My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Elixir Collector Three Musketeers Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Elite Barbarians Three Musketeers
Giant Snowball
Bomber Goblin Gang Three Musketeers
Zap
Bomber Goblin Gang Firecracker Three Musketeers
Barbarian Barrel
Bomber Knight Goblin Gang Firecracker Elite Barbarians Three Musketeers Royal Ghost
The Log
Bomber Goblin Gang Firecracker Elite Barbarians Three Musketeers
Earthquake
Bomber Goblin Gang Firecracker Elixir Collector
Arrows
Bomber Goblin Gang Firecracker
Royal Delivery
Bomber Knight Goblin Gang Firecracker Elite Barbarians Three Musketeers Royal Ghost
Fireball
Bomber Goblin Gang Firecracker Elite Barbarians Elixir Collector Three Musketeers
Poison
Bomber Goblin Gang Firecracker Elixir Collector Three Musketeers
Lightning
Knight Elite Barbarians Elixir Collector Three Musketeers
Rocket
Elite Barbarians Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Goblin Gang Firecracker Royal Ghost Elite Barbarians Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Goblin Gang Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Elite Barbarians
Knight
Goblin Gang Firecracker Three Musketeers Bomber Elite Barbarians
Goblin Gang
Knight Firecracker Three Musketeers Royal Ghost
Firecracker
Knight Goblin Gang Elite Barbarians Three Musketeers
Elite Barbarians
Bomber Knight Firecracker Three Musketeers Royal Ghost
Elixir Collector
Three Musketeers
Knight Goblin Gang Firecracker Elite Barbarians Royal Ghost
Royal Ghost
Goblin Gang Elite Barbarians Three Musketeers

Defense Synergies 3 3

Bomber
Knight Royal Ghost
Knight
Bomber Goblin Gang Firecracker Three Musketeers
Goblin Gang
Knight Firecracker
Firecracker
Knight Goblin Gang
Elite Barbarians
Elixir Collector
Three Musketeers
Knight
Royal Ghost
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker
Elite Barbarians Bomber Knight Goblin Gang Firecracker Three Musketeers
Goblin Gang Three Musketeers Bomber Knight Elite Barbarians
Elite Barbarians Three Musketeers Bomber Knight Goblin Gang Firecracker
Bomber Firecracker Elite Barbarians
Goblin Gang Bomber Firecracker Royal Ghost
Three Musketeers Goblin Gang Firecracker
Three Musketeers Goblin Gang Elite Barbarians
Knight Goblin Gang Elite Barbarians Bomber Firecracker Royal Ghost
Goblin Gang Bomber Knight Firecracker Royal Ghost
Three Musketeers Goblin Gang Firecracker
Bomber Knight Goblin Gang Elite Barbarians Three Musketeers
Bomber Three Musketeers Goblin Gang Firecracker Royal Ghost
Elite Barbarians Knight Goblin Gang Three Musketeers
Goblin Gang Elite Barbarians Three Musketeers
Three Musketeers Bomber Knight Goblin Gang Firecracker Elite Barbarians
Bomber Knight Goblin Gang Firecracker Elite Barbarians Three Musketeers Royal Ghost
Bomber Knight Firecracker Royal Ghost
Elite Barbarians Three Musketeers
Bomber Goblin Gang Royal Ghost Knight Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Elite Barbarians Royal Ghost
Bomber Knight Goblin Gang Firecracker Elite Barbarians Royal Ghost
Goblin Gang Knight Elite Barbarians
Goblin Gang Knight Elite Barbarians
Knight Goblin Gang Elite Barbarians Three Musketeers
Firecracker Goblin Gang Three Musketeers
Goblin Gang Knight Elite Barbarians
Knight Elite Barbarians
Knight Firecracker Elite Barbarians
Goblin Gang Three Musketeers
Knight Elite Barbarians
Elite Barbarians
Elite Barbarians Knight Goblin Gang Three Musketeers
Bomber Firecracker Three Musketeers
Goblin Gang Elite Barbarians Bomber Knight Firecracker Three Musketeers
Bomber Firecracker Elite Barbarians Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Royal Ghost
Firecracker Royal Ghost
Knight Firecracker
Bomber Firecracker
Firecracker
Bomber Firecracker
Firecracker
Firecracker
Goblin Gang Elite Barbarians Three Musketeers
Firecracker Knight
Firecracker
Knight Firecracker Elite Barbarians Three Musketeers
Firecracker
Firecracker Elite Barbarians
Bomber Firecracker Three Musketeers
Firecracker Three Musketeers
Three Musketeers
Bomber
Bomber Firecracker Three Musketeers
Bomber Firecracker
Firecracker Bomber
Firecracker Royal Ghost
Firecracker
Elite Barbarians Firecracker
Firecracker
Elite Barbarians
Bomber
Firecracker
Firecracker
Goblin Gang
Firecracker Three Musketeers
Knight Goblin Gang Firecracker Three Musketeers
Bomber Firecracker
Firecracker Elite Barbarians Three Musketeers
Goblin Gang Firecracker Elite Barbarians
Firecracker
Firecracker Royal Ghost

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