My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Elixir Collector Hunter Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Lumberjack
Zap
Bomber Goblin Giant
Barbarian Barrel
Bomber Heal Spirit Hunter Lumberjack
The Log
Bomber Heal Spirit Hunter Lumberjack
Earthquake
Bomber Elixir Collector
Arrows
Bomber Heal Spirit
Royal Delivery
Bomber Heal Spirit Hunter Lumberjack
Fireball
Bomber Elixir Collector Hunter Lumberjack
Poison
Bomber Elixir Collector Hunter
Lightning
Ice Golem Elixir Collector Hunter Lumberjack
Rocket
Elixir Collector Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Ice Golem Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Golem Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bomber Giant Snowball Ice Golem Hunter Lumberjack Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Heal Spirit Bomber Giant Snowball Ice Golem

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Snowball Heal Spirit Ice Golem Goblin Giant Lumberjack
Giant Snowball
Bomber Ice Golem Hunter Goblin Giant Lumberjack
Heal Spirit
Bomber Hunter Goblin Giant Lumberjack
Ice Golem
Lumberjack Bomber Giant Snowball Hunter
Elixir Collector
Hunter
Giant Snowball Heal Spirit Ice Golem Goblin Giant Lumberjack
Goblin Giant
Bomber Giant Snowball Heal Spirit Hunter Lumberjack
Lumberjack
Ice Golem Bomber Giant Snowball Heal Spirit Hunter Goblin Giant

Defense Synergies 1 8

Bomber
Ice Golem Giant Snowball
Giant Snowball
Bomber Ice Golem Hunter Goblin Giant Lumberjack
Heal Spirit
Ice Golem
Bomber Giant Snowball Hunter Lumberjack
Elixir Collector
Hunter
Giant Snowball Ice Golem Lumberjack
Goblin Giant
Giant Snowball
Lumberjack
Giant Snowball Ice Golem Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem Goblin Giant
Hunter Lumberjack Bomber
Hunter Lumberjack Bomber Giant Snowball
Hunter Lumberjack Bomber
Bomber Lumberjack
Bomber Giant Snowball Hunter Lumberjack
Giant Snowball Hunter
Ice Golem Goblin Giant
Hunter Lumberjack
Bomber Giant Snowball Ice Golem Hunter Lumberjack
Bomber Giant Snowball Ice Golem Hunter Goblin Giant Lumberjack
Hunter Giant Snowball
Hunter Lumberjack Bomber Giant Snowball
Bomber Giant Snowball Hunter Lumberjack
Hunter Lumberjack
Giant Snowball Hunter Lumberjack
Bomber Hunter Lumberjack
Bomber Giant Snowball Hunter Lumberjack
Giant Snowball Hunter Bomber Ice Golem Lumberjack
Hunter Lumberjack
Bomber Giant Snowball Hunter Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Ice Golem
Bomber Giant Snowball Ice Golem Hunter Lumberjack
Lumberjack Ice Golem Hunter Goblin Giant
Hunter Lumberjack Ice Golem Goblin Giant
Hunter Goblin Giant Lumberjack
Giant Snowball Ice Golem Hunter Goblin Giant
Ice Golem Hunter Goblin Giant Lumberjack
Hunter Goblin Giant Lumberjack
Giant Snowball Ice Golem
Goblin Giant
Hunter Lumberjack
Giant Snowball Goblin Giant
Ice Golem Hunter Goblin Giant Lumberjack
Bomber
Bomber Ice Golem Hunter Goblin Giant Lumberjack
Bomber Giant Snowball Ice Golem Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Giant Snowball
Goblin Giant
Ice Golem
Bomber Giant Snowball
Giant Snowball Ice Golem Hunter Goblin Giant
Bomber
Giant Snowball Ice Golem Hunter
Giant Snowball
Giant Snowball Lumberjack
Giant Snowball
Giant Snowball Ice Golem Hunter
Giant Snowball Ice Golem
Bomber Giant Snowball Hunter
Giant Snowball
Bomber
Bomber Giant Snowball Hunter
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Ice Golem Bomber Hunter
Giant Snowball Hunter
Giant Snowball
Giant Snowball Ice Golem Hunter
Giant Snowball
Giant Snowball
Bomber Giant Snowball Hunter
Giant Snowball
Giant Snowball
Giant Snowball Hunter
Hunter Lumberjack
Bomber Giant Snowball Ice Golem
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Goblin Giant

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