My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Hog Rider Giant Graveyard
Giant Snowball
Bomber Hog Rider Graveyard
Zap
Bomber Firecracker Graveyard
Barbarian Barrel
Bomber Firecracker Elite Barbarians Wizard Graveyard
The Log
Bomber Firecracker Elite Barbarians Hog Rider Graveyard
Earthquake
Bomber Firecracker Hog Rider Graveyard
Arrows
Bomber Firecracker Graveyard
Royal Delivery
Bomber Firecracker Elite Barbarians Hog Rider Wizard Graveyard
Fireball
Bomber Firecracker Elite Barbarians Hog Rider Wizard
Poison
Bomber Firecracker Wizard Graveyard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Tornado Hog Rider Giant Wizard Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Tornado Hog Rider

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Elite Barbarians Hog Rider Graveyard
Firecracker
Hog Rider Elite Barbarians Giant Tornado
Elite Barbarians
Bomber Firecracker Hog Rider Wizard Graveyard
Hog Rider
Firecracker Bomber Elite Barbarians Giant Wizard Tornado Graveyard
Giant
Bomber Graveyard Firecracker Hog Rider Wizard Tornado
Wizard
Tornado Elite Barbarians Hog Rider Giant
Tornado
Wizard Firecracker Hog Rider Giant Graveyard
Graveyard
Giant Bomber Elite Barbarians Hog Rider Tornado

Defense Synergies 1 3

Bomber
Tornado
Firecracker
Tornado
Elite Barbarians
Wizard
Hog Rider
Giant
Wizard
Tornado Elite Barbarians
Tornado
Wizard Bomber Firecracker
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Wizard
Elite Barbarians Bomber Firecracker
Tornado Bomber Elite Barbarians
Elite Barbarians Bomber Firecracker
Bomber Firecracker Elite Barbarians Tornado
Tornado Bomber Firecracker
Tornado Firecracker Wizard
Elite Barbarians Tornado
Elite Barbarians Tornado Bomber Firecracker
Bomber Firecracker Wizard Tornado
Firecracker Wizard Tornado
Bomber Elite Barbarians Wizard
Bomber Wizard Firecracker Tornado
Elite Barbarians
Tornado Elite Barbarians
Wizard Bomber Firecracker Elite Barbarians Tornado
Bomber Firecracker Elite Barbarians Wizard Tornado
Wizard Tornado Bomber Firecracker
Elite Barbarians Tornado
Bomber Wizard Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Bomber Firecracker Elite Barbarians Wizard
Elite Barbarians
Elite Barbarians Tornado
Elite Barbarians
Firecracker Wizard Tornado
Elite Barbarians
Elite Barbarians
Firecracker Elite Barbarians Tornado
Elite Barbarians
Elite Barbarians Tornado
Elite Barbarians Wizard
Wizard Bomber Firecracker
Elite Barbarians Bomber Firecracker Tornado
Bomber Firecracker Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado
Firecracker
Bomber Wizard Firecracker
Firecracker Wizard Tornado
Bomber Firecracker Wizard Tornado
Firecracker Wizard Tornado
Firecracker Wizard Tornado
Elite Barbarians Tornado
Firecracker Wizard Tornado
Firecracker Wizard Tornado
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Bomber Firecracker Wizard
Firecracker Wizard
Tornado
Bomber
Bomber Firecracker Wizard
Bomber Firecracker Wizard Tornado
Wizard Tornado
Tornado
Firecracker Tornado Bomber Wizard
Firecracker Wizard Tornado
Wizard Tornado
Firecracker Tornado
Elite Barbarians Firecracker Wizard Tornado
Firecracker Wizard
Elite Barbarians
Bomber Wizard
Firecracker
Firecracker Wizard
Firecracker Wizard Tornado
Firecracker Wizard
Bomber Firecracker Wizard
Tornado
Firecracker Elite Barbarians
Firecracker Elite Barbarians Tornado
Firecracker Tornado
Firecracker Tornado

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