My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Witch Balloon Giant Skeleton Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Giant Skeleton Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Balloon Giant Skeleton
Giant Snowball
Bomber Bats Witch Balloon
Zap
Bomber Bats Firecracker Witch Balloon
Barbarian Barrel
Bomber Firecracker Witch Giant Skeleton
The Log
Bomber Firecracker Mini P.E.K.K.A Witch Giant Skeleton
Earthquake
Bomber Firecracker Witch
Arrows
Bomber Bats Firecracker Witch
Royal Delivery
Bomber Bats Firecracker Mini P.E.K.K.A Witch Balloon Giant Skeleton
Fireball
Bomber Firecracker Witch Balloon
Poison
Bomber Bats Firecracker Witch Balloon
Lightning
Mini P.E.K.K.A Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Giant Skeleton Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Firecracker Mini P.E.K.K.A Witch Balloon Giant Skeleton Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Firecracker Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Mini P.E.K.K.A Giant Skeleton
Bats
Balloon Giant Skeleton Bomber Firecracker Mini P.E.K.K.A
Firecracker
Bats Mini P.E.K.K.A Balloon Giant Skeleton
Mini P.E.K.K.A
Bomber Bats Firecracker Giant Skeleton Electro Giant
Witch
Giant Skeleton
Balloon
Bats Firecracker Giant Skeleton
Giant Skeleton
Bats Bomber Firecracker Mini P.E.K.K.A Witch Balloon
Electro Giant
Mini P.E.K.K.A

Defense Synergies 0 11

Bomber
Bats Mini P.E.K.K.A Electro Giant
Bats
Bomber Firecracker Mini P.E.K.K.A Giant Skeleton
Firecracker
Bats Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Bomber Bats Firecracker Witch Electro Giant
Witch
Mini P.E.K.K.A Giant Skeleton
Balloon
Giant Skeleton
Bats Firecracker Witch
Electro Giant
Bomber Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker
Mini P.E.K.K.A Bomber Bats Firecracker Witch
Mini P.E.K.K.A Witch Bomber Bats Giant Skeleton
Mini P.E.K.K.A Witch Bomber Bats Firecracker
Bomber Firecracker Mini P.E.K.K.A Giant Skeleton
Bomber Bats Firecracker
Bats Firecracker Witch
Giant Skeleton Electro Giant
Mini P.E.K.K.A Witch
Bomber Firecracker Mini P.E.K.K.A Giant Skeleton
Bats Witch Bomber Firecracker Giant Skeleton Electro Giant
Bats Firecracker Witch
Mini P.E.K.K.A Bomber Bats Witch Giant Skeleton
Bomber Bats Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Giant
Bomber Bats Firecracker Mini P.E.K.K.A Witch
Bomber Bats Firecracker Witch
Witch Bomber Bats Firecracker Giant Skeleton
Mini P.E.K.K.A
Bomber Bats Firecracker Mini P.E.K.K.A Witch Giant Skeleton Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch Giant Skeleton Electro Giant
Bomber Firecracker Mini P.E.K.K.A
Giant Skeleton Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Giant Skeleton Bats
Giant Skeleton Mini P.E.K.K.A Witch
Firecracker Electro Giant Bats Witch
Mini P.E.K.K.A Bats Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Bats Firecracker Mini P.E.K.K.A Witch
Witch
Bats Mini P.E.K.K.A Witch Giant Skeleton
Giant Skeleton Electro Giant
Mini P.E.K.K.A Giant Skeleton Witch
Bomber Firecracker Witch Electro Giant
Witch Electro Giant Bomber Bats Firecracker Mini P.E.K.K.A Giant Skeleton
Bats Bomber Firecracker Mini P.E.K.K.A Witch Giant Skeleton Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton
Firecracker
Giant Skeleton
Firecracker Giant Skeleton
Bomber Firecracker
Firecracker Electro Giant Bats Witch
Bomber Firecracker Witch
Firecracker
Firecracker
Bats Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Bomber Firecracker Witch
Firecracker
Bomber Bats Mini P.E.K.K.A
Bomber Firecracker Mini P.E.K.K.A
Bomber Firecracker Witch Electro Giant
Giant Skeleton
Firecracker Electro Giant Bomber Witch
Witch
Firecracker Witch
Witch
Firecracker
Bats Firecracker Witch Electro Giant
Bats Firecracker Witch Electro Giant
Mini P.E.K.K.A
Bomber
Firecracker
Giant Skeleton
Firecracker
Bats Witch
Firecracker Witch
Firecracker Mini P.E.K.K.A
Bomber Firecracker
Giant Skeleton Electro Giant
Firecracker
Electro Giant Bats Firecracker Witch Giant Skeleton
Firecracker Bats Witch
Firecracker Witch Giant Skeleton Electro Giant

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