
Bomber Wizard Tornado
Wizard
Tornado Valkyrie Rage Golem
Rage
Wizard Night Witch
Tornado
Wizard Valkyrie Golem Night Witch
Golem
Bomber Night Witch Wizard Tornado
Inferno Dragon
Night Witch
Golem Rage Tornado

Defense Synergies 1 6

Bomber
Valkyrie Tornado
Valkyrie
Bomber Wizard Tornado Night Witch
Wizard
Tornado Valkyrie
Rage
Tornado
Wizard Bomber Valkyrie Inferno Dragon
Golem
Inferno Dragon
Tornado
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard
Inferno Dragon Bomber Valkyrie Night Witch
Tornado Bomber Valkyrie Inferno Dragon Night Witch
Inferno Dragon Night Witch Bomber Valkyrie
Bomber Valkyrie Tornado
Tornado Bomber Valkyrie Night Witch
Tornado Inferno Dragon Wizard Night Witch
Valkyrie
Inferno Dragon Tornado Night Witch
Tornado Bomber Valkyrie Night Witch
Valkyrie Bomber Wizard Tornado Night Witch
Inferno Dragon Wizard Tornado Night Witch
Night Witch Bomber Valkyrie Wizard
Bomber Valkyrie Wizard Tornado Night Witch
Inferno Dragon
Tornado Inferno Dragon
Wizard Bomber Valkyrie Tornado Night Witch
Bomber Valkyrie Wizard Tornado Night Witch
Valkyrie Wizard Tornado Bomber Inferno Dragon
Tornado Inferno Dragon
Bomber Valkyrie Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Bomber Valkyrie Wizard Inferno Dragon
Valkyrie
Valkyrie Tornado Night Witch
Valkyrie Inferno Dragon Night Witch
Wizard Tornado
Valkyrie Night Witch
Valkyrie Inferno Dragon
Valkyrie Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Valkyrie Tornado
Valkyrie Wizard Night Witch
Wizard Bomber Valkyrie
Bomber Valkyrie Tornado Inferno Dragon Night Witch
Valkyrie Bomber Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Tornado
Valkyrie
Bomber Wizard Valkyrie
Wizard Tornado
Bomber Wizard Tornado
Wizard Tornado
Wizard Tornado
Tornado Night Witch
Valkyrie Wizard Tornado
Wizard Tornado
Bomber Wizard
Wizard
Tornado
Bomber Night Witch
Bomber Wizard
Bomber Valkyrie Wizard Tornado
Night Witch
Wizard Tornado
Tornado
Tornado Bomber Valkyrie Wizard
Inferno Dragon
Wizard Tornado
Wizard Tornado
Tornado
Wizard Tornado Night Witch
Wizard
Night Witch
Bomber Wizard Night Witch
Wizard
Night Witch
Wizard Tornado
Valkyrie Wizard
Bomber Wizard
Tornado
Tornado
Tornado
Tornado

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: