My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tesla Royal Giant Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Guards
Giant Snowball
Bomber Guards
Zap
Bomber Royal Giant Guards
Barbarian Barrel
Bomber Knight Tesla Guards Executioner Electro Wizard
The Log
Bomber Royal Giant Guards
Earthquake
Bomber Tesla Guards
Arrows
Bomber Guards
Royal Delivery
Bomber Knight Guards Executioner Electro Wizard
Fireball
Bomber Tesla Executioner Electro Wizard
Poison
Bomber Guards Executioner Electro Wizard
Lightning
Knight Tesla Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Guards Tesla Fireball Electro Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Knight Guards Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Knight
Knight
Executioner Bomber Fireball Electro Wizard
Tesla
Royal Giant
Bomber Fireball Guards Executioner Electro Wizard
Fireball
Royal Giant Knight Electro Wizard
Guards
Royal Giant
Executioner
Knight Royal Giant
Electro Wizard
Knight Royal Giant Fireball

Defense Synergies 4 10

Bomber
Knight Tesla Guards Electro Wizard
Knight
Bomber Tesla Executioner Electro Wizard Fireball
Tesla
Knight Bomber Fireball Guards Electro Wizard
Royal Giant
Fireball
Knight Tesla Electro Wizard
Guards
Bomber Tesla Executioner Electro Wizard
Executioner
Knight Guards
Electro Wizard
Knight Bomber Tesla Fireball Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tesla Fireball Executioner Electro Wizard
Bomber Knight Tesla Executioner Electro Wizard
Tesla Bomber Knight Executioner Electro Wizard
Tesla Bomber Knight Guards Electro Wizard
Bomber Fireball
Fireball Bomber Tesla Guards Executioner Electro Wizard
Tesla Electro Wizard Fireball Executioner
Tesla Fireball Electro Wizard
Tesla
Knight Guards Bomber Tesla Electro Wizard
Guards Executioner Electro Wizard Bomber Knight Tesla Fireball
Tesla Executioner Fireball Electro Wizard
Tesla Bomber Knight Fireball Guards Electro Wizard
Bomber Fireball Executioner Tesla Guards Electro Wizard
Knight Tesla Electro Wizard
Tesla Fireball Electro Wizard
Tesla Bomber Knight Fireball Executioner Electro Wizard
Tesla Fireball Bomber Knight Guards Executioner Electro Wizard
Executioner Bomber Knight Tesla Fireball Guards Electro Wizard
Tesla Electro Wizard
Bomber Knight Tesla Fireball Guards Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla Fireball Electro Wizard
Fireball Electro Wizard Bomber Knight Tesla Executioner
Guards Knight Electro Wizard
Guards Knight Tesla Fireball Electro Wizard
Knight Tesla Guards Executioner
Fireball Executioner Tesla Electro Wizard
Guards Knight Tesla Fireball Electro Wizard
Knight Tesla
Electro Wizard Knight Fireball
Tesla Guards
Knight Tesla Guards
Fireball Guards Electro Wizard
Knight Tesla Fireball Guards Executioner
Bomber Tesla Fireball Executioner
Tesla Guards Electro Wizard Bomber Knight Fireball Executioner
Executioner Bomber Tesla Fireball Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Guards
Fireball Executioner Electro Wizard
Fireball
Knight Fireball Guards
Bomber Fireball Executioner
Fireball Executioner
Bomber Executioner
Fireball Executioner
Fireball
Fireball Guards Electro Wizard
Knight Fireball Electro Wizard
Fireball Executioner
Knight Fireball Executioner
Fireball
Fireball
Bomber Fireball Executioner
Fireball Executioner
Fireball
Bomber
Bomber Fireball Executioner Electro Wizard
Bomber Fireball
Fireball
Fireball
Fireball
Bomber Fireball Executioner
Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball Executioner Electro Wizard
Electro Wizard Fireball Guards
Fireball
Bomber Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Guards
Fireball Executioner Electro Wizard
Fireball
Fireball Knight Executioner Electro Wizard
Bomber Fireball Executioner
Fireball
Executioner
Fireball Guards Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard

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